Fix a crash when SCC is defined until end of block and mode change
must be inserted in SCC live region.
Reviewed By: mceier
Differential Revision: https://reviews.llvm.org/D90997
Exec mask manipulation inserted by SIWholeQuadMode barriers to
instruction scheduling. Move the entire pass after the machine
instruction scheduler and make changes so pass is correct for
non-SSA operation. These changes should leave the pass still
usable pre-scheduler, although tests have be updated to reflect
post-scheduler results.
Reviewed By: nhaehnle
Differential Revision: https://reviews.llvm.org/D88081
Remove immediate operand from SI_ELSE which indicates if EXEC has
been modified. Instead always emit code that handles EXEC and
remove unnecessary instructions during pre-RA optimisation.
This facilitates passes (i.e. SIWholeQuadMode) adding exec mask
manipulation post control flow lowering, and pre control flow
lower passes do not need to be aware of SI_ELSE handling.
Reviewed By: nhaehnle
Differential Revision: https://reviews.llvm.org/D89644
This fixes various assertion failures that would otherwise be triggered
by a later patch to move SIWholeQuadMode later in the pass pipeline.
Differential Revision: https://reviews.llvm.org/D82190
Summary:
As far as I know this did not affect code generation, but it did affect
the order of -debug-only=si-wqm output and the naming of autonamed
values in -print-after=si-wqm output.
Reviewers: arsenm, rampitec, nhaehnle
Subscribers: kzhuravl, jvesely, wdng, yaxunl, dstuttard, tpr, t-tye, hiraditya, mgrang, kerbowa, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D74317
Summary:
- SI Whole Quad Mode phase is replacing WQM pseudo instructions with v_mov instructions.
While this is necessary for the special handling of moving results out of WWM live ranges,
it is not necessary for WQM live ranges. The result is a v_mov from a register to itself after every
WQM operation. This change uses a COPY psuedo in these cases, which allows the register
allocator to coalesce the moves away.
Reviewers: tpr, dstuttard, foad, nhaehnle
Reviewed By: nhaehnle
Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D71386
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.
I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
recompiles touches affected_files header
342380 95 3604 llvm/include/llvm/ADT/STLExtras.h
314730 234 1345 llvm/include/llvm/InitializePasses.h
307036 118 2602 llvm/include/llvm/ADT/APInt.h
213049 59 3611 llvm/include/llvm/Support/MathExtras.h
170422 47 3626 llvm/include/llvm/Support/Compiler.h
162225 45 3605 llvm/include/llvm/ADT/Optional.h
158319 63 2513 llvm/include/llvm/ADT/Triple.h
140322 39 3598 llvm/include/llvm/ADT/StringRef.h
137647 59 2333 llvm/include/llvm/Support/Error.h
131619 73 1803 llvm/include/llvm/Support/FileSystem.h
Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.
Reviewers: bkramer, asbirlea, bollu, jdoerfert
Differential Revision: https://reviews.llvm.org/D70211
Summary:
This clang-tidy check is looking for unsigned integer variables whose initializer
starts with an implicit cast from llvm::Register and changes the type of the
variable to llvm::Register (dropping the llvm:: where possible).
Partial reverts in:
X86FrameLowering.cpp - Some functions return unsigned and arguably should be MCRegister
X86FixupLEAs.cpp - Some functions return unsigned and arguably should be MCRegister
X86FrameLowering.cpp - Some functions return unsigned and arguably should be MCRegister
HexagonBitSimplify.cpp - Function takes BitTracker::RegisterRef which appears to be unsigned&
MachineVerifier.cpp - Ambiguous operator==() given MCRegister and const Register
PPCFastISel.cpp - No Register::operator-=()
PeepholeOptimizer.cpp - TargetInstrInfo::optimizeLoadInstr() takes an unsigned&
MachineTraceMetrics.cpp - MachineTraceMetrics lacks a suitable constructor
Manual fixups in:
ARMFastISel.cpp - ARMEmitLoad() now takes a Register& instead of unsigned&
HexagonSplitDouble.cpp - Ternary operator was ambiguous between unsigned/Register
HexagonConstExtenders.cpp - Has a local class named Register, used llvm::Register instead of Register.
PPCFastISel.cpp - PPCEmitLoad() now takes a Register& instead of unsigned&
Depends on D65919
Reviewers: arsenm, bogner, craig.topper, RKSimon
Reviewed By: arsenm
Subscribers: RKSimon, craig.topper, lenary, aemerson, wuzish, jholewinski, MatzeB, qcolombet, dschuff, jyknight, dylanmckay, sdardis, nemanjai, jvesely, wdng, nhaehnle, sbc100, jgravelle-google, kristof.beyls, hiraditya, aheejin, kbarton, fedor.sergeev, javed.absar, asb, rbar, johnrusso, simoncook, apazos, sabuasal, niosHD, jrtc27, MaskRay, zzheng, edward-jones, atanasyan, rogfer01, MartinMosbeck, brucehoult, the_o, tpr, PkmX, jocewei, jsji, Petar.Avramovic, asbirlea, Jim, s.egerton, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D65962
llvm-svn: 369041
Add llvm.amdgcn.softwqm intrinsic which behaves like llvm.amdgcn.wqm
only if there is other WQM computation in the shader.
Reviewers: nhaehnle, tpr
Reviewed By: nhaehnle
Subscribers: arsenm, kzhuravl, jvesely, wdng, yaxunl, dstuttard, t-tye, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D64935
llvm-svn: 367097
This change incorporates an effort by Connor Abbot to change how we deal
with WWM operations potentially trashing valid values in inactive lanes.
Previously, the SIFixWWMLiveness pass would work out which registers
were being trashed within WWM regions, and ensure that the register
allocator did not have any values it was depending on resident in those
registers if the WWM section would trash them. This worked perfectly
well, but would cause sometimes severe register pressure when the WWM
section resided before divergent control flow (or at least that is where
I mostly observed it).
This fix instead runs through the WWM sections and pre allocates some
registers for WWM. It then reserves these registers so that the register
allocator cannot use them. This results in a significant register
saving on some WWM shaders I'm working with (130 -> 104 VGPRs, with just
this change!).
Differential Revision: https://reviews.llvm.org/D59295
llvm-svn: 357400
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
Summary:
This is a follow-up to r335942.
- Merge SISubtarget into AMDGPUSubtarget and rename to GCNSubtarget
- Rename AMDGPUCommonSubtarget to AMDGPUSubtarget
- Merge R600Subtarget::Generation and GCNSubtarget::Generation into
AMDGPUSubtarget::Generation.
Reviewers: arsenm, jvesely
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D49037
llvm-svn: 336851
Summary:
For a block with WQM on entry and exit and containing no exact mode
code, but containing some WWM code, the WQM pass forgot to process the
block at all and so did not insert code to enter and leave WWM.
This commit fixes that.
Subscribers: arsenm, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D47027
Change-Id: I044792eead1293bed4203fb26ce75f47878afeb6
llvm-svn: 333362
Summary:
MCTargetDesc/AMDGPUMCTargetDesc.h contains enums for all the instuction
and register defintions, which are huge so we only want to include
them where needed.
This will also make it easier if we want to split the R600 and GCN
definitions into separate tablegenerated files.
I was unable to remove AMDGPUMCTargetDesc.h from SIMachineFunctionInfo.h
because it uses some enums from the header to initialize default values
for the SIMachineFunction class, so I ended up having to remove includes of
SIMachineFunctionInfo.h from headers too.
Reviewers: arsenm, nhaehnle
Reviewed By: nhaehnle
Subscribers: MatzeB, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D46272
llvm-svn: 332930
The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.
In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.
Differential Revision: https://reviews.llvm.org/D43624
llvm-svn: 332240
Summary:
Previously, all DS ops forced WQM in a pixel shader. That was a hack to
allow for graphics frontends using ds_swizzle to implement explicit
derivatives, on SI/CI at least where DPP is not available. But it forced
WQM for _any_ DS op.
With this commit, DS ops no longer force WQM. Both graphics frontends
(Mesa and LLPC) need to change to issue an explicit llvm.amdgcn.wqm
intrinsic call when calculating explicit derivatives.
The required Mesa change is: "amd/common: use llvm.amdgcn.wqm for
explicit derivatives".
Subscribers: qcolombet, arsenm, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D46051
Change-Id: I9b745b626fa91bbd66456e6cf41ee07eeea42f81
llvm-svn: 331633
We've been running doxygen with the autobrief option for a couple of
years now. This makes the \brief markers into our comments
redundant. Since they are a visual distraction and we don't want to
encourage more \brief markers in new code either, this patch removes
them all.
Patch produced by
for i in $(git grep -l '\\brief'); do perl -pi -e 's/\\brief //g' $i & done
Differential Revision: https://reviews.llvm.org/D46290
llvm-svn: 331272
Headers/Implementation files should be named after the class they
declare/define.
Also eliminated an `#include "llvm/CodeGen/LiveIntervalAnalysis.h"` in
favor of `class LiveIntarvals;`
llvm-svn: 320546
As part of the unification of the debug format and the MIR format, print
MBB references as '%bb.5'.
The MIR printer prints the IR name of a MBB only for block definitions.
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)->getNumber\(\)/" << printMBBReference(*\1)/g'
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)\.getNumber\(\)/" << printMBBReference(\1)/g'
* find . \( -name "*.txt" -o -name "*.s" -o -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#([0-9]+)/%bb.\1/g'
* grep -nr 'BB#' and fix
Differential Revision: https://reviews.llvm.org/D40422
llvm-svn: 319665
All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
Summary:
This intrinsic lets us set inactive lanes to an identity value when
implementing wavefront reductions. In combination with Whole Wavefront
Mode, it lets inactive lanes be skipped over as required by GLSL/Vulkan.
Lowering the intrinsic needs to happen post-RA so that RA knows that the
destination isn't completely overwritten due to the EXEC shenanigans, so
we need another pseudo-instruction to represent the un-lowered
intrinsic.
Reviewers: tstellar, arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye
Differential Revision: https://reviews.llvm.org/D34719
llvm-svn: 310088
Summary:
Whole Wavefront Wode (WWM) is similar to WQM, except that all of the
lanes are always enabled, regardless of control flow. This is required
for implementing wavefront reductions in non-uniform control flow, where
we need to use the inactive lanes to propagate intermediate results, so
they need to be enabled. We need to propagate WWM to uses (unless
they're explicitly marked as exact) so that they also propagate
intermediate results correctly. We do the analysis and exec mask munging
during the WQM pass, since there are interactions with WQM for things
that require both WQM and WWM. For simplicity, WWM is entirely
block-local -- blocks are never WWM on entry or exit of a block, and WWM
is not propagated to the block level. This means that computations
involving WWM cannot involve control flow, but we only ever plan to use
WWM for a few limited purposes (none of which involve control flow)
anyways.
Shaders can ask for WWM using the @llvm.amdgcn.wwm intrinsic. There
isn't yet a way to turn WWM off -- that will be added in a future
change.
Finally, it turns out that turning on inactive lanes causes a number of
problems with register allocation. While the best long-term solution
seems like teaching LLVM's register allocator about predication, for now
we need to add some hacks to prevent ourselves from getting into trouble
due to constraints that aren't currently expressed in LLVM. For the gory
details, see the comments at the top of SIFixWWMLiveness.cpp.
Reviewers: arsenm, nhaehnle, tpr
Subscribers: kzhuravl, wdng, mgorny, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D35524
llvm-svn: 310087
Summary:
Right now, the WQM pass conflates two different things when tracking the
Needs of an instruction:
1. Needs can be StateWQM, which is propagated to other instructions, and
means that this instruction (and everything it depends on) must be
calculated in WQM.
2. Needs can be StateExact, which is not propagated to other
instructions, and means that this instruction must not be calculated in
WQM and WQM-ness must not be propagated past this instruction.
This works now because there are only two different states, but in the
future we want to be able to express things like "calculate this in WQM,
but please disable WWM and don't propagate it" (to implement
@llvm.amdgcn.set.inactive). In order to do this, we need to split the
per-instruction Needs field in two: a new Needs field, which can only
contain StateWQM (and in the future, StateWWM) and is propagated to
sources, and a Disables field, which can also contain just StateWQM or
nothing for now.
We keep the per-block tracking the same for now, by translating
Needs/Disables to the old representation with only StateWQM or
StateExact. The other place that needs special handling is when we
emit the state transitions. We could just translate back to the old
representation there as well, which we almost do, but instead of 0 as a
placeholder value for "any state," we explicitly or together all the
states an instruction is allowed to be in. This lets us refactor the
code in preparation for WWM, where we'll need to be able to handle
things like "this instruction must be in Exact or WQM, but not WWM."
Reviewers: arsenm, nhaehnle, tpr
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D35523
llvm-svn: 310086
Summary:
Previously, we assumed that certain types of instructions needed WQM in
pixel shaders, particularly DS instructions and image sampling
instructions. This was ok because with OpenGL, the assumption was
correct. But we want to start using DPP instructions for derivatives as
well as other things, so the assumption that we can infer whether to use
WQM based on the instruction won't continue to hold. This intrinsic lets
frontends like Mesa indicate what things need WQM based on their
knowledge of the API, rather than second-guessing them in the backend.
We need to keep around the old method of enabling WQM, but eventually we
should remove it once Mesa catches up. For now, this will let us use DPP
instructions for computing derivatives correctly.
Reviewers: arsenm, tpr, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, llvm-commits, t-tye
Differential Revision: https://reviews.llvm.org/D35167
llvm-svn: 310085
m0 may need to be written for spill code, so
we don't want general code uses relying on the
value stored in it.
This introduces a few code quality regressions where copies
from m0 are not coalesced into copies of a copy of m0.
llvm-svn: 287841
Summary:
This contains two changes that reduce the time spent in WQM, with the
intention of reducing bandwidth required by VMEM loads:
1. Sampling instructions by themselves don't need to run in WQM, only their
coordinate inputs need it (unless of course there is a dependent sampling
instruction). The initial scanInstructions step is modified accordingly.
2. When switching back from WQM to Exact, switch back as soon as possible.
This affects the logic in processBlock.
This should always be a win or at best neutral.
There are also some cleanups (e.g. remove unused ExecExports) and some new
debugging output.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: http://reviews.llvm.org/D22092
llvm-svn: 280590
Summary:
This fixes a rare bug in polygon stippling with non-monolithic pixel shaders.
The underlying problem is as follows: the prolog part contains the polygon
stippling sequence, i.e. a kill. The main part then enables WQM based on the
_reduced_ exec mask, effectively undoing most of the polygon stippling.
Since we cannot know whether polygon stippling will be used, the main part
of a non-monolithic shader must always return to exact mode to fix this
problem.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D23131
llvm-svn: 280589
Summary:
Two types of stores are possible in pixel shaders: stores to memory that are
explicitly requested at the API level, and stores that are an implementation
detail of register spilling or lowering of arrays.
For the first kind of store, we must ensure that helper pixels have no effect
and hence WQM must be disabled. The second kind of store must always be
executed, because the written value may be loaded again in a way that is
relevant for helper pixels as well -- and there are no externally visible
effects anyway.
This is a candidate for the 3.9 release branch.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D22675
llvm-svn: 277504
Summary:
There are cases where uniform branch conditions are computed in VGPRs, and
we didn't correctly mark those as WQM.
The stray change in basic-branch.ll is because invoking the LiveIntervals
analysis leads to the detection of a dead register that would otherwise not
be seen at -O0.
This is a candidate for the 3.9 branch, as it fixes a possible hang.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D22673
llvm-svn: 277500
Summary:
SI_ELSE is lowered into two parts:
s_or_saveexec_b64 dst, src (at the start of the basic block)
s_xor_b64 exec, exec, dst (at the end of the basic block)
The idea is that dst contains the exec mask of the preceding IF block. It can
happen that SIWholeQuadMode decides to switch from WQM to Exact mode inside
the basic block that contains SI_ELSE, in which case it introduces an instruction
s_and_b64 exec, exec, s[...]
which masks out bits that can correspond to both the IF and the ELSE paths.
So the resulting sequence must be:
s_or_savexec_b64 dst, src
s_and_b64 exec, exec, s[...] <-- added by SIWholeQuadMode
s_and_b64 dst, dst, exec <-- added by SILowerControlFlow
s_xor_b64 exec, exec, dst
Whether to add the additional s_and_b64 dst, dst, exec is currently determined
via the ExecModified tracking. With this change, it is instead determined by
an additional flag on SI_ELSE which is set by SIWholeQuadMode.
Finally: It also occured to me that an alternative approach for the long run
is for SILowerControlFlow to unconditionally emit
s_or_saveexec_b64 dst, src
...
s_and_b64 dst, dst, exec
s_xor_b64 exec, exec, dst
and have a pass that detects and cleans up the "redundant AND with exec"
pattern where possible. This could be useful anyway, because we also add
instructions
s_and_b64 vcc, exec, vcc
before s_cbranch_scc (in moveToALU), and those are often redundant. I have
some pending changes to how KILL is lowered that could also benefit from
such a cleanup pass.
In any case, this current patch could help in the short term with the whole
ExecModified business.
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D22846
llvm-svn: 276972
- Add new TTI instruction checks
- Don't use const for blocks that are mutated.
- Checking isBranch and isTerminator should be redundant
llvm-svn: 275252
Remove remaining implicit conversions from MachineInstrBundleIterator to
MachineInstr* from the AMDGPU backend. In most cases, I made them less
attractive by preferring MachineInstr& or using a ranged-based for loop.
Once all the backends are fixed I'll make the operator explicit so that
this doesn't bitrot back.
llvm-svn: 274906
Split AMDGPUSubtarget into amdgcn/r600 specific subclasses.
This removes most of the static_casting of the basic codegen
classes everywhere, and tries to restrict the features
visible on the wrong target.
llvm-svn: 273652
Summary:
The presence of this attribute indicates that VGPR outputs should be computed
in whole quad mode. This will be used by Mesa for prolog pixel shaders, so
that derivatives can be taken of shader inputs computed by the prolog, fixing
a bug.
The generated code could certainly be improved: if a prolog pixel shader is
used (which isn't common in modern OpenGL - they're used for gl_Color, polygon
stipples, and forcing per-sample interpolation), Mesa will use this attribute
unconditionally, because it has to be conservative. So WQM may be used in the
prolog when it isn't really needed, and furthermore a silly back-and-forth
switch is likely to happen at the boundary between prolog and main shader
parts.
Fixing this is a bit involved: we'd first have to add a mechanism by which
LLVM writes the WQM-related input requirements to the main shader part binary,
and then Mesa specializes the prolog part accordingly. At that point, we may
as well just compile a monolithic shader...
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95130
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: http://reviews.llvm.org/D20839
llvm-svn: 272063