and delete them if they turn out to be dead. This is a useful little hack
that even speeds up some programs. For example, it speeds up Ptrdist/ks
from 17.53s to 15.59s, and 188.ammp from 149s to 146s.
This also speeds up llc :)
llvm-svn: 16630
generated code over the simple spiller. The new local spiller generates
substantially better code than the simple one in some cases, by reusing
values that are loaded out of stack slots and kept available in registers.
This primarily helps programs that are spilling a lot, and there is still
stuff that can be done to improve it. This patch makes the local spiller
the default, as it's only a tiny bit slower than the simple spiller (it
increases the runtime of llc by < 1%).
Here are some numbers with speedups.
Program #reuse old(s) new(s) Speedup
Povray: 3452, 16.87 -> 15.93 (5.5%)
177.mesa: 2176, 2.77 -> 2.76 (0%)
179.art: 35, 28.43 -> 28.01 (1.5%)
183.equake: 55, 61.44 -> 61.41 (0%)
188.ammp: 869, 174 -> 149 (15%)
164.gzip: 43, 40.73 -> 40.71 (0%)
175.vpr: 351, 18.54 -> 17.34 (6.5%)
176.gcc: 2471, 5.01 -> 4.92 (1.8%)
181.mcf 42, 79.30 -> 75.20 (5.2%)
186.crafty: 484, 29.73 -> 30.04 (-1%)
197.parser: 251, 10.47 -> 10.67 (-1%)
252.eon: 1501, 1.98 -> 1.75 (12%)
253.perlbm: 1183, 14.83 -> 14.42 (2.8%)
254.gap: 825, 7.46 -> 7.29 (2.3%)
255.vortex: 285, 10.51 -> 10.27 (2.3%)
256.bzip2: 63, 55.70 -> 55.20 (0.9%)
300.twolf: 830, 21.63 -> 22.00 (-1%)
PtrDist/ks 14, 32.75 -> 17.53 (46.5%)
Olden/tsp 46, 8.71 -> 8.24 (5.4%)
Free/distray 70, 1.09 -> 0.99 (9.2%)
llvm-svn: 16629
two spillers produce perfectly identical code (at least on povray and eon),
but the simple spiller is substantially faster than the local spiller. Once
the local spiller is improved, we can switch back.
Switching cuts 5.2% off of the llc time for povray (about 1.3s).
llvm-svn: 16608
use a simple vector. This speeds up -spiller=simple from taking 22s to taking
.1s on povray (debug build). This change does not modify the generated code.
llvm-svn: 16607
won't work if not compiled in V9 mode, currently by GCC only, because Sun's
system compiler does not tell us if it's a V8 or V9 system.
llvm-svn: 16602
This method is linear time in the size of the basic block, which is very
bad for large basic blocks. On the Assembler/2004-09-29-VerifierIsReallySlow.llx
testcase, the verifier changes from taking 50s to 0.23s with this patch.
llvm-svn: 16593
* SubOne/AddOne functions always return ConstantInt, declare them as such
* Pull code for handling setcc X, cst, where cst is at the end of the range,
or cc is LE or GE up earlier in visitSetCondInst. This reduces #iterations
in some cases.
* Fold: (div X, C1) op C2 -> range check, implementing div.ll:test6 - test9.
llvm-svn: 16588
This takes something like this:
%A = phi int [ 3, %cond_false.0 ], [ 2, %endif.0.i ], [ 2, %endif.1.i ]
%B = div int %tmp.243, 4
and turns it into:
%A = phi int [ 3/4, %cond_false.0 ], [ 2/4, %endif.0.i ], [ 2/4, %endif.1.i ]
which is later simplified (in this case) into %A = 0.
This triggers thousands of times in spec, for example, 269 times in 176.gcc.
This is tested by InstCombine/add.ll:test23 and set.ll:test18.
llvm-svn: 16582
Copy constant-pool entries' addresses into registers before loading out of them,
to avoid errors from the assembler.
Handle loading call args past the 6th one off the stack.
Add IMPLICIT_DEF pseudo-instrs for double and long arguments passed in register
pairs.
Use FpMOVD to copy doubles around instead of the horrible store-load thing we
were doing before.
Handle 'ret double' and 'ret long'.
Fix a bug in handling 'and/or/xor long'.
llvm-svn: 16577
Instcombine (setcc (truncate X), C1).
This occurs THOUSANDS of times in many benchmarks. Particularlly common
seem to be things like (seteq (cast bool X to int), int 0)
This turns it into (seteq bool %X, false), which then becomes (not %X).
llvm-svn: 16567
integers that we can use as immediate values in instructions.
Example from yacr2:
- lis r10, -1
- ori r10, r10, 65535
- add r28, r28, r10
+ addi r28, r28, -1
addi r7, r7, 1
addi r9, r9, 1
b .LBB_main_9 ; loopentry.1.i214
llvm-svn: 16566