This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
llvm-svn: 75640
Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
llvm-svn: 75379
are the same as in unpacked structs, only field
positions differ. This only matters for structs
containing x86 long double or an apint; it may
cause backwards compatibility problems if someone
has bitcode containing a packed struct with a
field of one of those types.
The issue is that only 10 bytes are needed to
hold an x86 long double: the store size is 10
bytes, but the ABI size is 12 or 16 bytes (linux/
darwin) which comes from rounding the store size
up by the alignment. Because it seemed silly not
to pack an x86 long double into 10 bytes in a
packed struct, this is what was done. I now
think this was a mistake. Reserving the ABI size
for an x86 long double field even in a packed
struct makes things more uniform: the ABI size is
now always used when reserving space for a type.
This means that developers are less likely to
make mistakes. It also makes life easier for the
CBE which otherwise could not represent all LLVM
packed structs (PR2402).
Front-end people might need to adjust the way
they create LLVM structs - see following change
to llvm-gcc.
llvm-svn: 51928
than hardware supported type will be scalarized, so we
can infer their alignment from that info.
We now codegen pr1845 into:
_boolVectorSelect:
lbz r2, 0(r3)
stb r2, -16(r1)
blr
llvm-svn: 45796
don't have to #include config.h in it. #including config.h breaks
other projects that have their own autoconf stuff and try to #include
the llvm headers. One obscure example is llvm-gcc.
llvm-svn: 44825
The meaning of getTypeSize was not clear - clarifying it is important
now that we have x86 long double and arbitrary precision integers.
The issue with long double is that it requires 80 bits, and this is
not a multiple of its alignment. This gives a primitive type for
which getTypeSize differed from getABITypeSize. For arbitrary precision
integers it is even worse: there is the minimum number of bits needed to
hold the type (eg: 36 for an i36), the maximum number of bits that will
be overwriten when storing the type (40 bits for i36) and the ABI size
(i.e. the storage size rounded up to a multiple of the alignment; 64 bits
for i36).
This patch removes getTypeSize (not really - it is still there but
deprecated to allow for a gradual transition). Instead there is:
(1) getTypeSizeInBits - a number of bits that suffices to hold all
values of the type. For a primitive type, this is the minimum number
of bits. For an i36 this is 36 bits. For x86 long double it is 80.
This corresponds to gcc's TYPE_PRECISION.
(2) getTypeStoreSizeInBits - the maximum number of bits that is
written when storing the type (or read when reading it). For an
i36 this is 40 bits, for an x86 long double it is 80 bits. This
is the size alias analysis is interested in (getTypeStoreSize
returns the number of bytes). There doesn't seem to be anything
corresponding to this in gcc.
(3) getABITypeSizeInBits - this is getTypeStoreSizeInBits rounded
up to a multiple of the alignment. For an i36 this is 64, for an
x86 long double this is 96 or 128 depending on the OS. This is the
spacing between consecutive elements when you form an array out of
this type (getABITypeSize returns the number of bytes). This is
TYPE_SIZE in gcc.
Since successive elements in a SequentialType (arrays, pointers
and vectors) need to be aligned, the spacing between them will be
given by getABITypeSize. This means that the size of an array
is the length times the getABITypeSize. It also means that GEP
computations need to use getABITypeSize when computing offsets.
Furthermore, if an alloca allocates several elements at once then
these too need to be aligned, so the size of the alloca has to be
the number of elements multiplied by getABITypeSize. Logically
speaking this doesn't have to be the case when allocating just
one element, but it is simpler to also use getABITypeSize in this
case. So alloca's and mallocs should use getABITypeSize. Finally,
since gcc's only notion of size is that given by getABITypeSize, if
you want to output assembler etc the same as gcc then getABITypeSize
is the size you want.
Since a store will overwrite no more than getTypeStoreSize bytes,
and a read will read no more than that many bytes, this is the
notion of size appropriate for alias analysis calculations.
In this patch I have corrected all type size uses except some of
those in ScalarReplAggregates, lib/Codegen, lib/Target (the hard
cases). I will get around to auditing these too at some point,
but I could do with some help.
Finally, I made one change which I think wise but others might
consider pointless and suboptimal: in an unpacked struct the
amount of space allocated for a field is now given by the ABI
size rather than getTypeStoreSize. I did this because every
other place that reserves memory for a type (eg: alloca) now
uses getABITypeSize, and I didn't want to make an exception
for unpacked structs, i.e. I did it to make things more uniform.
This only effects structs containing long doubles and arbitrary
precision integers. If someone wants to pack these types more
tightly they can always use a packed struct.
llvm-svn: 43620
rules alignment is to pick the alignment that corresponds to the smallest
specified alignment that is larger than the bit width of the type or the
largest specified integer alignment if none are larger than the bitwidth
of the type. For the byte size, the size returned is the next larger
multiple of the alignment for that type (using the above rule). This patch
also changes bit widths from "short" to "uint32_t" to ensure there are
enough bits to specify any bit width that LLVM can handle (currently 2^23);
16-bits isn't enough.
llvm-svn: 34431