This is currently considered experimental, but most of the more
commonly used instructions should work.
So far only SI has been extensively tested, CI and VI probably work too,
but may be buggy. The current set of tests cases do not give complete
coverage, but I think it is sufficient for an experimental assembler.
See the documentation in R600Usage for more information.
llvm-svn: 234381
derived classes.
Since global data alignment, layout, and mangling is often based on the
DataLayout, move it to the TargetMachine. This ensures that global
data is going to be layed out and mangled consistently if the subtarget
changes on a per function basis. Prior to this all targets(*) have
had subtarget dependent code moved out and onto the TargetMachine.
*One target hasn't been migrated as part of this change: R600. The
R600 port has, as a subtarget feature, the size of pointers and
this affects global data layout. I've currently hacked in a FIXME
to enable progress, but the port needs to be updated to either pass
the 64-bitness to the TargetMachine, or fix the DataLayout to
avoid subtarget dependent features.
llvm-svn: 227113
utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
llvm-svn: 225974
Currently this only functions to match simple cases
where ds_read2_* / ds_write2_* instructions can be used.
In the future it might match some of the other weird
load patterns, such as direct to LDS loads.
Currently enabled only with a subtarget feature to enable
easier testing.
llvm-svn: 219533
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
The unit test is now disabled on non-asserts builds.
The CF stack can be corrupted if you use CF_ALU_PUSH_BEFORE,
CF_ALU_ELSE_AFTER, CF_ALU_BREAK, or CF_ALU_CONTINUE when the number of
sub-entries on the stack is greater than or equal to the stack entry
size and sub-entries modulo 4 is either 0 or 3 (on cedar the bug is
present when number of sub-entries module 8 is either 7 or 0)
We choose to be conservative and always apply the work-around when the
number of sub-enries is greater than or equal to the stack entry size,
so that we can safely over-allocate the stack when we are unsure of the
stack allocation rules.
reviewed-by: Vincent Lejeune <vljn at ovi.com>
llvm-svn: 199905
This reverts commit 35b8331cad6eb512a2506adbc394201181da94ba.
The -debug-only flag for llc doesn't appear to be available in
all build configurations.
llvm-svn: 199845
The CF stack can be corrupted if you use CF_ALU_PUSH_BEFORE,
CF_ALU_ELSE_AFTER, CF_ALU_BREAK, or CF_ALU_CONTINUE when the number of
sub-entries on the stack is greater than or equal to the stack entry
size and sub-entries modulo 4 is either 0 or 3 (on cedar the bug is
present when number of sub-entries module 8 is either 7 or 0)
We choose to be conservative and always apply the work-around when the
number of sub-enries is greater than or equal to the stack entry size,
so that we can safely over-allocate the stack when we are unsure of the
stack allocation rules.
reviewed-by: Vincent Lejeune <vljn at ovi.com>
llvm-svn: 199842
StructurizeCFG pass allows to make complex cfg reducible ; it allows a lot of
shader from shadertoy (which exhibits complex control flow constructs) to works
correctly with respect to CFG handling (and allow us to detect potential bug in
other part of the backend).
We provide a cmd line argument to disable the pass for debug purpose.
Patch by: Vincent Lejeune
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 192363
This adds minimal support to the SelectionDAG for handling address spaces
with different pointer sizes. The SelectionDAG should now correctly
lower pointer function arguments to the correct size as well as generate
the correct code when lowering getelementptr.
This patch also updates the R600 DataLayout to use 32-bit pointers for
the local address space.
v2:
- Add more helper functions to TargetLoweringBase
- Use CHECK-LABEL for tests
llvm-svn: 189221