Delete MachineInstr::getIterator(), since the term "iterator" is
overloaded when talking about MachineInstr.
- Downcast to ilist_node in iplist::getNextNode() and getPrevNode() so
that ilist_node::getIterator() is still available.
- Add it back as MachineInstr::getInstrIterator(). This matches the
naming in MachineBasicBlock.
- Add MachineInstr::getBundleIterator(). This is explicitly called
"bundle" (not matching MachineBasicBlock) to disintinguish it clearly
from ilist_node::getIterator().
- Update all calls. Some of these I switched to `auto` to remove
boiler-plate, since the new name is clear about the type.
There was one call I updated that looked fishy, but it wasn't clear what
the right answer was. This was in X86FrameLowering::inlineStackProbe(),
added in r252578 in lib/Target/X86/X86FrameLowering.cpp. I opted to
leave the behaviour unchanged, but I'll reply to the original commit on
the list in a moment.
llvm-svn: 261504
After r249764, if you didn't see the full context, it looked like
`std::next(I)` would get the same result as
`++MachineBasicBlock::iterator(I)`. However, `I` is a `MachineInstr*`
(not a `MachineBasicBlock::iterator`).
Use the `getIterator()` helper I added later (r249782) to make this code
more clear.
llvm-svn: 249852
Stop using `getNextNode()` to get an insertion point (at least, in this
one place). Instead, use iterator logic directly.
The `getNextNode()` interface isn't actually supposed to work for
creating iterators; it's supposed to return `nullptr` (not a real
iterator) if this is the last node. It's currently broken and will
"happen" to work, but if we ever fix the function, we'll get some
strange failures in places like this.
llvm-svn: 249764
The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
llvm-svn: 240137
As is described at http://llvm.org/bugs/show_bug.cgi?id=22408, the GNU linkers
ld.bfd and ld.gold currently only support a subset of the whole range of AArch64
ELF TLS relocations. Furthermore, they assume that some of the code sequences to
access thread-local variables are produced in a very specific sequence.
When the sequence is not as the linker expects, it can silently mis-relaxe/mis-optimize
the instructions.
Even if that wouldn't be the case, it's good to produce the exact sequence,
as that ensures that linkers can perform optimizing relaxations.
This patch:
* implements support for 16MiB TLS area size instead of 4GiB TLS area size. Ideally clang
would grow an -mtls-size option to allow support for both, but that's not part of this patch.
* by default doesn't produce local dynamic access patterns, as even modern ld.bfd and ld.gold
linkers do not support the associated relocations. An option (-aarch64-elf-ldtls-generation)
is added to enable generation of local dynamic code sequence, but is off by default.
* makes sure that the exact expected code sequence for local dynamic and general dynamic
accesses is produced, by making use of a new pseudo instruction. The patch also removes
two (AArch64ISD::TLSDESC_BLR, AArch64ISD::TLSDESC_CALL) pre-existing AArch64-specific pseudo
SDNode instructions that are superseded by the new one (TLSDESC_CALLSEQ).
llvm-svn: 231227
This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
llvm-svn: 209577