Fixed "target modules list" (aliased to "image list") to output more information
by default. Modified the "target modules list" to have a few new options:
"--header" or "-h" => show the image header address
"--offset" or "-o" => show the image header address offset from the address in the file (the slide applied to the shared library)
Removed the "--symfile-basename" or "-S" option, and repurposed it to
"--symfile-unique" "-S" which will show the symbol file if it differs from
the executable file.
ObjectFile's can now be loaded from memory for cases where we don't have the
files cached locally in an SDK or net mounted root. ObjectFileMachO can now
read mach files from memory.
Moved the section data reading code into the ObjectFile so that the object
file can get the section data from Process memory if the file is only in
memory.
lldb_private::Module can now load its object file in a target with a rigid
slide (very common operation for most dynamic linkers) by using:
bool
Module::SetLoadAddress (Target &target, lldb::addr_t offset, bool &changed)
lldb::SBModule() now has a new constructor in the public interface:
SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr);
This will find an appropriate ObjectFile plug-in to load an image from memory
where the object file header is at "header_addr".
llvm-svn: 149804
contain shared pointers to the lldb_private::Target and lldb_private::Process
objects respectively as we won't want the target or process just going away.
Also cleaned up the lldb::SBModule to remove dangerous pointer accessors.
For any code the public API files, we should always be grabbing shared
pointers to any objects for the current class, and any other classes prior
to running code with them.
llvm-svn: 149238
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until
the thread goes away or the StackID no longer exists in the stack for the
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:
1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
still around inside a shared pointer, yet, not part of the current
thread (a new stack frame object had appeared with the same stack ID and
depth).
We now avoid all such issues and properly keep up to date, or we start
returning errors when the frame doesn't exist and always responds with
invalid answers.
Also fixed the UserSettingsController (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer
needed.
llvm-svn: 149231
rdar://problem/10577182
Audit lldb API impl for places where we need to perform a NULL check
Add NULL checks for SBModule and SBSection APIs.
llvm-svn: 146899
Fixed an issues with the SBType and SBTypeMember classes:
- Fixed SBType to be able to dump itself from python
- Fixed SBType::GetNumberOfFields() to return the correct value for objective C interfaces
- Fixed SBTypeMember to be able to dump itself from python
- Fixed the SBTypeMember ability to get a field offset in bytes (the value
being returned was wrong)
- Added the SBTypeMember ability to get a field offset in bits
Cleaned up a lot of the Stream usage in the SB API files.
llvm-svn: 144493
- New SBSection objects that are object file sections which can be accessed
through the SBModule classes. You can get the number of sections, get a
section at index, and find a section by name.
- SBSections can contain subsections (first find "__TEXT" on darwin, then
us the resulting SBSection to find "__text" sub section).
- Set load addresses for a SBSection in the SBTarget interface
- Set the load addresses of all SBSection in a SBModule in the SBTarget interface
- Add a new module the an existing target in the SBTarget interface
- Get a SBSection from a SBAddress object
This should get us a lot closer to being able to symbolicate using LLDB through
the public API.
llvm-svn: 140437
ability to dump more information about modules in "target modules list". We
can now dump the shared pointer reference count for modules, the pointer to
the module itself (in case performance tools can help track down who has
references to said pointer), and the modification time.
Added "target delete [target-idx ...]" to be able to delete targets when they
are no longer needed. This will help track down memory usage issues and help
to resolve when module ref counts keep getting incremented. If the command gets
no arguments, the currently selected target will be deleted. If any arguments
are given, they must all be valid target indexes (use the "target list"
command to get the current target indexes).
Took care of a bunch of "no newline at end of file" warnings.
TimeValue objects can now dump their time to a lldb_private::Stream object.
Modified the "target modules list --global" command to not error out if there
are no targets since it doesn't require a target.
Fixed an issue in the MacOSX DYLD dynamic loader plug-in where if a shared
library was updated on disk, we would keep using the older one, even if it was
updated.
Don't allow the ModuleList::GetSharedModule(...) to return an empty module.
Previously we could specify a valid path on disc to a module, and specify an
architecture that wasn't contained in that module and get a shared pointer to
a module that wouldn't be able to return an object file or a symbol file. We
now make sure an object file can be extracted prior to adding the shared pointer
to the module to get added to the shared list.
llvm-svn: 137196
the SBType implementation classes.
Fixed LLDB core and the test suite to not use deprecated SBValue APIs.
Added a few new APIs to SBValue:
int64_t
SBValue::GetValueAsSigned(int64_t fail_value=0);
uint64_t
SBValue::GetValueAsUnsigned(uint64_t fail_value=0)
llvm-svn: 136829
- Completely new implementation of SBType
- Various enhancements in several other classes
Python synthetic children providers for std::vector<T>, std::list<T> and std::map<K,V>:
- these return the actual elements into the container as the children of the container
- basic template name parsing that works (hopefully) on both Clang and GCC
- find them in examples/synthetic and in the test suite in functionalities/data-formatter/data-formatter-python-synth
New summary string token ${svar :
- the syntax is just the same as in ${var but this new token lets you read the values
coming from the synthetic children provider instead of the actual children
- Python providers above provide a synthetic child len that returns the number of elements
into the container
Full bug fix for the issue in which getting byte size for a non-complete type would crash LLDB
Several other fixes, including:
- inverted the order of arguments in the ClangASTType constructor
- EvaluationPoint now only returns SharedPointer's to Target and Process
- the help text for several type subcommands now correctly indicates argument-less options as such
llvm-svn: 136504
API.
SBTarget changes include changing:
bool
SBTarget::ResolveLoadAddress (lldb::addr_t vm_addr,
lldb::SBAddress& addr);
to be:
lldb::SBAddress
SBTarget::ResolveLoadAddress (lldb::addr_t vm_addr);
SBAddress can how contruct itself using a load address and a target
which can be used to resolve the address:
SBAddress (lldb::addr_t load_addr, lldb::SBTarget &target);
This will actually just call the new SetLoadAddress accessor:
void
SetLoadAddress (lldb::addr_t load_addr,
lldb::SBTarget &target);
This function will always succeed in making a SBAddress object
that can be used in API calls (even if "target" isn't valid).
If "target" is valid and there are sections currently loaded,
then it will resolve the address to a section offset address if
it can. Else an address with a NULL section and an offset that is
the "load_addr" that was passed in. We do this because a load address
might be from the heap or stack.
llvm-svn: 135770
level in the public API.
Also modified the ValueObject values to be able to display global variables
without having a valid running process. The globals will read themselves from
the object file section data if there is no process, and from the process if
there is one.
Also fixed an issue where modifications for dynamic types could cause child
values of ValueObjects to not show up if the value was unable to evaluate
itself (children of NULL pointer objects).
llvm-svn: 134102
interface.
Added a quick way to set the platform though the SBDebugger interface. I will
actually an a SBPlatform support soon, but for now this will do.
ConnectionFileDescriptor can be passed a url formatted as: "fd://<fd>" where
<fd> is a file descriptor in the current process. This is handy if you have
services, deamons, or other tools that can spawn processes and give you a
file handle.
llvm-svn: 130565
lldb::SymbolType SBSymbol::GetType();
lldb::SectionType SBAddress::GetSectionType ();
lldb::SBModule SBAddress::GetModule ();
Also add an lldb::SBModule::GetUUIDString() API which is easier for Python
to work with in the test script.
llvm-svn: 128695
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319
- Try to reduce logging to one line per function call instead of tw
- Put all arguments & their values into log for calls
- Add 'this' parameter information to function call logging, making it show the appropriate
internal pointer (this.obj, this.sp, this.ap...)
- Clean up some return values
- Remove logging of constructors that construct empty objects
- Change '==>' to '=>' for showing result values...
- Fix various minor bugs
- Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments...
llvm-svn: 117417
it logs the function calls, their arguments and the return values. This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done. It currently does not
attempt to log all the functions, just the most important ones. I will be
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).
Update the Python build scripts to re-build the swig C++ file whenever
the python-extensions.swig file is modified.
Correct the help for 'log enable' command (give it the correct number & type of
arguments).
llvm-svn: 117349
into python-extensions.swig, which gets included into lldb.swig, and
adds them back into the classes when swig generates it's C++ file. This
keeps the Python stuff out of the general API classes.
Also fixed a small bug in the copy constructor for SBSymbolContext.
llvm-svn: 114602
up a seciton offset address (SBAddress) within a module that returns a
symbol context (SBSymbolContext). Also added a SBSymbolContextList in
preparation for adding find/lookup APIs that can return multiple results.
Added a lookup example code that shows how to do address lookups.
llvm-svn: 113599
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615