For some reason these were not included in the list of Neon intrinsics in
ARM's documentation, so they didn't make it into Clang either.
llvm-svn: 120815
declarations.
The motivation for this patch is that linkage/visibility computations
are linear in the number of redeclarations of an entity, and we've run
into a case where a single translation unit has > 6500 redeclarations
of the same (unused!) external variable. Since each redeclaration
involves a linkage check, the resulting quadratic behavior makes Clang
slow to a crawl. With this change, a simple test with 512
redeclarations of a variable syntax-checks ~20x faster than
before.
That said, I hate this change, and will probably end up reverting it
in a few hours. Reasons to hate it:
- It makes NamedDecl larger, since we don't have enough free bits in
Decl to squeeze in the extra information about caching.
- There are way too many places where we need to invalidate this
cache, because the visibility of a declaration can change due to
redeclarations (!). Despite self-hosting and passing the testsuite,
I have no confidence that I've found all of places where this cache
needs to be invalidated.
llvm-svn: 120808
This is currently the same as a lowercase version of the record name, but
it will allow us to have multiple records with the same name, which is
needed for intrinsics (e.g., vmul and vmull) that are implemented
differently depending on the type.
llvm-svn: 120807
a node in the trimmed graph might not always
correctly map back to the original error node.
This could cause a crash in some cases when
flagging memory leaks.
llvm-svn: 120795
an error saying the resume timed out. Previously the thread that was trying
to resume the process would eventually call ProcessGDBRemote::DoResume() which
would broadcast an event over to the async GDB remote thread which would sent the
continue packet to the remote gdb server. Right after this was sent, it would
set a predicate boolean value (protected by a mutex and condition) and then the
thread that issued the ProcessGDBRemote::DoResume() would then wait for that
condition variable to be set. If the async gdb thread was too quick though, the
predicate boolean value could have been set to true and back to false by the
time the thread that issued the ProcessGDBRemote::DoResume() checks the boolean
value. So we can't use the predicate value as a handshake. I have changed the code
over to using a Event by having the GDB remote communication object post an
event:
GDBRemoteCommunication::eBroadcastBitRunPacketSent
This allows reliable handshaking between the two threads and avoids the erroneous
ProcessGDBRemote::DoResume() errors.
Added a host backtrace service to allow in process backtraces when trying to track
down tricky issues. I need to see if LLVM has any backtracing abilities abstracted
in it already, and if so, use that, but I needed something ASAP for the current issue
I was working on. The static function is:
void
Host::Backtrace (Stream &strm, uint32_t max_frames);
And it will backtrace at most "max_frames" frames for the current thread and can be
used with any of the Stream subclasses for logging.
llvm-svn: 120793
so that it is not referring to potentially stale
state during IR execution.
This was done by introducing modular state (like
ClangExpressionVariable) where groups of state
variables have well-defined lifetimes:
- m_parser_vars are specific to parsing, and only
exist between calls to WillParse() and DidParse().
- m_struct_vars survive for the entire execution
of the ClangExpressionDeclMap because they
provide the template for a materialized set of
expression variables.
- m_material_vars are specific to a single
instance of materialization, and only exist
between calls to Materialize() and
Dematerialize().
I also removed unnecessary references to long-
lived state that really didn't need to be referred
to at all, and also introduced several assert()s
that helped me diagnose a few bugs (fixed too).
llvm-svn: 120778
<MCInst 2251 <MCOperand Reg:70> <MCOperand Reg:66> <MCOperand Imm:0> <MCOperand Reg:0> <MCOperand Imm:14> <MCOperand Reg:0>>
Notice that the "reg" here is 0, which is an invalid register. Put a check in
the code for this to prevent crashing.
llvm-svn: 120766
Intrinsics implemented with Clang builtins could already be implemented as
either inline functions or macros, but intrinsics implemented directly
(without builtins) could only be inline functions.
llvm-svn: 120763