Commit Graph

16 Commits

Author SHA1 Message Date
Konstantin Zhuravlyov 29ddd2b2f2 [AMDGPU][NFC] Rename ReserveTrapVGPRs -> ReserveRegs
Differential Revision: http://reviews.llvm.org/D20081

llvm-svn: 270594
2016-05-24 18:37:18 +00:00
Konstantin Zhuravlyov 71515e57f9 [AMDGPU] Move reserved vgpr count for trap handler usage to SIMachineFunctionInfo + minor commenting changes
Differential Revision: http://reviews.llvm.org/D19537

llvm-svn: 267573
2016-04-26 17:24:40 +00:00
Matt Arsenault 99c14524ec AMDGPU: Implement addrspacecast
llvm-svn: 267452
2016-04-25 19:27:24 +00:00
Tom Stellard 79a1fd718c AMDGPU: allow specifying a workgroup size that needs to fit in a compute unit
Summary:
For GL_ARB_compute_shader we need to support workgroup sizes of at least 1024. However, if we want to allow large workgroup sizes, we may need to use less registers, as we have to run more waves per SIMD.

This patch adds an attribute to specify the maximum work group size the compiled program needs to support. It defaults, to 256, as that has no wave restrictions.

Reducing the number of registers available is done similarly to how the registers were reserved for chips with the sgpr init bug.

Reviewers: mareko, arsenm, tstellarAMD, nhaehnle

Subscribers: FireBurn, kerberizer, llvm-commits, arsenm

Differential Revision: http://reviews.llvm.org/D18340

Patch By: Bas Nieuwenhuizen

llvm-svn: 266337
2016-04-14 16:27:07 +00:00
Tom Stellard f110f8f9f7 AMDGPU/SI: Use the correct scratch wave offset register for shaders.
Summary:
The code previously always used s1 as it was using the user + system SGPR
information for compute kernels. This is incorrect for Mesa shaders though,

The register should be the next SGPR after all user and system SGPR's.
We use that Mesa adds arguments for all input and system SGPR's and
take the next available SGPR for the scratch wave offset register.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>

Reviewers: mareko, arsenm, nhaehnle, tstellarAMD

Subscribers: qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18941

Patch By: Bas Nieuwenhuizen

llvm-svn: 266336
2016-04-14 16:27:03 +00:00
Matt Arsenault 6b6a2c37bc AMDGPU: R600 code splitting cleanup
Move a few functions only used by R600 to R600 specific code,
fix header macros to stop using R600, mark classes as final.

llvm-svn: 263204
2016-03-11 08:00:27 +00:00
Tom Stellard 649b5db557 AMDGPU/SI: Add support for spiling SGPRs to scratch buffer
Summary:
This is necessary for when we run out of VGPRs and can no
longer use v_{read,write}_lane for spilling SGPRs.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17592

llvm-svn: 262732
2016-03-04 18:31:18 +00:00
Matt Arsenault 296b849163 AMDGPU: Set flat_scratch from flat_scratch_init reg
This was hardcoded to the static private size, but this
would be missing the offset and additional size for someday
when we have dynamic sizing.

Also stops always initializing flat_scratch even when unused.

In the future we should stop emitting this unless flat instructions
are used to access private memory. For example this will initialize
it almost always on VI because flat is used for global access.

llvm-svn: 260658
2016-02-12 06:31:30 +00:00
Marek Olsak 8e9cc63bfb AMDGPU/SI: Add s_waitcnt at the end of non-void functions
Summary:
v2: Make ReturnsVoid private, so that I can another 8 lines of code and
    look more productive.

Reviewers: tstellarAMD, arsenm

Subscribers: arsenm

Differential Revision: http://reviews.llvm.org/D16034

llvm-svn: 257622
2016-01-13 17:23:09 +00:00
Marek Olsak fccabaf57e AMDGPU/SI: Add new target attribute InitialPSInputAddr
Summary:
This allows Mesa to pass initial SPI_PS_INPUT_ADDR to LLVM.
The register assigns VGPR locations to PS inputs, while the ENA register
determines whether or not they are loaded.

Mesa needs to set some inputs as not-movable, so that a pixel shader prolog
binary appended at the beginning can assume where some inputs are.

v2: Make PSInputAddr private, because there is never enough silly getters
    and setters for people to read.

Reviewers: tstellarAMD, arsenm

Subscribers: arsenm

Differential Revision: http://reviews.llvm.org/D16030

llvm-svn: 257591
2016-01-13 11:45:36 +00:00
Matt Arsenault 26f8f3db39 AMDGPU: Rework how private buffer passed for HSA
If we know we have stack objects, we reserve the registers
that the private buffer resource and wave offset are passed
and use them directly.

If not, reserve the last 5 SGPRs just in case we need to spill.
After register allocation, try to pick the next available registers
instead of the last SGPRs, and then insert copies from the inputs
to the reserved registers in the progloue.

This also only selectively enables all of the input registers
which are really required instead of always enabling them.

llvm-svn: 254331
2015-11-30 21:16:03 +00:00
Matt Arsenault 49affb8462 AMDGPU: Check feature attributes in SIMachineFunctionInfo
llvm-svn: 254091
2015-11-25 20:55:12 +00:00
Matt Arsenault 5b22dfa65d AMDGPU: Also track whether SGPRs were spilled
llvm-svn: 252145
2015-11-05 05:27:10 +00:00
Tom Stellard 45bb48ea19 R600 -> AMDGPU rename
llvm-svn: 239657
2015-06-13 03:28:10 +00:00
Tom Stellard 1be1aa84ec Revert "AMDGPU: Add core backend files for R600/SI codegen v6"
This reverts commit 4ea70107c5e51230e9e60f0bf58a0f74aa4885ea.

llvm-svn: 160303
2012-07-16 18:19:53 +00:00
Tom Stellard bcce80fa95 AMDGPU: Add core backend files for R600/SI codegen v6
llvm-svn: 160270
2012-07-16 14:17:08 +00:00