Commit Graph

50 Commits

Author SHA1 Message Date
Greg Clayton 56939cb310 TypeSystem is now a plugin interface and removed any "ClangASTContext &Class::GetClangASTContext()" functions.
This cleans up type systems to be more pluggable. Prior to this we had issues:
- Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()"
- Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem
- Cleaned up Module so that it no longer has dedicated type system member variables:
    lldb::ClangASTContextUP     m_ast;          ///< The Clang AST context for this module.
    lldb::GoASTContextUP        m_go_ast;       ///< The Go AST context for this module.
    
    Now we have a type system map:
    
    typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap;
    TypeSystemMap               m_type_system_map;    ///< A map of any type systems associated with this module
- Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract:

    class CompilerType
    {
    ...
    
    //----------------------------------------------------------------------
    // Return a new CompilerType that is a L value reference to this type if
    // this type is valid and the type system supports L value references,
    // else return an invalid type.
    //----------------------------------------------------------------------
    CompilerType
    GetLValueReferenceType () const;

    //----------------------------------------------------------------------
    // Return a new CompilerType that is a R value reference to this type if
    // this type is valid and the type system supports R value references,
    // else return an invalid type.
    //----------------------------------------------------------------------
    CompilerType
    GetRValueReferenceType () const;

    //----------------------------------------------------------------------
    // Return a new CompilerType adds a const modifier to this type if
    // this type is valid and the type system supports const modifiers,
    // else return an invalid type.
    //----------------------------------------------------------------------
    CompilerType
    AddConstModifier () const;

    //----------------------------------------------------------------------
    // Return a new CompilerType adds a volatile modifier to this type if
    // this type is valid and the type system supports volatile modifiers,
    // else return an invalid type.
    //----------------------------------------------------------------------
    CompilerType
    AddVolatileModifier () const;

    //----------------------------------------------------------------------
    // Return a new CompilerType adds a restrict modifier to this type if
    // this type is valid and the type system supports restrict modifiers,
    // else return an invalid type.
    //----------------------------------------------------------------------
    CompilerType
    AddRestrictModifier () const;

    //----------------------------------------------------------------------
    // Create a typedef to this type using "name" as the name of the typedef
    // this type is valid and the type system supports typedefs, else return
    // an invalid type.
    //----------------------------------------------------------------------
    CompilerType
    CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const;
    
    };
    
Other changes include:
- Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);"
- Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed

llvm-svn: 247953
2015-09-17 22:23:34 +00:00
Jim Ingham 151c032c86 This patch makes Clang-independent base classes for all the expression types that lldb currently vends.
Before we had:

ClangFunction
ClangUtilityFunction
ClangUserExpression

and code all over in lldb that explicitly made Clang-based expressions. This patch adds an Expression 
base class, and three pure virtual implementations for the Expression kinds:

FunctionCaller
UtilityFunction
UserExpression

You can request one of these expression types from the Target using the Get<ExpressionType>ForLanguage. 
The Target will then consult all the registered TypeSystem plugins, and if the type system that matches 
the language can make an expression of that kind, it will do so and return it.

Because all of the real expression types need to communicate with their ExpressionParser in a uniform way, 
I also added a ExpressionTypeSystemHelper class that expressions generically can vend, and a ClangExpressionHelper 
that encapsulates the operations that the ClangExpressionParser needs to perform on the ClangExpression types. 
Then each of the Clang* expression kinds constructs the appropriate helper to do what it needs.

The patch also fixes a wart in the UtilityFunction that to use it you had to create a parallel FunctionCaller 
to actually call the function made by the UtilityFunction. Now the UtilityFunction can be asked to vend a 
FunctionCaller that will run its function. This cleaned up a lot of boiler plate code using UtilityFunctions.

Note, in this patch all the expression types explicitly depend on the LLVM JIT and IR, and all the common 
JIT running code is in the FunctionCaller etc base classes. At some point we could also abstract that dependency 
but I don't see us adding another back end in the near term, so I'll leave that exercise till it is actually necessary.

llvm-svn: 247720
2015-09-15 21:13:50 +00:00
Sean Callanan 30e339749f Jim told me about a cleaner way to include headers from plug-ins.
This is still something I need to fix, but at least it's not so ugly, and it's
consistent with the other code that does that so we will catch it when we purge
all such code.

llvm-svn: 246738
2015-09-03 00:48:23 +00:00
Sean Callanan e33724f371 In preparation for factoring persistent variables into a generic part and a
Clang-specific part, create the ExpressionVariable source/header file and
move ClangExpressionVariable into the Clang expression parser plugin.

It is expected that there are some ugly #include paths... these will be resolved
by either (1) making that code use generic expression variables (once they're
separated appropriately) or (2) moving that code into a plug-in, often
the expression parser plug-in.

llvm-svn: 246737
2015-09-03 00:35:46 +00:00
Greg Clayton 99558cc424 Final bit of type system cleanup that abstracts declaration contexts into lldb_private::CompilerDeclContext and renames ClangType to CompilerType in many accessors and functions.
Create a new "lldb_private::CompilerDeclContext" class that will replace all direct uses of "clang::DeclContext" when used in compiler agnostic code, yet still allow for conversion to clang::DeclContext subclasses by clang specific code. This completes the abstraction of type parsing by removing all "clang::" references from the SymbolFileDWARF. The new "lldb_private::CompilerDeclContext" class abstracts decl contexts found in compiler type systems so they can be used in internal API calls. The TypeSystem is required to support CompilerDeclContexts with new pure virtual functions that start with "DeclContext" in the member function names. Converted all code that used lldb_private::ClangNamespaceDecl over to use the new CompilerDeclContext class and removed the ClangNamespaceDecl.cpp and ClangNamespaceDecl.h files.

Removed direct use of clang APIs from SBType and now use the abstract type systems to correctly explore types.

Bulk renames for things that used to return a ClangASTType which is now CompilerType:

    "Type::GetClangFullType()" to "Type::GetFullCompilerType()"
    "Type::GetClangLayoutType()" to "Type::GetLayoutCompilerType()"
    "Type::GetClangForwardType()" to "Type::GetForwardCompilerType()"
    "Value::GetClangType()" to "Value::GetCompilerType()"
    "Value::SetClangType (const CompilerType &)" to "Value::SetCompilerType (const CompilerType &)"
    "ValueObject::GetClangType ()" to "ValueObject::GetCompilerType()"
    many more renames that are similar.

llvm-svn: 245905
2015-08-24 23:46:31 +00:00
Greg Clayton a1e5dc86a6 ClangASTType is now CompilerType.
This is more preparation for multiple different kinds of types from different compilers (clang, Pascal, Go, RenderScript, Swift, etc).

llvm-svn: 244689
2015-08-11 22:53:00 +00:00
Zachary Turner 1124045ac7 Don't #include "lldb-python.h" from anywhere.
Since interaction with the python interpreter is moving towards
being more isolated, we won't be able to include this header from
normal files anymore, all includes of it should be localized to
the python library which will live under source/bindings/API/Python
after a future patch.

None of the files that were including this header actually depended
on it anyway, so it was just a dead include in every single instance.

llvm-svn: 238581
2015-05-29 17:41:47 +00:00
Zachary Turner a78bd7ffc1 Don't #include FormatManager.h from Debugger.h
Debugger.h is a huge file that gets included everywhere, and
FormatManager.h brings in a ton of unnecessary stuff and doesn't
even use anything from it in the header.

llvm-svn: 231161
2015-03-03 23:11:11 +00:00
Zachary Turner 32abc6edac Reduce header footprint of Target.h
This continues the effort to reduce header footprint and improve
build speed by removing clang and other unnecessary headers
from Target.h.  In one case, some headers were included solely
for the purpose of declaring a nested class in Target, which was
not needed by anybody outside the class.  In this case the
definition and implementation of the nested class were isolated
in the .cpp file so the header could be removed.

llvm-svn: 231107
2015-03-03 19:23:09 +00:00
Zachary Turner d37221dc5d Revert "Fix broken tests due to new error output."
This reverts commit ec7c94f8e6860968d384b578e5564a9c55c80b4a and
re-enables OptionValidators.

llvm-svn: 212627
2014-07-09 16:31:49 +00:00
Todd Fiala 9734280f33 Fix broken tests due to new error output.
This reverses out the options validators changes.  We'll get these
back in once the changes to the output can be resolved.

Restores broken tests on FreeBSD, Linux, MacOSX.

Changes reverted: r212500, r212317, r212290.

llvm-svn: 212543
2014-07-08 15:55:32 +00:00
Zachary Turner de963e9a09 Adds the notion of an OptionValidator.
The purpose of the OptionValidator is to determine, based on some
arbitrary set of conditions, whether or not a command option is
valid for a given debugger state.  An example of this might be
to selectively disable or enable certain command options that
don't apply to a particular platform.

This patch contains no functional change, and does not actually
make use of an OptionValidator for any purpose yet.  A follow-up
patch will begin to add the logic and users of OptionValidator.

Reviewed by: Greg Clayton, Jim Ingham

Differential Revision: http://reviews.llvm.org/D4369

llvm-svn: 212290
2014-07-03 20:34:18 +00:00
Todd Fiala 0a70a84534 Fix Windows warnings.
This fixes a number of trivial warnings in the Windows build. This is part of a larger effort to make the Windows build warning-free.

See http://reviews.llvm.org/D3914 for more details.

Change by Zachary Turner

llvm-svn: 209749
2014-05-28 16:43:26 +00:00
Deepak Panickal 99fbc07600 Fix Windows build using portable types for formatting the log outputs
llvm-svn: 202723
2014-03-03 15:39:47 +00:00
Jason Molenda b57e4a1bc6 Roll back the changes I made in r193907 which created a new Frame
pure virtual base class and made StackFrame a subclass of that.  As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended.  Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.

llvm-svn: 193983
2013-11-04 09:33:30 +00:00
Jason Molenda f23bf7432c Add a new base class, Frame. It is a pure virtual function which
defines a protocol that all subclasses will implement.  StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.

Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.

This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone.  No new functionality is
added with this patch, no new subclasses of Frame exist yet.

I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.

<rdar://problem/15314068>

llvm-svn: 193907
2013-11-02 02:23:02 +00:00
Virgile Bello e2607b50ea Add OptionParser.h
llvm-svn: 190063
2013-09-05 16:42:23 +00:00
Greg Clayton 57ee306789 Huge change to clean up types.
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.

This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.

llvm-svn: 186130
2013-07-11 22:46:58 +00:00
Andy Gibbs a297a97e09 Sort out a number of mismatched integer types in order to cut down the number of compiler warnings.
llvm-svn: 184333
2013-06-19 19:04:53 +00:00
Greg Clayton c7bece56fa <rdar://problem/13069948>
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.

So I defined a new "lldb::offset_t" which should be used for all file offsets.

After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.

Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.

llvm-svn: 173463
2013-01-25 18:06:21 +00:00
Greg Clayton f9fc609fe7 Expanded the flags that can be set for a command object in lldb_private::CommandObject. This list of available flags are:
enum
{
    //----------------------------------------------------------------------
    // eFlagRequiresTarget
    //
    // Ensures a valid target is contained in m_exe_ctx prior to executing
    // the command. If a target doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidTargetDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidTargetDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresTarget         = (1u << 0),
    //----------------------------------------------------------------------
    // eFlagRequiresProcess
    //
    // Ensures a valid process is contained in m_exe_ctx prior to executing
    // the command. If a process doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidProcessDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidProcessDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresProcess        = (1u << 1),
    //----------------------------------------------------------------------
    // eFlagRequiresThread
    //
    // Ensures a valid thread is contained in m_exe_ctx prior to executing
    // the command. If a thread doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidThreadDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidThreadDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresThread         = (1u << 2),
    //----------------------------------------------------------------------
    // eFlagRequiresFrame
    //
    // Ensures a valid frame is contained in m_exe_ctx prior to executing
    // the command. If a frame doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidFrameDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidFrameDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresFrame          = (1u << 3),
    //----------------------------------------------------------------------
    // eFlagRequiresRegContext
    //
    // Ensures a valid register context (from the selected frame if there
    // is a frame in m_exe_ctx, or from the selected thread from m_exe_ctx)
    // is availble from m_exe_ctx prior to executing the command. If a
    // target doesn't exist or is invalid, the command will fail and
    // CommandObject::GetInvalidRegContextDescription() will be returned as
    // the error. CommandObject subclasses can override the virtual function
    // for GetInvalidRegContextDescription() to provide custom strings when
    // needed.
    //----------------------------------------------------------------------
    eFlagRequiresRegContext     = (1u << 4),
    //----------------------------------------------------------------------
    // eFlagTryTargetAPILock
    //
    // Attempts to acquire the target lock if a target is selected in the
    // command interpreter. If the command object fails to acquire the API
    // lock, the command will fail with an appropriate error message.
    //----------------------------------------------------------------------
    eFlagTryTargetAPILock       = (1u << 5),
    //----------------------------------------------------------------------
    // eFlagProcessMustBeLaunched
    //
    // Verifies that there is a launched process in m_exe_ctx, if there
    // isn't, the command will fail with an appropriate error message.
    //----------------------------------------------------------------------
    eFlagProcessMustBeLaunched  = (1u << 6),
    //----------------------------------------------------------------------
    // eFlagProcessMustBePaused
    //
    // Verifies that there is a paused process in m_exe_ctx, if there
    // isn't, the command will fail with an appropriate error message.
    //----------------------------------------------------------------------
    eFlagProcessMustBePaused    = (1u << 7)
};

Now each command object contains a "ExecutionContext m_exe_ctx;" member variable that gets initialized prior to running the command. The validity of the target objects in m_exe_ctx are checked to ensure that any target/process/thread/frame/reg context that are required are valid prior to executing the command. Each command object also contains a Mutex::Locker m_api_locker which gets used if eFlagTryTargetAPILock is set. This centralizes a lot of checking code that was previously and inconsistently implemented across many commands.

llvm-svn: 171990
2013-01-09 19:44:40 +00:00
Daniel Malea 93a64300f8 Fix Linux build warnings due to redefinition of macros:
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)

Patch by Matt Kopec!

llvm-svn: 169341
2012-12-05 00:20:57 +00:00
Greg Clayton 3bcdfc0ec1 <rdar://problem/12798131>
Cleaned up the option parsing code to always pass around the short options as integers. Previously we cast this down to "char" and lost some information. I recently added an assert that would detect duplicate short character options which was firing during the test suite.

This fix does the following:
- make sure all short options are treated as "int"
- make sure that short options can be non-printable values when a short option is not required or when an option group is mixed into many commands and a short option is not desired
- fix the help printing to "do the right thing" in all cases. Previously if there were duplicate short character options, it would just not emit help for the duplicates
- fix option parsing when there are duplicates to parse options correctly. Previously the option parsing, when done for an OptionGroup, would just start parsing options incorrectly by omitting table entries and it would end up setting the wrong option value

llvm-svn: 169189
2012-12-04 00:32:51 +00:00
Filipe Cabecinhas bc6e85cb53 Change the NULL to a 0 since we need a uint32_t
llvm-svn: 163625
2012-09-11 16:09:27 +00:00
Greg Clayton 1f7460716b <rdar://problem/11757916>
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". 
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.

llvm-svn: 162860
2012-08-29 21:13:06 +00:00
Jim Ingham 5a98841673 Make raw & parsed commands subclasses of CommandObject rather than having the raw version implement an
Execute which was never going to get run and another ExecuteRawCommandString.  Took the knowledge of how
to prepare raw & parsed commands out of CommandInterpreter and put it in CommandObject where it belongs.

Also took all the cases where there were the subcommands of Multiword commands declared in the .h file for
the overall command and moved them into the .cpp file.

Made the CommandObject flags work for raw as well as parsed commands.

Made "expr" use the flags so that it requires you to be paused to run "expr".

llvm-svn: 158235
2012-06-08 21:56:10 +00:00
Greg Clayton e72dfb321c <rdar://problem/10103468>
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had 
lldb_private::Section pointers into modules that had been removed or 
replaced. This also let to grabbing stale modules from those sections. 
So I needed to thread harded the Address, Section and related objects.

To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *. 

Address objects now have weak references to their sections which can
safely go stale when a module gets destructed. 

This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.

llvm-svn: 151336
2012-02-24 01:59:29 +00:00
Greg Clayton e1cd1be6d6 Switching back to using std::tr1::shared_ptr. We originally switched away
due to RTTI worries since llvm and clang don't use RTTI, but I was able to 
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared 
pointer from just a pointer, which is also easily solved using the 
std::tr1::enable_shared_from_this class. 

The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.

So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).

llvm-svn: 149207
2012-01-29 20:56:30 +00:00
Greg Clayton 86edbf41d1 Cleaned up many error codes. For any who is filling in error strings into
lldb_private::Error objects the rules are:
- short strings that don't start with a capitol letter unless the name is a
  class or anything else that is always capitolized
- no trailing newline character
- should be one line if possible

Implemented a first pass at adding "--gdb-format" support to anything that
accepts format with optional size/count.

llvm-svn: 142999
2011-10-26 00:56:27 +00:00
Greg Clayton c14ee32db5 Converted the lldb_private::Process over to use the intrusive
shared pointers.

Changed the ExecutionContext over to use shared pointers for
the target, process, thread and frame since these objects can
easily go away at any time and any object that was holding onto
an ExecutionContext was running the risk of using a bad object.

Now that the shared pointers for target, process, thread and
frame are just a single pointer (they all use the instrusive
shared pointers) the execution context is much safer and still
the same size. 

Made the shared pointers in the the ExecutionContext class protected
and made accessors for all of the various ways to get at the pointers,
references, and shared pointers.

llvm-svn: 140298
2011-09-22 04:58:26 +00:00
Greg Clayton 31f1d2f535 Moved all code from ArchDefaultUnwindPlan and ArchVolatileRegs into their
respective ABI plugins as they were plug-ins that supplied ABI specfic info.

Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.

Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.

llvm-svn: 131193
2011-05-11 18:39:18 +00:00
Greg Clayton f6b8b58184 Added two new classes for command options:
lldb_private::OptionGroup
    lldb_private::OptionGroupOptions

OptionGroup lets you define a class that encapsulates settings that you want
to reuse in multiple commands. It contains only the option definitions and the
ability to set the option values, but it doesn't directly interface with the
lldb_private::Options class that is the front end to all of the CommandObject
option parsing. For that the OptionGroupOptions class can be used. It aggregates
one or more OptionGroup objects and directs the option setting to the 
appropriate OptionGroup class. For an example of this, take a look at the 
CommandObjectFile and how it uses its "m_option_group" object shown below
to be able to set values in both the FileOptionGroup and PlatformOptionGroup
classes. The members used in CommandObjectFile are:

    OptionGroupOptions m_option_group;
    FileOptionGroup m_file_options;
    PlatformOptionGroup m_platform_options;

Then in the constructor for CommandObjectFile you can combine the option
settings. The code below shows a simplified version of the constructor:

CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) :
    CommandObject (...),
    m_option_group (interpreter),
    m_file_options (),
    m_platform_options(true)
{
    m_option_group.Append (&m_file_options);
    m_option_group.Append (&m_platform_options);
    m_option_group.Finalize();
}

We append the m_file_options and then the m_platform_options and then tell
the option group the finalize the results. This allows the m_option_group to
become the organizer of our prefs and after option parsing we end up with
valid preference settings in both the m_file_options and m_platform_options
objects. This also allows any other commands to use the FileOptionGroup and
PlatformOptionGroup classes to implement options for their commands.

Renamed:
    virtual void Options::ResetOptionValues();
to:
    virtual void Options::OptionParsingStarting();

And implemented a new callback named:

    virtual Error Options::OptionParsingFinished();
    
This allows Options subclasses to verify that the options all go together
after all of the options have been specified and gives the chance for the
command object to return an error. It also gives a chance to take all of the
option values and produce or initialize objects after all options have
completed parsing.

Modfied:

    virtual Error
    SetOptionValue (int option_idx, const char *option_arg) = 0;
    
to be:

    virtual Error
    SetOptionValue (uint32_t option_idx, const char *option_arg) = 0;

(option_idx is now unsigned).

llvm-svn: 129415
2011-04-13 00:18:08 +00:00
Greg Clayton 8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Johnny Chen f16066e842 Really fix the test suite crasher this time.
llvm-svn: 129165
2011-04-08 22:39:17 +00:00
Greg Clayton eb0103f2d0 Modified the ArchSpec to take an optional "Platform *" when setting the triple.
This allows you to have a platform selected, then specify a triple using
"i386" and have the remaining triple items (vendor, os, and environment) set
automatically.

Many interpreter commands take the "--arch" option to specify an architecture
triple, so now the command options needed to be able to get to the current
platform, so the Options class now take a reference to the interpreter on
construction.

Modified the build LLVM building in the Xcode project to use the new
Xcode project level user definitions:

LLVM_BUILD_DIR - a path to the llvm build directory
LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb
LLVM_CONFIGURATION - the configuration that lldb is built for (Release, 
Release+Asserts, Debug, Debug+Asserts).

I also changed the LLVM build to not check if "lldb/llvm" is a symlink and
then assume it is a real llvm build directory versus the unzipped llvm.zip
package, so now you can actually have a "lldb/llvm" directory in your lldb
sources.

llvm-svn: 129112
2011-04-07 22:46:35 +00:00
Greg Clayton 32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Greg Clayton e0d378b334 Fixed the LLDB build so that we can have private types, private enums and
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.

llvm-svn: 128239
2011-03-24 21:19:54 +00:00
Greg Clayton 6beaaa680a A few of the issue I have been trying to track down and fix have been due to
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a 
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.

A few months ago I worked with the llvm/clang folks to have the 
ExternalASTSource class be able to complete classes if there weren't completed
yet:

class ExternalASTSource {
....

    virtual void
    CompleteType (clang::TagDecl *Tag);
    
    virtual void 
    CompleteType (clang::ObjCInterfaceDecl *Class);
};

This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.

This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
  objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
  types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
  ClangASTType, and more) can now be iterating through children of any type,
  and if a class/union/struct type (clang::RecordType or ObjC interface) 
  is found that is incomplete, we can ask the AST to get the definition. 
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
  all child SymbolFileDWARF classes will share (much like what happens when
  we have a complete linked DWARF for an executable).
  
We will need to modify some of the ClangUserExpression code to take more 
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.

llvm-svn: 123613
2011-01-17 03:46:26 +00:00
Greg Clayton 526e5afb2d Modified the lldb_private::Type clang type resolving code to handle three
cases when getting the clang type:
- need only a forward declaration
- need a clang type that can be used for layout (members and args/return types)
- need a full clang type

This allows us to partially parse the clang types and be as lazy as possible.
The first case is when we just need to declare a type and we will complete it
later. The forward declaration happens only for class/union/structs and enums.
The layout type allows us to resolve the full clang type _except_ if we have
any modifiers on a pointer or reference (both R and L value). In this case
when we are adding members or function args or return types, we only need to
know how the type will be laid out and we can defer completing the pointee
type until we later need it. The last type means we need a full definition for
the clang type.

Did some renaming of some enumerations to get rid of the old "DC" prefix (which
stands for DebugCore which is no longer around).

Modified the clang namespace support to be almost ready to be fed to the
expression parser. I made a new ClangNamespaceDecl class that can carry around
the AST and the namespace decl so we can copy it into the expression AST. I
modified the symbol vendor and symbol file plug-ins to use this new class.

llvm-svn: 118976
2010-11-13 03:52:47 +00:00
Greg Clayton 864174e100 Added a new test case to test signals with.
Added frame relative frame selection to "frame select". You can now select
frames relative to the current frame (which defaults to zero if the current
frame hasn't yet been set for a thread):

The gdb "up" command can be done as:
(lldb) frame select -r 1
The gdb "down" command can be done as:
(lldb) frame select -r -1

Place the following in your ~/.lldbinit file for "up" and "down":

command alias up frame select -r 1
command alias down frame select -r -1

llvm-svn: 116176
2010-10-10 22:28:11 +00:00
Caroline Tice deaab2220e Modify command options to use the new arguments mechanism. Now all command option
arguments are specified in a standardized way, will have a standardized name, and
have functioning help.

The next step is to start writing useful help for all the argument types.

llvm-svn: 115335
2010-10-01 19:59:14 +00:00
Greg Clayton a701509229 Fixed the way set/show variables were being accessed to being natively
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.

While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.

Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").

llvm-svn: 114252
2010-09-18 01:14:36 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Greg Clayton 9da7bd0739 Got a lot of the kinks worked out in the inline support after debugging more
complex inlined examples.

StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
This is because inlined frames will have a PC value that is the same as the 
concrete frame that owns the inlined frame, yet the code locations for the
frame can be different. We also need to be able to get the real PC value for
a given frame so that variables evaluate correctly. To get the actual PC
value for a frame you can use:

    addr_t pc = frame->GetRegisterContext()->GetPC();

Some issues with the StackFrame stomping on its own symbol context were 
resolved which were causing the information to change for a frame when the
stack ID was calculated. Also the StackFrame will now correctly store the
symbol context resolve flags for any extra bits of information that were 
looked up (if you ask for a block only and you find one, you will alwasy have
the compile unit and function).

llvm-svn: 111964
2010-08-24 21:05:24 +00:00
Greg Clayton b0b9fe610a Added support for objective C built-in types: id, Class, and SEL. This
involved watching for the objective C built-in types in DWARF and making sure
when we convert the DWARF types into clang types that we use the appropriate
ASTContext types.

Added a way to find and dump types in lldb (something equivalent to gdb's 
"ptype" command):

    image lookup --type <TYPENAME>

This only works for looking up types by name and won't work with variables.
It also currently dumps out verbose internal information. I will modify it
to dump more appropriate user level info in my next submission.

Hookup up the "FindTypes()" functions in the SymbolFile and SymbolVendor so
we can lookup types by name in one or more images.

Fixed "image lookup --address <ADDRESS>" to be able to correctly show all
symbol context information, but it will only show this extra information when
the new "--verbose" flag is used.

Updated to latest LLVM to get a few needed fixes.

llvm-svn: 110089
2010-08-03 00:35:52 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Jim Ingham 40af72e106 Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.
llvm-svn: 106034
2010-06-15 19:49:27 +00:00
Jim Ingham 8651121c11 Change the Options parser over to use a mask rather than an ordinal for option sets.
Fixed the Disassemble arguments so you can't specify start address or name in multiple ways.
Fixed the command line input so you can specify the filename without "-f" even if you use other options.

llvm-svn: 106020
2010-06-15 18:47:14 +00:00
Eli Friedman 59817b1d56 More minor build fixes.
llvm-svn: 105706
2010-06-09 07:57:51 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00