Commit Graph

28 Commits

Author SHA1 Message Date
Peter Collingbourne 5a6fa540dc Move SaveFrameZeroState and RestoreSaveFrameZero implementations to Thread base class
llvm-svn: 132586
2011-06-03 20:40:54 +00:00
Greg Clayton 70b5765740 Added the ability to get the return value from a ThreadPlanCallFunction
thread plan. In order to get the return value, you can call:

        void
        ThreadPlanCallFunction::RequestReturnValue (lldb::ValueSP &return_value_sp);
        
This registers a shared pointer to a return value that will get filled in if
everything goes well. After the thread plan is run the return value will be
extracted for you.

Added an ifdef to be able to switch between the LLVM MCJIT and the standand JIT.
We currently have the standard JIT selected because we have some work to do to
get the MCJIT fuctioning properly.

Added the ability to call functions with 6 argument in the x86_64 ABI.

Added the ability for GDBRemoteCommunicationClient to detect if the allocate
and deallocate memory packets are supported and to not call allocate memory 
("_M") or deallocate ("_m") if we find they aren't supported.

Modified the ProcessGDBRemote::DoAllocateMemory(...) and ProcessGDBRemote::DoDeallocateMemory(...) 
to be able to deal with the allocate and deallocate memory packets not being 
supported. If they are not supported, ProcessGDBRemote will switch to calling
"mmap" and "munmap" to allocate and deallocate memory instead using our 
trivial function call support.

Modified the "void ProcessGDBRemote::DidLaunchOrAttach()" to correctly ignore 
the qHostInfo triple information if any was specified in the target. Currently 
if the target only specifies an architecture when creating the target:

(lldb) target create --arch i386 a.out

Then the vendor, os and environemnt will be adopted by the target.

If the target was created with any triple that specifies more than the arch:

(lldb) target create --arch i386-unknown-unknown a.out

Then the target will maintain its triple and not adopt any new values. This
can be used to help force bare board debugging where the dynamic loader for
static files will get used and users can then use "target modules load ..."
to set addressses for any files that are desired.

Added back some convenience functions to the lldb_private::RegisterContext class
for writing registers with unsigned values. Also made all RegisterContext
constructors explicit to make sure we know when an integer is being converted
to a RegisterValue. 

llvm-svn: 131370
2011-05-15 01:25:55 +00:00
Greg Clayton 31f1d2f535 Moved all code from ArchDefaultUnwindPlan and ArchVolatileRegs into their
respective ABI plugins as they were plug-ins that supplied ABI specfic info.

Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.

Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.

llvm-svn: 131193
2011-05-11 18:39:18 +00:00
Greg Clayton 79ea878bf9 Got the EmulateInstruction CFI code a lot closer to producing CFI data.
Switch the EmulateInstruction to use the standard RegisterInfo structure
that is defined in the lldb private types intead of passing the reg kind and
reg num everywhere. EmulateInstruction subclasses also need to provide
RegisterInfo structs given a reg kind and reg num. This eliminates the need
for the GetRegisterName() virtual function and allows more complete information
to be passed around in the read/write register callbacks. Subclasses should
always provide RegiterInfo structs with the generic register info filled in as
well as at least one kind of register number in the RegisterInfo.kinds[] array.

llvm-svn: 130256
2011-04-26 23:48:45 +00:00
Greg Clayton 2ed751bd47 Changed the emulate instruction function to take emulate options which
are defined as enumerations. Current bits include:

        eEmulateInstructionOptionAutoAdvancePC
        eEmulateInstructionOptionIgnoreConditions

Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:

        virtual bool
        SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;


Where instruction types are defined as:

//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------    
typedef enum InstructionType
{
    eInstructionTypeAny,                // Support for any instructions at all (at least one)
    eInstructionTypePrologueEpilogue,   // All prologue and epilogue instructons that push and pop register values and modify sp/fp
    eInstructionTypePCModifying,        // Any instruction that modifies the program counter/instruction pointer
    eInstructionTypeAll                 // All instructions of any kind

}  InstructionType;


This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.

Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.

The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.

Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file: 

        source/Utility/ARM_DWARF_Registers.c
        
Took some of plug-ins out of the lldb_private namespace.

llvm-svn: 130189
2011-04-26 04:39:08 +00:00
Greg Clayton 8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Greg Clayton c574ede632 Centralize the GDB remote timeout value into the GDBRemoteCommunication as a
member variable (m_packet_timeout which is a value in seconds). This value is
then used for all packets sent to/from the remote GDB server.

llvm-svn: 127392
2011-03-10 02:26:48 +00:00
Greg Clayton 64195a2c8b Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
  the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple 
  to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
  core we are dealing with into a single enumeration. If you need support for
  a new Core and want to debug it in LLDB, it must be added to this list. In
  the future we can allow for dynamic core registration, but for now it is
  hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
  that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
  with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
  then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
  The mach-o cpu type and subtype can be accessed using the getter functions:
  
  uint32_t
  ArchSpec::GetMachOCPUType () const;

  uint32_t
  ArchSpec::GetMachOCPUSubType () const;
  
  But these functions are just converting out internal llvm::Triple::ArchSpec 
  + ArchSpec::Core back into mach-o. Same goes for ELF.

All code has been updated to deal with the changes.

This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.

llvm-svn: 126278
2011-02-23 00:35:02 +00:00
Greg Clayton e576ab2996 All UnwindPlan objects are now passed around as shared pointers.
ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture 
instead of being leaked for every frame.

Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
ArchDefaultUnwindPlan_i386 interfaces.

There were sporadic crashes that were due to something leaking or being 
destroyed when doing stack crawls. This patch should clear up these issues.

llvm-svn: 125541
2011-02-15 00:19:15 +00:00
Greg Clayton 71fc2a33b5 Added the ability to detect which vCont packets (using the "vCont?") packet
are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.

llvm-svn: 125433
2011-02-12 06:28:37 +00:00
Greg Clayton 000aeb89ae Patch from Kirk Beitz to make things compile on MinGW minus the putenv part.
llvm-svn: 125199
2011-02-09 17:41:27 +00:00
Jim Ingham 0f16e73a76 Rework the RunThreadPlan event handling to use Event Hijacking not stopping the event thread. Also clarify the logic of the function.
llvm-svn: 125083
2011-02-08 05:20:59 +00:00
Greg Clayton 4c2c0fcb9f Apple specific change from Kirk Beitz.
llvm-svn: 124941
2011-02-05 06:35:06 +00:00
Jim Ingham 77787033b9 Back up both the register AND the stop state when calling functions.
Set the thread state to "bland" before calling functions so they don't 
  inherit the pending signals and die.

llvm-svn: 123869
2011-01-20 02:03:18 +00:00
Greg Clayton 3e06bd90b5 Put more smarts into the RegisterContext base class. Now the base class has
a method:

    void RegisterContext::InvalidateIfNeeded (bool force);

Each time this function is called, when "force" is false, it will only call
the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if
the register context's stop ID doesn't match that of the process. When the
stop ID doesn't match, or "force" is true, the base class will clear its
cached registers and the RegisterContext will update its stop ID to match
that of the process. This helps make it easier to correctly flush the register
context (possibly from multiple locations depending on when and where new
registers are availabe) without inadvertently clearing the register cache 
when it doesn't need to be.

Modified the ProcessGDBRemote plug-in to be much more efficient when it comes
to:
- caching the expedited registers in the stop reply packets (we were ignoring
  these before and it was causing us to read at least three registers every
  time we stopped that were already supplied in the stop reply packet).
- When a thread has no stop reason, don't keep asking for the thread stopped
  info. Prior to this fix we would continually send a qThreadStopInfo packet
  over and over when any thread stop info was requested. We now note the stop
  ID that the stop info was requested for and avoid multiple requests.

Cleaned up some of the expression code to not look for ClangExpressionVariable
objects up by name since they are now shared pointers and we can just look for
the exact pointer match and avoid possible errors.

Fixed an bug in the ValueObject code that would cause children to not be 
displayed.

llvm-svn: 123127
2011-01-09 21:07:35 +00:00
Greg Clayton 5ccbd294b2 Fixed issues with RegisterContext classes and the subclasses. There was
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.

Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the 
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each 
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete 
frame itself.

So now the stack frames and the register contexts should behave much better.

llvm-svn: 122976
2011-01-06 22:15:06 +00:00
Greg Clayton 442d7544ac Removed libunwind sources as we aren't using them anymore.
llvm-svn: 122059
2010-12-17 15:50:20 +00:00
Jim Ingham 773d981ce2 The thread plan destructors may call Thread virtual methods. That means they have to get cleaned up in the derived class's destructor. Make sure that happens.
llvm-svn: 119675
2010-11-18 02:47:07 +00:00
Jason Molenda 744aa8a14d Use the new native unwinder by default.
llvm-svn: 118264
2010-11-04 22:29:24 +00:00
Jason Molenda c311c23402 Add #ifdef to easily switch between the current libunwind-remote based unwinder
or the native unwinder (UnwindLLDB).  I'll make the native unwinder the default
once I check in with everyone tomorrow.

llvm-svn: 118243
2010-11-04 09:51:29 +00:00
Jason Molenda 311eb2deec Revert last checking to ThreadGDBRemote.cpp; I accidentally checked
that in along with some cleanup work with the native unwinder code.

llvm-svn: 118242
2010-11-04 09:46:43 +00:00
Jason Molenda fa19c3e7d6 Built the native unwinder with all the warnings c++-4.2 could muster;
fixed them.  Added DISALLOW_COPY_AND_ASSIGN to classes that should
not be bitwise copied.  Added default initializers for member
variables that weren't being initialized in the ctor.  Fixed a few
shadowed local variable mistakes.

llvm-svn: 118240
2010-11-04 09:40:56 +00:00
Greg Clayton 237cd90620 Fixed process.gdb-remote to be able to properly propagate the signals and
obey the UnixSignals table that we have in the process.

llvm-svn: 116139
2010-10-09 01:40:57 +00:00
Greg Clayton 1b72fcb7d1 Added support for inlined stack frames being represented as real stack frames
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.

I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.

Fixed setting breakpoint by address to not require addresses to resolve.

A quick example:

% cat main.cpp

% ./build/Debug/lldb test/stl/a.out 
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out'  (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
 277   	
 278   	      _CharT*
 279   	      _M_data() const
 280 ->	      { return  _M_dataplus._M_p; }
 281   	
 282   	      _CharT*
 283   	      _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
  frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
  frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
  frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
  frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
  frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
  frame #5: pc = 0x0000000100000d08, where = a.out`start + 52

Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.

llvm-svn: 111877
2010-08-24 00:45:41 +00:00
Jim Ingham 87c1191e0e Now that we are using the Unwinder (or Jason's new unwinder when that comes about) all the plugin-specific details of getting stack frames
should be hidden behind that, and the "GetStackFrameAtIndex" and "GetStackFrameCount" algorithms become generic.  So I moved them to Thread.cpp.

llvm-svn: 110899
2010-08-12 02:14:28 +00:00
Greg Clayton f4b47e1579 Abtracted the old "lldb_private::Thread::StopInfo" into an abtract class.
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior. 

Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The 
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or 
continue the process. 


StopInfo subclasses must override the following functions:

    virtual lldb::StopReason
    GetStopReason () const = 0;

    virtual const char *
    GetDescription () = 0;


StopInfo subclasses can override the following functions:


    // If the subclass returns "false", the inferior will resume. The default
    // version of this function returns "true" which means the default stop
    // info will stop the process. The breakpoint subclass will check if
    // the breakpoint wants us to stop by calling any installed callback on
    // the breakpoint, and also checking if the breakpoint is for the current
    // thread. Signals will check if they should stop based off of the 
    // UnixSignal settings in the process.
    virtual bool
    ShouldStop (Event *event_ptr);

    // Sublasses can state if they want to notify the debugger when "ShouldStop"
    // returns false. This would be handy for breakpoints where you want to
    // log information and continue and is also used by the signal stop info
    // to notify that a signal was received (after it checks with the process
    // signal settings).
    virtual bool
    ShouldNotify (Event *event_ptr)
    {
        return false;
    }

    // Allow subclasses to do something intelligent right before we resume.
    // The signal class will figure out if the signal should be propagated
    // to the inferior process and pass that along to the debugger plug-ins.
    virtual void
    WillResume (lldb::StateType resume_state)
    {
        // By default, don't do anything
    }


The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.

llvm-svn: 110184
2010-08-04 01:40:35 +00:00
Greg Clayton c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00