The goal of this patch is to maximize CPU utilization on multi-socket or high core count systems, so that parallel computations such as LLD/ThinLTO can use all hardware threads in the system. Before this patch, on Windows, a maximum of 64 hardware threads could be used at most, in some cases dispatched only on one CPU socket.
== Background ==
Windows doesn't have a flat cpu_set_t like Linux. Instead, it projects hardware CPUs (or NUMA nodes) to applications through a concept of "processor groups". A "processor" is the smallest unit of execution on a CPU, that is, an hyper-thread if SMT is active; a core otherwise. There's a limit of 32-bit processors on older 32-bit versions of Windows, which later was raised to 64-processors with 64-bit versions of Windows. This limit comes from the affinity mask, which historically is represented by the sizeof(void*). Consequently, the concept of "processor groups" was introduced for dealing with systems with more than 64 hyper-threads.
By default, the Windows OS assigns only one "processor group" to each starting application, in a round-robin manner. If the application wants to use more processors, it needs to programmatically enable it, by assigning threads to other "processor groups". This also means that affinity cannot cross "processor group" boundaries; one can only specify a "preferred" group on start-up, but the application is free to allocate more groups if it wants to.
This creates a peculiar situation, where newer CPUs like the AMD EPYC 7702P (64-cores, 128-hyperthreads) are projected by the OS as two (2) "processor groups". This means that by default, an application can only use half of the cores. This situation could only get worse in the years to come, as dies with more cores will appear on the market.
== The problem ==
The heavyweight_hardware_concurrency() API was introduced so that only *one hardware thread per core* was used. Once that API returns, that original intention is lost, only the number of threads is retained. Consider a situation, on Windows, where the system has 2 CPU sockets, 18 cores each, each core having 2 hyper-threads, for a total of 72 hyper-threads. Both heavyweight_hardware_concurrency() and hardware_concurrency() currently return 36, because on Windows they are simply wrappers over std:🧵:hardware_concurrency() -- which can only return processors from the current "processor group".
== The changes in this patch ==
To solve this situation, we capture (and retain) the initial intention until the point of usage, through a new ThreadPoolStrategy class. The number of threads to use is deferred as late as possible, until the moment where the std::threads are created (ThreadPool in the case of ThinLTO).
When using hardware_concurrency(), setting ThreadCount to 0 now means to use all the possible hardware CPU (SMT) threads. Providing a ThreadCount above to the maximum number of threads will have no effect, the maximum will be used instead.
The heavyweight_hardware_concurrency() is similar to hardware_concurrency(), except that only one thread per hardware *core* will be used.
When LLVM_ENABLE_THREADS is OFF, the threading APIs will always return 1, to ensure any caller loops will be exercised at least once.
Differential Revision: https://reviews.llvm.org/D71775
This roughly mimics `std::thread(...).detach()` except it allows to
customize the stack size. Required for https://reviews.llvm.org/D50993.
I've decided against reusing the existing `llvm_execute_on_thread` because
it's not obvious what to do with the ownership of the passed
function/arguments:
1. If we pass possibly owning functions data to `llvm_execute_on_thread`,
we'll lose the ability to pass small non-owning non-allocating functions
for the joining case (as it's used now). Is it important enough?
2. If we use the non-owning interface in the new use case, we'll force
clients to transfer ownership to the spawned thread manually, but
similar code would still have to exist inside
`llvm_execute_on_thread(_async)` anyway (as we can't just pass the same
non-owning pointer to pthreads and Windows implementations, and would be
forced to wrap it in some structure, and deal with its ownership.
Patch by Dmitry Kozhevnikov!
Differential Revision: https://reviews.llvm.org/D51103
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
LLVM_ON_WIN32 is set exactly with MSVC and MinGW (but not Cygwin) in
HandleLLVMOptions.cmake, which is where _WIN32 defined too. Just use the
default macro instead of a reinvented one.
See thread "Replacing LLVM_ON_WIN32 with just _WIN32" on llvm-dev and cfe-dev.
No intended behavior change.
This moves over all uses of the macro, but doesn't remove the definition
of it in (llvm-)config.h yet.
llvm-svn: 331127
But now include a check for CPU_COUNT so we still build on 10 year old
versions of glibc.
Original message:
Use sched_getaffinity instead of std:🧵:hardware_concurrency.
The issue with std:🧵:hardware_concurrency is that it forwards
to libc and some implementations (like glibc) don't take thread
affinity into consideration.
With this change a llvm program that can execute in only 2 cores will
use 2 threads, even if the machine has 32 cores.
This makes benchmarking a lot easier, but should also help if someone
doesn't want to use all cores for compilation for example.
llvm-svn: 314931
Summary:
This reverts D38481. The change breaks systems with older versions of glibc. It
injects a use of CPU_COUNT() from sched.h without checking to ensure that the
function exists first.
Reviewers:
Subscribers:
llvm-svn: 314922
The issue with std:🧵:hardware_concurrency is that it forwards
to libc and some implementations (like glibc) don't take thread
affinity into consideration.
With this change a llvm program that can execute in only 2 cores will
use 2 threads, even if the machine has 32 cores.
This makes benchmarking a lot easier, but should also help if someone
doesn't want to use all cores for compilation for example.
llvm-svn: 314809
Doing so defines the type llvm::thread. On FreeBSD, we need
to call a macro which references its own ::thread type, which
causes an ambiguity due to ADL when inside of the llvm namespace.
Since we don't even need this unless LLVM_ENABLE_THREADS == 1,
we don't even need this type anyway, as it is always equal to
std::thread, so we can just use that directly.
llvm-svn: 296891
Applications often need the current thread id when making
system calls, and some operating systems provide the notion
of a thread name, which can be useful in enabling better
diagnostics when debugging or logging.
This patch adds an accessor for the thread id, and "best effort"
getters and setters for the thread name. Since this is
non critical functionality, no error is returned to indicate
that a platform doesn't support thread names.
Differential Revision: https://reviews.llvm.org/D30526
llvm-svn: 296887
Based on post-commit review for D25585/r284180, rename
hardware_physical_concurrency to heavyweight_hardware_concurrency,
to better reflect what type of tasks it should be used for and
to enable other systems to map this to something other than the
number of physical cores.
llvm-svn: 284390
Summary:
This will be used by ThinLTO to set the amount of backend
parallelism, which performs better when restricted to the number
of physical cores (on X86 at least, where getHostNumPhysicalCores is
currently defined). If not available this falls back to
thread::hardware_concurrency.
Note I didn't add to the thread class since that is a typedef to
std::thread where available.
Reviewers: mehdi_amini
Subscribers: beanz, llvm-commits, mgorny
Differential Revision: https://reviews.llvm.org/D25585
llvm-svn: 284180
CALL_ONCE_... macro in the legacy pass manager with the new
llvm::call_once facility.
Nothing changed sicne the last attempt in r271781 which I reverted in
r271788. At least one of the failures I saw was spurious, and I want to
make sure the other failures are real before I work around them -- they
appeared to only effect ppc64le and ppc64be.
Original commit message of r271781:
----
[LPM] Reinstate r271652 to replace the CALL_ONCE_... macro in the legacy
pass manager with the new llvm::call_once facility.
This reverts commit r271657 and re-applies r271652 with a fix to
actually work with arguments. In the original version, we just ended up
directly calling std::call_once via ADL because of the std::once_flag
argument. The llvm::call_once never worked with arguments. Now,
llvm::call_once is a variadic template that perfectly forwards
everything. As a part of this it had to move to the header and we use
a generic functor rather than an explict function pointer. It would be
nice to use std::invoke here but we don't have it yet. That means
pointer to members won't work here, but that seems a tolerable
compromise.
I've also tested this by forcing the fallback path, so hopefully it
sticks this time.
----
Original commit message of r271652:
----
[LPM] Replace the CALL_ONCE_... macro in the legacy pass manager with
the new llvm::call_once facility.
This facility matches the standard APIs and when the platform supports
it actually directly uses the standard provided functionality. This is
both more efficient on some platforms and much more TSan friendly.
The only remaining user of the cas_flag and home-rolled atomics is the
fallback implementation of call_once. I have a patch that removes them
entirely, but it needs a Windows patch to land first.
This alone substantially cleans up the macros for the legacy pass
manager, and should subsume some of the work Mehdi was doing to clear
the path for TSan testing of ThinLTO, a really important step to have
reliable upstream testing of ThinLTO in all forms.
----
llvm-svn: 271800
There appears to be a strange exception thrown and crash using call_once
on a PPC build bot, and a *really* weird windows link error for
GCMetadata.obj. Still need to investigate the cause of both problems.
Original change summary:
[LPM] Reinstate r271652 to replace the CALL_ONCE_... macro in the legacy
pass manager with the new llvm::call_once facility.
llvm-svn: 271788
pass manager with the new llvm::call_once facility.
This reverts commit r271657 and re-applies r271652 with a fix to
actually work with arguments. In the original version, we just ended up
directly calling std::call_once via ADL because of the std::once_flag
argument. The llvm::call_once never worked with arguments. Now,
llvm::call_once is a variadic template that perfectly forwards
everything. As a part of this it had to move to the header and we use
a generic functor rather than an explict function pointer. It would be
nice to use std::invoke here but we don't have it yet. That means
pointer to members won't work here, but that seems a tolerable
compromise.
I've also tested this by forcing the fallback path, so hopefully it
sticks this time.
Original commit message:
----
[LPM] Replace the CALL_ONCE_... macro in the legacy pass manager with
the new llvm::call_once facility.
This facility matches the standard APIs and when the platform supports
it actually directly uses the standard provided functionality. This is
both more efficient on some platforms and much more TSan friendly.
The only remaining user of the cas_flag and home-rolled atomics is the
fallback implementation of call_once. I have a patch that removes them
entirely, but it needs a Windows patch to land first.
This alone substantially cleans up the macros for the legacy pass
manager, and should subsume some of the work Mehdi was doing to clear
the path for TSan testing of ThinLTO, a really important step to have
reliable upstream testing of ThinLTO in all forms.
llvm-svn: 271781
D19271.
Previous attempt was broken by NetBSD, so in this version I've made the
fallback path generic rather than Windows specific and sent both Windows
and NetBSD to it.
I've also re-formatted the code some, and used an exact clone of the
code in PassSupport.h for doing manual call-once using our atomics
rather than rolling a new one.
If this sticks, we can replace the fallback path for Windows with
a Windows-specific implementation that is more reliable.
Original commit message:
This patch adds an llvm_call_once which is a wrapper around
std::call_once on platforms where it is available and devoid
of bugs. The patch also migrates the ManagedStatic mutex to
be allocated using llvm_call_once.
These changes are philosophically equivalent to the changes
added in r219638, which were reverted due to a hang on Win32
which was the result of a bug in the Windows implementation
of std::call_once.
Differential Revision: http://reviews.llvm.org/D5922
llvm-svn: 271558
This reverts commit r221331 and reinstate r220932 as discussed in D19271.
Original commit message was:
This patch adds an llvm_call_once which is a wrapper around
std::call_once on platforms where it is available and devoid
of bugs. The patch also migrates the ManagedStatic mutex to
be allocated using llvm_call_once.
These changes are philosophically equivalent to the changes
added in r219638, which were reverted due to a hang on Win32
which was the result of a bug in the Windows implementation
of std::call_once.
Differential Revision: http://reviews.llvm.org/D5922
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 269577
Commit 220932 caused crash when building clang-tblgen on aarch64 debian target,
so it's blocking all daily tests.
The std::call_once implementation in pthread has bug for aarch64 debian.
llvm-svn: 221331
Summary:
This patch adds an llvm_call_once which is a wrapper around std::call_once on platforms where it is available and devoid of bugs. The patch also migrates the ManagedStatic mutex to be allocated using llvm_call_once.
These changes are philosophically equivalent to the changes added in r219638, which were reverted due to a hang on Win32 which was the result of a bug in the Windows implementation of std::call_once.
Reviewers: aaron.ballman, chapuni, chandlerc, rnk
Reviewed By: rnk
Subscribers: majnemer, llvm-commits
Differential Revision: http://reviews.llvm.org/D5922
llvm-svn: 220932
After a number of previous small iterations, the functions
llvm_start_multithreaded() and llvm_stop_multithreaded() have
been reduced essentially to no-ops. This change removes them
entirely.
Reviewed by: rnk, dblaikie
Differential Revision: http://reviews.llvm.org/D4216
llvm-svn: 211287
This patch removes the LLVM global lock, and updates all existing
users of the global lock to use their own mutex. None of the
existing users of the global lock were protecting code that was
mutually exclusive with any of the other users of the global
lock, so its purpose was not being met.
Reviewed by: rnk
Differential Revision: http://reviews.llvm.org/D4142
llvm-svn: 211277
This patch removes the functions llvm_start_multithreaded() and
llvm_stop_multithreaded(), and changes llvm_is_multithreaded()
to return a constant value based on the value of the compile-time
definition LLVM_ENABLE_THREADS.
Previously, it was possible to have compile-time support for
threads on, and runtime support for threads off, in which case
certain mutexes were not allocated or ever acquired. Now, if the
build is created with threads enabled, mutexes are always acquired.
A test before/after patch of compiling a very large TU showed no
noticeable performance impact of this change.
Reviewers: rnk
Differential Revision: http://reviews.llvm.org/D4076
llvm-svn: 210600
Breaks the MSVC build.
DataStream.cpp(44): error C2552: 'llvm::Statistic::Value' : non-aggregates cannot be initialized with initializer list
llvm-svn: 202731
With C++11 we finally have a standardized way to specify atomic operations. Use
them to replace the existing custom implemention. Sadly the translation is not
entirely trivial as std::atomic allows more fine-grained control over the
atomicity. I tried to preserve the old semantics as well as possible.
Differential Revision: http://llvm-reviews.chandlerc.com/D2915
llvm-svn: 202730
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
Now that it needs to be exported in a public header (Valgrind.h)
it should be prefixed to avoid collision with other projects.
Add it to llvm-config.h as well.
This'll require regenerating the configure script after this
commit, but I don't have the required autoconf version.
llvm-svn: 145214