Note that this doesn't do the right thing in the case where there is
a linker script. We probably need to move output section assignment
before ICF to get the correct behaviour here.
Differential Revision: https://reviews.llvm.org/D47241
llvm-svn: 333052
The --keep-unique <symbol> option is taken from gold. The intention is that
<symbol> will be prevented from being folded by ICF. Although not
specifically mentioned in the documentation <symbol> only matches
global symbols, with a warning if the symbol is not found.
The implementation finds the Section defining <symbol> and removes it from
the set of sections considered for ICF.
Differential Revision: https://reviews.llvm.org/D46755
llvm-svn: 332332
Now that getSectionPiece is fast (uses a hash) it is probably OK to
split merge sections early.
The reason I want to do this is to split eh_frame sections in the same
place.
This does mean that we have to decompress early. Given that the only
compressed sections are debug info, I don't think we are missing much.
It is a small improvement: 0.5% on the geometric mean.
llvm-svn: 331058
In the lld perf builder r328686 had a negative impact in
stalled-cycles-frontend. Somehow that stat is not showing on my
machine, but the attached patch shows an improvement on cache-misses,
which is probably a reasonable proxy.
My working theory is that given a large input the pieces vector is out
of cache by the time initOffsetMap runs.
Both finalizeContents implementation have a convenient location for
initializing the OffsetMap, so this seems the best solution.
llvm-svn: 329117
We normally avoid "switch (Config->EKind)", but in this case I think
it is worth it.
It is only executed when there is an error and it allows detemplating
a lot of code.
llvm-svn: 321404
It is currently in InputSectionBase. Only InputSections are used in
ICF, so Repl should be move to InputSection to clear the class
hierarchy or, like this patch does, to SectionBase for convenience.
The convenience of having it on the base class is that we can just
access the replacement without having to first check if it is an
InputSection. It is a bit less code and a bit faster as some of this
code is very hot.
I got up to 1.77% improvement in clang-gdb-index and no regressions
according to lnt.
llvm-svn: 320654
The size of an OutputSection is calculated early, to aid handling of compressed
debug sections. However, subsequent to this point, unused synthetic sections are
removed. In the event that an OutputSection, from which such an InputSection is
removed, is still required (e.g. because it has a symbol assignment), and no longer
has any InputSections, dot assignments, or BYTE()-family directives, the size
member is never updated when processing the commands. If the removed InputSection
had a non-zero size (such as a .got.plt section), the section ends up with the
wrong size in the output.
The fix is to reset the OutputSection size prior to processing the linker script
commands relating to that OutputSection. This ensures that the size is correct even
in the above situation.
Additionally, to reduce the risk of developers misusing OutputSection Size and
InputSection OutSecOff, they are set to simply the number of InputSections in an
OutputSection, and the corresponding index respectively. We cannot completely
stop using them, due to SHF_LINK_ORDER sections requiring them.
Compressed debug sections also require the full size. This is now calculated in
maybeCompress for these kinds of sections.
Reviewers: ruiu, rafael
Differential Revision: https://reviews.llvm.org/D38361
llvm-svn: 320472
Now that DefinedRegular is the only remaining derived class of
Defined, we can merge the two classes.
Differential Revision: https://reviews.llvm.org/D39667
llvm-svn: 317448
Common symbols are now represented with a DefinedRegular that points
to a BssSection, even during symbol resolution.
Differential Revision: https://reviews.llvm.org/D39666
llvm-svn: 317447
Now that we have only SymbolBody as the symbol class. So, "SymbolBody"
is a bit strange name now. This is a mechanical change generated by
perl -i -pe s/SymbolBody/Symbol/g $(git grep -l SymbolBody lld/ELF lld/COFF)
nd clang-format-diff.
Differential Revision: https://reviews.llvm.org/D39459
llvm-svn: 317370
This is PR34826.
Currently LLD is unable to report line number when reporting
duplicate declaration of some variable.
That happens because for extracting line information we always use
.debug_line section content which describes mapping from machine
instructions to source file locations, what does not help for
variables as does not describe them.
In this patch I am taking the approproate information about
variables locations from the .debug_info section.
Differential revision: https://reviews.llvm.org/D38721
llvm-svn: 317080
This bit is to manage whether an input section has already been assigned
to some output section by linker scripts or not. So it logically belongs
to InputSectionBase. SectionBase is a common base class for input and
output sections, so that wasn't the right place to define the bit.
llvm-svn: 316879
This is "Bug 34836 - --gc-sections remove relocations from --emit-relocs",
When --emit-relocs is used, LLD currently always drops SHT_REL[A] sections from
output if --gc-sections is present. Patch fixes the issue.
Differential revision: https://reviews.llvm.org/D38724
llvm-svn: 316418
We used to have a map from section piece offsets to section pieces
as a cache for binary search. But I found that the map took quite a
large amount of memory and didn't make linking faster. So, in this
patch, I removed the map.
This patch saves 566 MiB of RAM (2.019 GiB -> 1.453 GiB) when linking
clang with debug info, and the link time is 4% faster in that test case.
Thanks for Sean Silva for pointing this out.
llvm-svn: 316305
By assuming that mergeable input sections are smaller than 4 GiB,
lld's memory usage when linking clang with debug info drops from
2.788 GiB to 2.019 GiB (measured by valgrind, and that does not include
memory space for mmap'ed files). I think that's a reasonable assumption
given such a large RAM savings, so this patch.
According to valgrind, gold needs 3.54 GiB of RAM to do the same thing.
NB: This patch does not introduce a limitation on the size of
output sections. You can still create sections larger than 4 GiB.
llvm-svn: 316280
When reporting a symbol conflict, LLD parses the debug info to report
source location information. Sections have not been decompressed at this
point, so if an object file contains zlib compressed debug info, LLD
ends up passing this compressed debug info to the DWARF parser, which
causes debug info parsing failures and can trigger assertions in the
parser (as the test case demonstrates).
Decompress debug sections when constructing the LLDDwarfObj to avoid
this issue. This doesn't handle GNU-style compressed debug info sections
(.zdebug_*), which at present are simply ignored by LLDDwarfObj; those
can be done in a follow-up.
Differential Revision: https://reviews.llvm.org/D38491
llvm-svn: 314866
New lld's files are spread under lib subdirectory, and it isn't easy
to find which files are actually maintained. This patch moves maintained
files to Common subdirectory.
Differential Revision: https://reviews.llvm.org/D37645
llvm-svn: 314719
Reads from `Live` and writes to `OutputOff` in the following code race
even though they are logically independent because they are bitfields
sharing the same word.
for (size_t I = 0, E = Sec->Pieces.size(); I != E; ++I) {
if (!Sec->Pieces[I].Live)
continue;
CachedHashStringRef Str = Sec->getData(I);
size_t ShardId = getShardId(Str.hash());
if ((ShardId & (Concurrency - 1)) == ThreadId)
Sec->Pieces[I].OutputOff = Shards[ShardId].add(Str);
}
llvm-svn: 314711