Hard float for mips16 means essentially to compile as soft float but to
use a runtime library for soft float that is written with native mips32
floating point instructions (those runtime routines run in mips32 hard
float mode).
The patch reviewed by Reed Kotler.
llvm-svn: 195123
I need to go through all the runtime routine list and see if there
are any more I need to add for mips16 floating point. Prototypes must
be correct or else I don't know to add a helper function call.
llvm-svn: 188106