Commit Graph

8 Commits

Author SHA1 Message Date
Kate Stone b9c1b51e45 *** This commit represents a complete reformatting of the LLDB source code
*** to conform to clang-format’s LLVM style.  This kind of mass change has
*** two obvious implications:

Firstly, merging this particular commit into a downstream fork may be a huge
effort.  Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit.  The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):

    find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
    find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;

The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.

Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit.  There are alternatives available that will attempt
to look through this change and find the appropriate prior commit.  YMMV.

llvm-svn: 280751
2016-09-06 20:57:50 +00:00
Eugene Zelenko 315b688457 Fix Clang-tidy modernize-use-override warnings in some files in source; other minor fixes.
llvm-svn: 251309
2015-10-26 17:00:13 +00:00
Daniel Malea a85e6b6c32 Fix a few more clang (3.2) warnings on Linux:
- remove unused members
- add NO_PEDANTIC to selected Makefiles
- fix return values (removed NULL as needed)
- disable warning about four-char-constants
- remove unneeded const from operator*() declaration
- add missing lambda function return types
- fix printf() with no format string
- change sizeof to use a type name instead of variable name
- fix Linux ProcessMonitor.cpp to be 32/64 bit friendly
- disable warnings emitted by swig-generated C++ code

Patch by Matt Kopec!

llvm-svn: 169645
2012-12-07 22:21:08 +00:00
Jim Ingham 5a98841673 Make raw & parsed commands subclasses of CommandObject rather than having the raw version implement an
Execute which was never going to get run and another ExecuteRawCommandString.  Took the knowledge of how
to prepare raw & parsed commands out of CommandInterpreter and put it in CommandObject where it belongs.

Also took all the cases where there were the subcommands of Multiword commands declared in the .h file for
the overall command and moved them into the .cpp file.

Made the CommandObject flags work for raw as well as parsed commands.

Made "expr" use the flags so that it requires you to be paused to run "expr".

llvm-svn: 158235
2012-06-08 21:56:10 +00:00
Caroline Tice 2f88aadff1 Split up the Python script interpreter code to allow multiple script interpreter objects to
exist within the same process (one script interpreter object per debugger object).  The
python script interpreter objects are all using the same global Python script interpreter;
they use separate dictionaries to keep their data separate, and mutex's to prevent any object
attempting to use the global Python interpreter when another object is already using it.

llvm-svn: 123415
2011-01-14 00:29:16 +00:00
Greg Clayton a701509229 Fixed the way set/show variables were being accessed to being natively
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.

While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.

Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").

llvm-svn: 114252
2010-09-18 01:14:36 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Greg Clayton c9af18a502 Moved files around for linux build. Fixed up Xcode project to
refer to the new locations.

llvm-svn: 105885
2010-06-12 15:43:35 +00:00