Commit Graph

4 Commits

Author SHA1 Message Date
Simon Pilgrim 0afe97f480 [X86][SSE] Dropped -mcpu from vector shift tests
Use triple and attribute only for consistency 

llvm-svn: 306662
2017-06-29 11:09:53 +00:00
Simon Pilgrim ba325e3a73 [X86][SSE] Don't blend vector shifts with MOVSS/MOVSD directly, lower from generic shuffle
Shuffle lowering will correctly lower to MOVSS/MOVSD/PBLEND, improving commutation opportunities

llvm-svn: 281471
2016-09-14 14:08:18 +00:00
Simon Pilgrim f1f55198c1 [X86][SSE] Regenerate vector shift lowering tests
llvm-svn: 278232
2016-08-10 15:13:49 +00:00
Andrea Di Biagio aac2eac4c2 [X86] Improve the lowering of packed shifts by constant build_vector.
This patch teaches the backend how to efficiently lower logical and
arithmetic packed shifts on both SSE and AVX/AVX2 machines.

When possible, instead of scalarizing a vector shift, the backend should try
to expand the shift into a sequence of two packed shifts by immedate count
followed by a MOVSS/MOVSD.

Example
  (v4i32 (srl A, (build_vector < X, Y, Y, Y>)))

Can be rewritten as:
  (v4i32 (MOVSS (srl A, <Y,Y,Y,Y>), (srl A, <X,X,X,X>)))

[with X and Y ConstantInt]

The advantage is that the two new shifts from the example would be lowered into
X86ISD::VSRLI nodes. This is always cheaper than scalarizing the vector into
four scalar shifts plus four pairs of vector insert/extract.

llvm-svn: 206316
2014-04-15 19:30:48 +00:00