The compiler was generating code that ends up ignoring a multiple
latency dependence between two instructions by scheduling the
intructions in back-to-back packets.
The packetizer needs to end a packet if the latency of the current
current insruction and the source in the previous packet is
greater than 1 cycle. This case occurs when there is still room in
the current packet, but scheduling the instruction causes a stall.
Instead, the packetizer should start a new packet. Also, if the
current packet already contains a stall, then it is okay to add
another instruction to the packet that also causes a stall. This
occurs when there are no instructions that can be scheduled in
between the producer and consumer instructions.
This patch changes the latency for loads to 2 cycles from 3 cycles.
This change refects that a load only needs to be separated by
one extra packet to eliminate the stall.
Patch by Ikhlas Ajbar.
llvm-svn: 301954
When the packetizer wants to put a store to a stack slot in the same
packet with an allocframe, it updates the store offset to reflect the
value of SP before it is updated by allocframe. If the store cannot
be packetized with the allocframe after all, the offset needs to be
updated back to the previous value.
llvm-svn: 276749
In all but one case, change the DFAPacketizer API to take MachineInstr&
instead of MachineInstr*. In DFAPacketizer::endPacket(), take
MachineBasicBlock::iterator. Besides cleaning up the API, this is in
search of PR26753.
llvm-svn: 262142
Change TargetInstrInfo API to take `MachineInstr&` instead of
`MachineInstr*` in the functions related to predicated instructions
(I'll try to come back later and get some of the rest). All of these
functions require non-null parameters already, so references are more
clear. As a bonus, this happens to factor away a host of implicit
iterator => pointer conversions.
No functionality change intended.
llvm-svn: 261605