instructions if they are conditional. Also fixed issues where the PC wasn't
getting bit zero stripped for ARM targets when a stack frame was thumb. We
now properly call through the GetOpcodeLoadAddress() functions to make sure
the addresses are properly stripped for any targets that may decorate up
their addresses.
We now don't pass the SIGSTOP signals along. We can revisit this soon, but
currently this was interfering with debugging some older ARM targets that
don't have vCont support in the GDB server.
llvm-svn: 134461
parse NOP instructions. I added the new table entries for the NOP for the
plain NOP, Yield, WFE, WFI, and SEV variants. Modified the opcode emulation
function EmulateInstructionARM::EmulateMOVRdSP(...) to notify us when it is
creating a frame. Also added an abtract way to detect the frame pointer
register for both the standard ARM ABI and for Darwin.
Fixed GDBRemoteRegisterContext::WriteAllRegisterValues(...) to correctly be
able to individually write register values back if case the 'G' packet is
not implemented or returns an error.
Modified the StopInfoMachException to "trace" stop reasons. On ARM we currently
use the BVR/BCR register pairs to say "stop when the PC is not equal to the
current PC value", and this results in a EXC_BREAKPOINT mach exception that
has 0x102 in the code.
Modified debugserver to create the short option string from long option
definitions to make sure it doesn't get out of date. The short option string
was missing many of the newer short option values due to a modification of
the long options defs, and not modifying the short option string.
llvm-svn: 131911
Switch the EmulateInstruction to use the standard RegisterInfo structure
that is defined in the lldb private types intead of passing the reg kind and
reg num everywhere. EmulateInstruction subclasses also need to provide
RegisterInfo structs given a reg kind and reg num. This eliminates the need
for the GetRegisterName() virtual function and allows more complete information
to be passed around in the read/write register callbacks. Subclasses should
always provide RegiterInfo structs with the generic register info filled in as
well as at least one kind of register number in the RegisterInfo.kinds[] array.
llvm-svn: 130256
are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
The idea is that the instruction to be emulated is actually executed
on the hardware to be emulated, with the before and after state of the
hardware being captured and 'freeze-dried' into .dat files. The
emulation testing code then loads the before & after state from the
.dat file, emulates the instruction using the before state, and
compares the resulting state to the 'after' state. If they match, the
emulation is accurate, otherwise there is a problem.
The final format of the .dat files needs a bit more work; the plan is
to generalize them a bit and to convert the plain values to key-value pairs.
But I wanted to get this first pass committed.
This commit adds arm instruction emulation testing to the testsuite, along with
many initial .dat files.
It also fixes a bug in the llvm disassembler, where 32-bit thumb opcodes
were getting their upper & lower 16-bits reversed.
There is a new Instruction sub-class, that is intended to be loaded
from a .dat file rather than read from an executable. There is also a
new EmulationStateARM class, for handling the before & after states.
EmulationStates for other architetures can be added later when we
emulate their instructions.
llvm-svn: 129832
Add code to emulate VLDM ARM instruction (loading multiplt floating point registers).
Add function declarations for other floating point instructions to emulate.
llvm-svn: 128589
Modified the Disassembler::Instruction base class to contain an Opcode
instance so that we can know the bytes for an instruction without needing
to keep the data around.
Modified the DisassemblerLLVM's instruction class to correctly extract the
opcode bytes if all goes well.
llvm-svn: 128248
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
Add new instruction context for RFE instruction.
Add several new helper functions to help emulate RFE instruction
(including CurrentModeIsPrivileged, BadMode, and CPSRWriteByInstr).
llvm-svn: 126965
Add ARM/Thumb encoding entries for "CMN (immediate)" and "CMN (register)" operations,
with the EmulateCMNImm()/Reg() methods not implemented yet for now.
llvm-svn: 126178
WriteFlags() and renamed WriteCoreRegisterWithFlags() to WriteCoreRegOptionalFlags().
Modified the call sites to use the helper methods.
llvm-svn: 125788
Renamed EmulateAddRdnRm() to EmulateAddReg(), and added Encoding T1 to it.
Where Encoding T2 can potentially modify the PC, causing a brnach.
llvm-svn: 125782
and unaligned memory accesses. The new stub functions are MemARead, MemAWrite,
MemURead, and MemUWrite. At the moment these stubs just call ReadMemoryUnsigned or
WriteMemoryUnsigned, but we can fill them out further later if we decide we need
more accurate emulation of the memory system.
Replaced all the direct calls to ReadMemoryUnsigned and WriteMemoryUnsigned in
EmulateInstructionARM.cpp with calls to the appropriate new stub function.
llvm-svn: 125766
// if d == 15 then // Can only occur for encoding A1
// ALUWritePC(result); // setflags is always FALSE here
// else
// R[d] = result;
// if setflags then
// APSR.N = result<31>;
// APSR.Z = IsZeroBit(result);
// APSR.C = carry;
// // APSR.V unchanged
into a helper method WriteCoreRegisterWithFlags, and modified the existing methods
to take advantage of it.
Plus add two emulation methods (declaration only for now) for ORR (immediate) and ORR (register).
llvm-svn: 125701
Turns out that they can be funneled through the helper methods
EmulateShiftImm()/ EmulateShiftReg() as well.
Modify EmulateShiftImm() to handle SRType_ROR and SRType_RRX.
And fix a typo in the impl of utility Shift_C() in ARMUtils.h.
llvm-svn: 125689