to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
In the past, DbgInfoIntrinsic has a strong assumption that these
intrinsics all have variables and expressions attached to them.
However, it is too strong to derive the class for other debug entities.
Now, it has problems for debug labels.
In order to make DbgInfoIntrinsic as a base class for 'debug info', I
create a class for 'variable debug info', DbgVariableIntrinsic.
DbgDeclareInst, DbgAddrIntrinsic, and DbgValueInst will be derived from it.
Differential Revision: https://reviews.llvm.org/D50220
llvm-svn: 338984
This is r334704 (which was reverted in r334732) with a fix for
types like x86_fp80. We need to use getTypeAllocSizeInBits and
not getTypeStoreSizeInBits to avoid dropping debug info for
such types.
Original commit msg:
> Summary:
> Do not convert a DbgDeclare to DbgValue if the store
> instruction only refer to a fragment of the variable
> described by the DbgDeclare.
>
> Problem was seen when for example having an alloca for an
> array or struct, and there were stores to individual elements.
> In the past we inserted a DbgValue intrinsics for each store,
> just as if the store wrote the whole variable.
>
> When handling store instructions we insert a DbgValue that
> indicates that the variable is "undefined", as we do not know
> which part of the variable that is updated by the store.
>
> When ConvertDebugDeclareToDebugValue is used with a load/phi
> instruction we assert that the referenced value is large enough
> to cover the whole variable. Afaict this should be true for all
> scenarios where those methods are used on trunk. If the assert
> blows in the future I guess we could simply skip to insert a
> dbg.value instruction.
>
> In the future I think we should examine which part of the variable
> that is accessed, and add a DbgValue instrinsic with an appropriate
> DW_OP_LLVM_fragment expression.
>
> Reviewers: dblaikie, aprantl, rnk
>
> Reviewed By: aprantl
>
> Subscribers: JDevlieghere, llvm-commits
>
> Tags: #debug-info
>
> Differential Revision: https://reviews.llvm.org/D48024
llvm-svn: 334830
Summary:
Do not convert a DbgDeclare to DbgValue if the store
instruction only refer to a fragment of the variable
described by the DbgDeclare.
Problem was seen when for example having an alloca for an
array or struct, and there were stores to individual elements.
In the past we inserted a DbgValue intrinsics for each store,
just as if the store wrote the whole variable.
When handling store instructions we insert a DbgValue that
indicates that the variable is "undefined", as we do not know
which part of the variable that is updated by the store.
When ConvertDebugDeclareToDebugValue is used with a load/phi
instruction we assert that the referenced value is large enough
to cover the whole variable. Afaict this should be true for all
scenarios where those methods are used on trunk. If the assert
blows in the future I guess we could simply skip to insert a
dbg.value instruction.
In the future I think we should examine which part of the variable
that is accessed, and add a DbgValue instrinsic with an appropriate
DW_OP_LLVM_fragment expression.
Reviewers: dblaikie, aprantl, rnk
Reviewed By: aprantl
Subscribers: JDevlieghere, llvm-commits
Tags: #debug-info
Differential Revision: https://reviews.llvm.org/D48024
llvm-svn: 334704
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
This commit introduces a set of experimental intrinsics intended to prevent
optimizations that make assumptions about the rounding mode and floating point
exception behavior. These intrinsics will later be extended to specify
flush-to-zero behavior. More work is also required to model instruction
dependencies in machine code and to generate these instructions from clang
(when required by pragmas and/or command line options that are not currently
supported).
Differential Revision: https://reviews.llvm.org/D27028
llvm-svn: 293226
DbgInfoIntrinsic::StripCast() is dead since r79977
The only function that creates Comdat objects seems to be in Module, and always creates them using the default constructor.
llvm-svn: 269204
Create a common accessor, DbgInfoIntrinsic::getVariableLocation, which
doesn't care about the type of debug info intrinsic. Use this to
further unify the implementations of DbgDeclareInst::getAddress and
DbgValueInst::getValue.
Besides being a cleanup, I'm planning to use this to prepare DEBUG
output without having to branch on the concrete type.
llvm-svn: 264767
Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532. Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.
I have a follow-up patch prepared for `clang`. If this breaks other
sub-projects, I apologize in advance :(. Help me compile it on Darwin
I'll try to fix it. FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.
This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.
Here's a quick guide for updating your code:
- `Metadata` is the root of a class hierarchy with three main classes:
`MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from
the `Value` class hierarchy. It is typeless -- i.e., instances do
*not* have a `Type`.
- `MDNode`'s operands are all `Metadata *` (instead of `Value *`).
- `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.
If you're referring solely to resolved `MDNode`s -- post graph
construction -- just use `MDNode*`.
- `MDNode` (and the rest of `Metadata`) have only limited support for
`replaceAllUsesWith()`.
As long as an `MDNode` is pointing at a forward declaration -- the
result of `MDNode::getTemporary()` -- it maintains a side map of its
uses and can RAUW itself. Once the forward declarations are fully
resolved RAUW support is dropped on the ground. This means that
uniquing collisions on changing operands cause nodes to become
"distinct". (This already happened fairly commonly, whenever an
operand went to null.)
If you're constructing complex (non self-reference) `MDNode` cycles,
you need to call `MDNode::resolveCycles()` on each node (or on a
top-level node that somehow references all of the nodes). Also,
don't do that. Metadata cycles (and the RAUW machinery needed to
construct them) are expensive.
- An `MDNode` can only refer to a `Constant` through a bridge called
`ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).
As a side effect, accessing an operand of an `MDNode` that is known
to be, e.g., `ConstantInt`, takes three steps: first, cast from
`Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
third, cast down to `ConstantInt`.
The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
metadata schema owners transition away from using `Constant`s when
the type isn't important (and they don't care about referring to
`GlobalValue`s).
In the meantime, I've added transitional API to the `mdconst`
namespace that matches semantics with the old code, in order to
avoid adding the error-prone three-step equivalent to every call
site. If your old code was:
MDNode *N = foo();
bar(isa <ConstantInt>(N->getOperand(0)));
baz(cast <ConstantInt>(N->getOperand(1)));
bak(cast_or_null <ConstantInt>(N->getOperand(2)));
bat(dyn_cast <ConstantInt>(N->getOperand(3)));
bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));
you can trivially match its semantics with:
MDNode *N = foo();
bar(mdconst::hasa <ConstantInt>(N->getOperand(0)));
baz(mdconst::extract <ConstantInt>(N->getOperand(1)));
bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2)));
bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3)));
bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));
and when you transition your metadata schema to `MDInt`:
MDNode *N = foo();
bar(isa <MDInt>(N->getOperand(0)));
baz(cast <MDInt>(N->getOperand(1)));
bak(cast_or_null <MDInt>(N->getOperand(2)));
bat(dyn_cast <MDInt>(N->getOperand(3)));
bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));
- A `CallInst` -- specifically, intrinsic instructions -- can refer to
metadata through a bridge called `MetadataAsValue`. This is a
subclass of `Value` where `getType()->isMetadataTy()`.
`MetadataAsValue` is the *only* class that can legally refer to a
`LocalAsMetadata`, which is a bridged form of non-`Constant` values
like `Argument` and `Instruction`. It can also refer to any other
`Metadata` subclass.
(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)
llvm-svn: 223802
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
Aside from moving the actual files, this patch only updates the build
system and the source file comments under lib/... that are relevant.
I'll be updating other docs and other files in smaller subsequnet
commits.
While I've tried to test this, but it is entirely possible that there
will still be some build system fallout.
Also, note that I've not changed the library name itself: libLLVMCore.a
is still the library name. I'd be interested in others' opinions about
whether we should rename this as well (I think we should, just not sure
what it might break)
llvm-svn: 171359