Commit Graph

31 Commits

Author SHA1 Message Date
Greg Clayton 95897c6a3a Added more API to lldb::SBBlock to allow getting the block
parent, sibling and first child block, and access to the
inline function information.

Added an accessor the StackFrame:

	Block * lldb_private::StackFrame::GetFrameBlock();
	
LLDB represents inline functions as lexical blocks that have
inlined function information in them. The function above allows
us to easily get the top most lexical block that defines a stack
frame. When there are no inline functions in function, the block
returned ends up being the top most block for the function. When
the PC is in an inlined funciton for a frame, this will return the
first parent block that has inlined function information. The
other accessor: StackFrame::GetBlock() will return the deepest block
that matches the frame's PC value. Since most debuggers want to display
all variables in the current frame, the Block returned by
StackFrame::GetFrameBlock can be used to retrieve all variables for
the current frame.

Fixed the lldb_private::Block::DumpStopContext(...) to properly
display inline frames a block should display all of its inlined
functions. Prior to this fix, one of the call sites was being skipped.
This is a separate code path from the current default where inlined
functions get their own frames.

Fixed an issue where a block would always grab variables for any
child inline function blocks.

llvm-svn: 113195
2010-09-07 04:20:48 +00:00
Caroline Tice 3df9a8dfd7 This is a very large commit that completely re-does the way lldb
handles user settable internal variables (the equivalent of set/show
variables in gdb).  In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes).  The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure.  The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter.  Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)

Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class).  The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).

llvm-svn: 113041
2010-09-04 00:03:46 +00:00
Greg Clayton 6dadd508e7 Added a new bool parameter to many of the DumpStopContext() methods that
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.

Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the 
start PC when the StackFrame::GetStackID() accessor is called.

Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.

llvm-svn: 112867
2010-09-02 21:44:10 +00:00
Greg Clayton 288bdf9c1d StackFrame objects now own ValueObjects for any frame variables (locals, args,
function statics, file globals and static variables) that a frame contains. 
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.

StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.

The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to 
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.

llvm-svn: 112800
2010-09-02 02:59:18 +00:00
Greg Clayton f681b94f90 Added the ability to disable ASLR (Address Space Layout Randomization). ASLR
is disabled by default, and can be enabled using:

(lldb) set disable-aslr 0

llvm-svn: 112616
2010-08-31 18:35:14 +00:00
Jim Ingham e40e42181f Added a way to open the current source file & line in an external editor, and you can turn this on with:
lldb -e

llvm-svn: 112502
2010-08-30 19:44:40 +00:00
Johnny Chen 23fd10cb4e o Exposed SBFileSpec to the Python APIs in lldb.py.
o Fixed a crasher when getting it via SBTarget.GetExecutable().

>>> filespec = target.GetExecutable()
Segmentation fault

o And renamed SBFileSpec::GetFileName() to GetFilename() to be consistent with FileSpec::GetFilename().

llvm-svn: 112308
2010-08-27 22:35:26 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Greg Clayton 9da7bd0739 Got a lot of the kinks worked out in the inline support after debugging more
complex inlined examples.

StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
This is because inlined frames will have a PC value that is the same as the 
concrete frame that owns the inlined frame, yet the code locations for the
frame can be different. We also need to be able to get the real PC value for
a given frame so that variables evaluate correctly. To get the actual PC
value for a frame you can use:

    addr_t pc = frame->GetRegisterContext()->GetPC();

Some issues with the StackFrame stomping on its own symbol context were 
resolved which were causing the information to change for a frame when the
stack ID was calculated. Also the StackFrame will now correctly store the
symbol context resolve flags for any extra bits of information that were 
looked up (if you ask for a block only and you find one, you will alwasy have
the compile unit and function).

llvm-svn: 111964
2010-08-24 21:05:24 +00:00
Greg Clayton 1b72fcb7d1 Added support for inlined stack frames being represented as real stack frames
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.

I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.

Fixed setting breakpoint by address to not require addresses to resolve.

A quick example:

% cat main.cpp

% ./build/Debug/lldb test/stl/a.out 
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out'  (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
 277   	
 278   	      _CharT*
 279   	      _M_data() const
 280 ->	      { return  _M_dataplus._M_p; }
 281   	
 282   	      _CharT*
 283   	      _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
  frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
  frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
  frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
  frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
  frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
  frame #5: pc = 0x0000000100000d08, where = a.out`start + 52

Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.

llvm-svn: 111877
2010-08-24 00:45:41 +00:00
Greg Clayton ba9fbbb880 Added functionality to our API for SBType. This will allow users to eventually find and peruse static type information from modules.
llvm-svn: 110297
2010-08-05 01:56:31 +00:00
Greg Clayton f4b47e1579 Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class.
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior. 

Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The 
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or 
continue the process. 


StopInfo subclasses must override the following functions:

    virtual lldb::StopReason
    GetStopReason () const = 0;

    virtual const char *
    GetDescription () = 0;


StopInfo subclasses can override the following functions:


    // If the subclass returns "false", the inferior will resume. The default
    // version of this function returns "true" which means the default stop
    // info will stop the process. The breakpoint subclass will check if
    // the breakpoint wants us to stop by calling any installed callback on
    // the breakpoint, and also checking if the breakpoint is for the current
    // thread. Signals will check if they should stop based off of the 
    // UnixSignal settings in the process.
    virtual bool
    ShouldStop (Event *event_ptr);

    // Sublasses can state if they want to notify the debugger when "ShouldStop"
    // returns false. This would be handy for breakpoints where you want to
    // log information and continue and is also used by the signal stop info
    // to notify that a signal was received (after it checks with the process
    // signal settings).
    virtual bool
    ShouldNotify (Event *event_ptr)
    {
        return false;
    }

    // Allow subclasses to do something intelligent right before we resume.
    // The signal class will figure out if the signal should be propagated
    // to the inferior process and pass that along to the debugger plug-ins.
    virtual void
    WillResume (lldb::StateType resume_state)
    {
        // By default, don't do anything
    }


The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.

llvm-svn: 110184
2010-08-04 01:40:35 +00:00
Greg Clayton 48e4254989 Added "void Clear();" methods to SBDebugger, SBTarget and SBThread so they can release their shared pointers.
llvm-svn: 109882
2010-07-30 20:12:55 +00:00
Greg Clayton 9fed0d85b2 Added needed breakpoint functionality to the public API that includes:
SBTarget:
    - get breakpoint count
    - get breakpoint at index
  SBBreakpoint:
    - Extract data from breakpoint events

llvm-svn: 109289
2010-07-23 23:33:17 +00:00
Greg Clayton b132097b45 I enabled some extra warnings for hidden local variables and for hidden
virtual functions and caught some things and did some general code cleanup.

llvm-svn: 108299
2010-07-14 00:18:15 +00:00
Eli Friedman 8878f87fb6 Misc warning fixes.
llvm-svn: 108029
2010-07-09 22:53:18 +00:00
Greg Clayton c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00
Greg Clayton dda4f7b520 Centralized all disassembly into static functions in source/Core/Disassembler.cpp.
Added the ability to read memory from the target's object files when we aren't
running, so disassembling works before you run!

Cleaned up the API to lldb_private::Target::ReadMemory().

Cleaned up the API to the Disassembler to use actual "lldb_private::Address"
objects instead of just an "addr_t". This is nice because the Address objects
when resolved carry along their section and module which can get us the 
object file. This allows Target::ReadMemory to be used when we are not 
running.

Added a new lldb_private::Address dump style: DumpStyleDetailedSymbolContext
This will show a full breakdown of what an address points to. To see some
sample output, execute a "image lookup --address <addr>".

Fixed SymbolContext::DumpStopContext(...) to not require a live process in
order to be able to print function and symbol offsets.

llvm-svn: 107350
2010-06-30 23:03:03 +00:00
Caroline Tice ebc1bb277c Add a unique ID to each debugger instance.
Add functions to look up debugger by id
Add global variable to lldb python module, to hold debugger id
Modify embedded Python interpreter to update the global variable with the
 id of its current debugger.
Modify the char ** typemap definition in lldb.swig to accept 'None' (for NULL)
 as a valid value.

The point of all this is so that, when you drop into the embedded interpreter
from the command interpreter (or when doing Python-based breakpoint commands),
there is a way for the Python side to find/get the correct debugger
instance ( by checking debugger_unique_id, then calling 
SBDebugger::FindDebuggerWithID  on it).

llvm-svn: 107287
2010-06-30 16:22:25 +00:00
Greg Clayton d0c8a0f031 A little code cleanup to not create an script bridging object just to feed
the private object back to another internal function.

llvm-svn: 107118
2010-06-29 01:42:03 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Jim Ingham 05407f6b25 Make an explicit GetThreadSpecNoCreate accessor so you don't have to get the const-ness right to ensure you are not making a copy of the owning breakpoint's ThreadSpec in a breakpoint location. Also change the name from NoCopy to NoCreate since that's clearer.
llvm-svn: 106578
2010-06-22 21:12:54 +00:00
Jim Ingham b01e742af7 Two changes in this checkin. Added a ThreadPlanKind so that I can do some reasoning based on the kind of thread plan
without having to use RTTI.
Removed the ThreadPlanContinue and replaced with a ShouldAutoContinue query that serves the same purpose.  Having to push
another plan to assert that if there's no other indication the target should continue when this plan is popped was flakey
and error prone.  This method is more stable, and fixed problems we were having with thread specific breakpoints.

llvm-svn: 106378
2010-06-19 04:45:32 +00:00
Jim Ingham 62b02c61c9 Adding setting thread specific breakpoints by name, ID, index & queue name to the SB interfaces.
llvm-svn: 106268
2010-06-18 01:47:08 +00:00
Jim Ingham 1b54c88cc4 Add a "thread specification" class that specifies thread specific breakpoints by name, index, queue or TID.
Push this through all the breakpoint management code.  Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a 
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread 
specific options (or the ignore count.)

llvm-svn: 106078
2010-06-16 02:00:15 +00:00
Jim Ingham 40af72e106 Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.
llvm-svn: 106034
2010-06-15 19:49:27 +00:00
Greg Clayton 474966a41e I have eliminated RTTI from LLDB!
Also added a shell script build phase that fixes the headers in 
LLDB.framework.

llvm-svn: 105899
2010-06-12 18:59:55 +00:00
Eli Friedman 9c68da971f Per surrounding style, use stdarg.h instead of cstdio, etc.
llvm-svn: 105711
2010-06-09 08:46:23 +00:00
Eli Friedman 4c5de69951 And some more include line fixes.
llvm-svn: 105704
2010-06-09 07:44:37 +00:00
Eli Friedman ca93cc1d51 Fix a bunch more include lines.
llvm-svn: 105702
2010-06-09 07:37:52 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00