The FIXME in the test is caused by TemplateDeclInstantiator::VisitCXXRecordDecl
returning a nullptr instead of creating an invalid decl. This is a common
pattern across all of TemplateDeclInstantiator, so I'm not comfortable changing
it. The reason it's not invalid in the class template is due to support for an
MSVC extension, see r137573.
llvm-svn: 225071
array. This prevents it from walking out of bounds on the splits array.
Bug found with the existing tests by ASan and by the MSVC debug build.
llvm-svn: 225069
a +asserts bootstrap, but my bootstrap had asserts off. Oops.
Anyways, in some places it is reasonable to cast (as a sanity check) the
pointer operand to a load or store to an instruction within SROA --
namely when the pointer operand is expected to be derived from an
alloca, and thus always an instruction. However, the pre-splitting code
also deals with loads and stores to non-alloca pointers and there we
need to just use the Value*. Nothing about the code relied on the
instruction cast, it was only there essentially as an invariant
assertion. Remove the two that don't actually hold.
This should fix the proximate issue in PR22080, but I'm also doing an
asserts bootstrap myself to see if there are other issues lurking.
I'll craft a reduced test case in a moment, but I wanted to get the tree
healthy as quickly as possible.
llvm-svn: 225068
Schedule dimensions that have the same constant value accross all statements do
not carry any information, but due to the increased dimensionality of the
schedule cost compile time. To not pay this cost, we remove constant dimensions
if possible.
llvm-svn: 225067
Attempting to fix PR22078 (building on 32-bit systems) by replacing my careless
use of 1ul to be a uint64_t constant with UINT64_C(1).
llvm-svn: 225066
This appears to have broken at least the windows build bots due to
compile errors in the predicate that didn't simply supress the overload.
I'm not sure what the fix is, and the bots have been broken for a long
time now so I'm just reverting until Michael can figure out a fix.
llvm-svn: 225064
of my new load and store splitting, and fix a bug where it logged
a totally irrelevant slice rather than the actual slice in question.
The logging here previously worked because we used to place new slices
onto the back of the core sequence, but that caused other problems.
I updated the actual code to store new slices in their own vector but
didn't update the logging. There isn't a good way to reuse the logging
any more, and frankly it wasn't needed. We can directly log this bit
more easily.
llvm-svn: 225063
stores.
When there are accesses to an entire alloca with an integer
load or store as well as accesses to small pieces of the alloca, SROA
splits up the large integer accesses. In order to do that, it uses bit
math to merge the small accesses into large integers. While this is
effective, it produces insane IR that can cause significant problems in
the rest of the optimizer:
- It can cause load and store mismatches with GVN on the non-alloca side
where we end up loading an i64 (or some such) rather than loading
specific elements that are stored.
- We can't always get rid of the integer bit math, which is why we can't
always fix the loads and stores to work well with GVN.
- This is especially bad when we have operations that mix poorly with
integer bit math such as floating point operations.
- It will block things like the vectorizer which might be able to handle
the scalar stores that underly the aggregate.
At the same time, we can't just directly split up these loads and stores
in all cases. If there is actual integer arithmetic involved on the
values, then using integer bit math is actually the perfect lowering
because we can often combine it heavily with the surrounding math.
The solution this patch provides is to find places where SROA is
partitioning aggregates into small elements, and look for splittable
loads and stores that it can split all the way to some other adjacent
load and store. These are uniformly the cases where failing to split the
loads and stores hurts the optimizer that I have seen, and I've looked
extensively at the code produced both from more and less aggressive
approaches to this problem.
However, it is quite tricky to actually do this in SROA. We may have
loads and stores to the same alloca, or other complex patterns that are
hard to handle. This complexity leads to the somewhat subtle algorithm
implemented here. We have to do this entire process as a separate pass
over the partitioning of the alloca, and split up all of the loads prior
to splitting the stores so that we can handle safely the cases of
overlapping, including partially overlapping, loads and stores to the
same alloca. We also have to reconstitute the post-split slice
configuration so we can avoid iterating again over all the alloca uses
(the slow part of SROA). But we also have to ensure that when we split
up loads and stores to *other* allocas, we *do* re-iterate over them in
SROA to adapt to the more refined partitioning now required.
With this, I actually think we can fix a long-standing TODO in SROA
where I avoided splitting as many loads and stores as probably should be
splittable. This limitation historically mitigated the fallout of all
the bad things mentioned above. Now that we have more intelligent
handling, I plan to remove the FIXME and more aggressively mark integer
loads and stores as splittable. I'll do that in a follow-up patch to
help with bisecting any fallout.
The net result of this change should be more fine-grained and accurate
scalars being formed out of aggregates. At the very least, Clang now
generates perfect code for this high-level test case using
std::complex<float>:
#include <complex>
void g1(std::complex<float> &x, float a, float b) {
x += std::complex<float>(a, b);
}
void g2(std::complex<float> &x, float a, float b) {
x -= std::complex<float>(a, b);
}
void foo(const std::complex<float> &x, float a, float b,
std::complex<float> &x1, std::complex<float> &x2) {
std::complex<float> l1 = x;
g1(l1, a, b);
std::complex<float> l2 = x;
g2(l2, a, b);
x1 = l1;
x2 = l2;
}
This code isn't just hypothetical either. It was reduced out of the hot
inner loops of essentially every part of the Eigen math library when
using std::complex<float>. Those loops would consistently and
pervasively hop between the floating point unit and the integer unit due
to bit math extraction and insertion of floating point values that were
"stored" in a 64-bit integer register around the loop backedge.
So far, this change has passed a bootstrap and I have done some other
testing and so far, no issues. That doesn't mean there won't be though,
so I'll be prepared to help with any fallout. If you performance swings
in particular, please let me know. I'm very curious what all the impact
of this change will be. Stay tuned for the follow-up to also split more
integer loads and stores.
llvm-svn: 225061
The DeclRefExpr might be for a variable initialized by a constant
expression which hasn't been ODR used.
Emit the initializer for the variable instead of trying to capture the
variable itself.
This fixes PR22071.
llvm-svn: 225060
Correct the yaml definition for the object. Adjust the symbol storage class
which was flipped for the two symbols, resulting in the link failure due to the
symbol missing. Adjust the virtual address of the section. This ripples into
the test case, since the data has been shifted up by 4 bytes.
llvm-svn: 225058
This implements the IMAGE_REL_ARM_ADDR32 relocation. There are still a few more
relocation types that need to resolved before lld can even attempt to link a
trivial program for Windows on ARM.
llvm-svn: 225057
This is the second installment of improvements to instruction selection for "bit
permutation" instruction sequences. r224318 added logic for instruction
selection for 32-bit bit permutation sequences, and this adds lowering for
64-bit sequences. The 64-bit sequences are more complicated than the 32-bit
ones because:
a) the 64-bit versions of the 32-bit rotate-and-mask instructions
work by replicating the lower 32-bits of the value-to-be-rotated into the
upper 32 bits -- and integrating this into the cost modeling for the various
bit group operations is non-trivial
b) unlike the 32-bit instructions in 32-bit mode, the rotate-and-mask instructions
cannot, in one instruction, specify the
mask starting index, the mask ending index, and the rotation factor. Also,
forming arbitrary 64-bit constants is more complicated than in 32-bit mode
because the number of instructions necessary is value dependent.
Plus, support for 'late masking' was added: it is sometimes more efficient to
treat the overall value as if it had no mandatory zero bits when planning the
bit-group insertions, and then mask them in at the very end. Unfortunately, as
the structure of the bit groups is different in the two cases, the more
feasible implementation technique was to generate both instruction sequences,
and then pick the shorter one.
And finally, we now generate reasonable code for i64 bswap:
rldicl 5, 3, 16, 0
rldicl 4, 3, 8, 0
rldicl 6, 3, 24, 0
rldimi 4, 5, 8, 48
rldicl 5, 3, 32, 0
rldimi 4, 6, 16, 40
rldicl 6, 3, 48, 0
rldimi 4, 5, 24, 32
rldicl 5, 3, 56, 0
rldimi 4, 6, 40, 16
rldimi 4, 5, 48, 8
rldimi 4, 3, 56, 0
vs. what we used to produce:
li 4, 255
rldicl 5, 3, 24, 40
rldicl 6, 3, 40, 24
rldicl 7, 3, 56, 8
sldi 8, 3, 8
sldi 10, 3, 24
sldi 12, 3, 40
rldicl 0, 3, 8, 56
sldi 9, 4, 32
sldi 11, 4, 40
sldi 4, 4, 48
andi. 5, 5, 65280
andis. 6, 6, 255
andis. 7, 7, 65280
sldi 3, 3, 56
and 8, 8, 9
and 4, 12, 4
and 9, 10, 11
or 6, 7, 6
or 5, 5, 0
or 3, 3, 4
or 7, 9, 8
or 4, 6, 5
or 3, 3, 7
or 3, 3, 4
which is 12 instructions, instead of 25, and seems optimal (at least in terms
of code size).
llvm-svn: 225056
This teaches lld about the ARM NT object types. Add a trivial test to ensure
that it can handle ARM NT object file inputs. It is still unable to perform the
necessary relocations for ARM NT, but this allows the linker to at least read
the objects.
llvm-svn: 225052
The issues was that AArch64 has additional restrictions on when local
relocations can be used. We have to take those into consideration when
deciding to put a L symbol in the symbol table or not.
Original message:
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 225048
Some functions are implemented using hand-written LLVM IR, and
LLVM assembly format is allowed to change between versions, so we
should require a specific version of LLVM.
llvm-svn: 225041
We are allowed to move the 'B' to the right hand side if we an prove
there is no signed overflow and if the comparison itself is signed.
llvm-svn: 225034
Summary: If a receive case in a select statement is not assigned to a named variable, then we can eliminate the alloca and copy at runtime.
Test Plan: lit test added
Reviewers: pcc
Reviewed By: pcc
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D6785
llvm-svn: 225033
The new ABI is simpler for use cases such as dynamically loaded packages.
The calling convention for import functions is similar to what go/ssa would
produce if BareInits were cleared. However, simply clearing this flag causes
two additional issues:
1) We would need to special case the 'init$guard' variable (see
discussion in https://codereview.appspot.com/78780043/).
2) The call to __go_register_gc_roots needs to appear in the right
place, i.e. after the guard check. Making this check appear
in the right place with non-bare inits seems unreliable at best.
So we keep BareInits set and generate the necessary code manually.
It is still possible to get the old ABI by specifying a path to a gccgo
installation.
Differential Revision: http://reviews.llvm.org/D6804
llvm-svn: 225030
This is useful for clients that need to use llgo's mangling of the package
path to look up a specific function within a given package.
Differential Revision: http://reviews.llvm.org/D6801
llvm-svn: 225027
This change allows clients to generate IR using "files" received from locations
other than the file system. The regular file parser is moved to a new library,
"driver", which is intended to eventually contain much of the logic from
the existing driver.
Differential Revision: http://reviews.llvm.org/D6794
llvm-svn: 225026
This patch updates the list of supported platforms to include
Windows, and also provides some detailed getting started instructions
for building LLDB on Windows.
Differential Revision: http://reviews.llvm.org/D6805
llvm-svn: 225023
Too many different comment characters - instead of trying to account for
them all, instead disable the comments and just check for end-of-line
instead.
llvm-svn: 225020