X86InstrInfo::isReallyTriviallyReMaterializable knows how to handle
with the isReMaterializable flag so that it is given a chance to handle
them. Without hoisting constant-pool loads from loops this isn't very
visible, though it does keep CodeGen/X86/constant-pool-remat-0.ll from
making a copy of the constant pool on the stack.
llvm-svn: 40736