Commit Graph

23 Commits

Author SHA1 Message Date
Greg Clayton 819134a7c4 Allow a SBAddress to be created from a SBSection and an offset.
Changed the lldb.SBModule.section[<str>] property to return a single section.

Added a lldb.SBSection.addr property which returns an lldb.SBAddress object.

llvm-svn: 149755
2012-02-04 02:58:17 +00:00
Greg Clayton acdbe81637 lldb::SBTarget and lldb::SBProcess are now thread hardened. They both still
contain shared pointers to the lldb_private::Target and lldb_private::Process
objects respectively as we won't want the target or process just going away.

Also cleaned up the lldb::SBModule to remove dangerous pointer accessors.

For any code the public API files, we should always be grabbing shared 
pointers to any objects for the current class, and any other classes prior
to running code with them.

llvm-svn: 149238
2012-01-30 09:04:36 +00:00
Greg Clayton b9556acc9e SBFrame is now threadsafe using some extra tricks. One issue is that stack
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life 
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until 
the thread goes away or the StackID no longer exists in the stack for the 
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:

1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
    still around inside a shared pointer, yet, not part of the current 
    thread (a new stack frame object had appeared with the same stack ID and
    depth). 
    
We now avoid all such issues and properly keep up to date, or we start 
returning errors when the frame doesn't exist and always responds with
invalid answers.

Also fixed the UserSettingsController  (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer 
needed.

llvm-svn: 149231
2012-01-30 07:41:31 +00:00
Greg Clayton e1cd1be6d6 Switching back to using std::tr1::shared_ptr. We originally switched away
due to RTTI worries since llvm and clang don't use RTTI, but I was able to 
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared 
pointer from just a pointer, which is also easily solved using the 
std::tr1::enable_shared_from_this class. 

The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.

So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).

llvm-svn: 149207
2012-01-29 20:56:30 +00:00
Greg Clayton 13d1950ae6 Added the ability to get the target triple, byte order and address byte size
from the SBTarget and SBModule interfaces. Also added many python properties
for easier access to many things from many SB objects.

llvm-svn: 149191
2012-01-29 06:07:39 +00:00
Greg Clayton da7bc7d000 <rdar://problem/10126482>
Fixed an issues with the SBType and SBTypeMember classes:
- Fixed SBType to be able to dump itself from python
- Fixed SBType::GetNumberOfFields() to return the correct value for objective C interfaces
- Fixed SBTypeMember to be able to dump itself from python
- Fixed the SBTypeMember ability to get a field offset in bytes (the value
  being returned was wrong)
- Added the SBTypeMember ability to get a field offset in bits


Cleaned up a lot of the Stream usage in the SB API files.

llvm-svn: 144493
2011-11-13 06:57:31 +00:00
Greg Clayton cac9c5f971 Added to the public API to allow symbolication:
- New SBSection objects that are object file sections which can be accessed
  through the SBModule classes. You can get the number of sections, get a 
  section at index, and find a section by name.
- SBSections can contain subsections (first find "__TEXT" on darwin, then
  us the resulting SBSection to find "__text" sub section).
- Set load addresses for a SBSection in the SBTarget interface
- Set the load addresses of all SBSection in a SBModule in the SBTarget interface
- Add a new module the an existing target in the SBTarget interface
- Get a SBSection from a SBAddress object

This should get us a lot closer to being able to symbolicate using LLDB through
the public API.

llvm-svn: 140437
2011-09-24 00:52:29 +00:00
Greg Clayton a2eee184e0 Removed the function:
ModuleSP
	Module::GetSP();

Since we are now using intrusive ref counts, we can easily turn any
pointer to a module into a shared pointer just by assigning it.
	

llvm-svn: 139984
2011-09-17 07:23:18 +00:00
Greg Clayton 7e9b1fd045 We were leaking a stack frame in StackFrameList in Thread.cpp which could
cause extra shared pointer references to one or more modules to be leaked.
This would cause many object files to stay around the life of LLDB, so after
a recompile and rexecution, we would keep adding more and more memory. After
fixing the leak, we found many cases where leaked stack frames were still
being used and causing crashes in the test suite. These are now all resolved.

llvm-svn: 137516
2011-08-12 21:40:01 +00:00
Greg Clayton 00e6fbfee9 Make the SBAddress class easier to use when using the public
API. 

SBTarget changes include changing:

bool
SBTarget::ResolveLoadAddress (lldb::addr_t vm_addr, 
                              lldb::SBAddress& addr);

to be:

lldb::SBAddress
SBTarget::ResolveLoadAddress (lldb::addr_t vm_addr);

SBAddress can how contruct itself using a load address and a target 
which can be used to resolve the address:

SBAddress (lldb::addr_t load_addr, lldb::SBTarget &target);

This will actually just call the new SetLoadAddress accessor:

void
SetLoadAddress (lldb::addr_t load_addr, 
                lldb::SBTarget &target);

This function will always succeed in making a SBAddress object
that can be used in API calls (even if "target" isn't valid).
If "target" is valid and there are sections currently loaded,
then it will resolve the address to a section offset address if
it can. Else an address with a NULL section and an offset that is
the "load_addr" that was passed in. We do this because a load address
might be from the heap or stack.

llvm-svn: 135770
2011-07-22 16:46:35 +00:00
Greg Clayton 05d2b7f741 Added some functions to our API related to classifying symbols as code, data,
const data, etc, and also for SBAddress objects to classify their type of
section they are in and also getting the module for a section offset address.

    lldb::SymbolType SBSymbol::GetType();
    
    lldb::SectionType SBAddress::GetSectionType ();
    lldb::SBModule SBAddress::GetModule ();

llvm-svn: 128602
2011-03-31 01:08:07 +00:00
Greg Clayton af67cecd47 The LLDB API (lldb::SB*) is now thread safe!
llvm-svn: 122262
2010-12-20 20:49:23 +00:00
Greg Clayton 2d4edfbc6a Modified all logging calls to hand out shared pointers to make sure we
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.

llvm-svn: 118319
2010-11-06 01:53:30 +00:00
Greg Clayton cfd1aced7e Cleaned up the API logging a lot more to reduce redundant information and
keep the file size a bit smaller.

Exposed SBValue::GetExpressionPath() so SBValue users can get an expression
path for their values.

llvm-svn: 117851
2010-10-31 03:01:06 +00:00
Caroline Tice 750cd1755d Clean up the API logging code:
- Try to reduce logging to one line per function call instead of tw
      - Put all arguments & their values into log for calls
      - Add 'this' parameter information to function call logging, making it show the appropriate
        internal pointer (this.obj, this.sp, this.ap...)
      - Clean up some return values
      - Remove logging of constructors that construct empty objects
      - Change '==>' to '=>'  for showing result values...
      - Fix various minor bugs
      - Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments...      

llvm-svn: 117417
2010-10-26 23:49:36 +00:00
Caroline Tice ceb6b1393d First pass at adding logging capabilities for the API functions. At the moment
it logs the function calls, their arguments and the return values.  This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done.  It currently does not
attempt to log all the functions, just the most important ones.  I will be 
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).


Update the Python build scripts to re-build the swig C++ file whenever 
the python-extensions.swig file is modified.

Correct the help for 'log enable' command (give it the correct number & type of
arguments).

llvm-svn: 117349
2010-10-26 03:11:13 +00:00
Caroline Tice dac97f31a3 Remove all the __repr__ methods from the API/*.h files, and put them
into python-extensions.swig, which gets included into lldb.swig, and
adds them back into the classes when swig generates it's C++ file.  This
keeps the Python stuff out of the general API classes.

Also fixed a small bug in the copy constructor for SBSymbolContext.

llvm-svn: 114602
2010-09-22 23:01:29 +00:00
Caroline Tice 201a88591d Fix indentations.
llvm-svn: 114326
2010-09-20 16:21:41 +00:00
Caroline Tice dde9cff32a Add GetDescription() and __repr__ () methods to most API classes, to allow
"print" from inside Python to print out the objects in a more useful
manner.

llvm-svn: 114321
2010-09-20 05:20:02 +00:00
Greg Clayton f5e56de080 Moved the section load list up into the target so we can use the target
to symbolicate things without the need for a valid process subclass.

llvm-svn: 113895
2010-09-14 23:36:40 +00:00
Greg Clayton 0996003126 Added some missing API for address resolving within a module, and looking
up a seciton offset address (SBAddress) within a module that returns a
symbol context (SBSymbolContext). Also added a SBSymbolContextList in 
preparation for adding find/lookup APIs that can return multiple results.

Added a lookup example code that shows how to do address lookups.

llvm-svn: 113599
2010-09-10 18:31:35 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00