Summary:
This continues the patch series to eliminate StringRef forms of GNU triples
from the internals of LLVM that began in r239036.
Reviewers: echristo, rafael
Reviewed By: rafael
Subscribers: rafael, llvm-commits, rengolin
Differential Revision: http://reviews.llvm.org/D10243
llvm-svn: 239464
Summary:
This was a longstanding FIXME and is a necessary precursor to cases
where foldOperandImpl may have to create more than one instruction
(e.g. to constrain a register class). This is the split out NFC changes from
D6262.
Reviewers: pete, ributzka, uweigand, mcrosier
Reviewed By: mcrosier
Subscribers: mcrosier, ted, llvm-commits
Differential Revision: http://reviews.llvm.org/D10174
llvm-svn: 239336
Now that we sometimes know the address space, this can
theoretically do a better job.
This needs better test coverage, but this mostly depends on
first updating the loop optimizatiosn to provide the address
space.
llvm-svn: 239053
Summary:
This is the first of several patches to eliminate StringRef forms of GNU
triples from the internals of LLVM. After this is complete, GNU triples
will be replaced by a more authoratitive representation in the form of
an LLVM TargetTuple.
Reviewers: rengolin
Reviewed By: rengolin
Subscribers: ted, llvm-commits, rengolin, jholewinski
Differential Revision: http://reviews.llvm.org/D10236
llvm-svn: 239036
This is important because of different addressing modes
depending on the address space for GPU targets.
This only adds the argument, and does not update
any of the uses to provide the correct address space.
llvm-svn: 238723
v2: Use C++ comments and end with periods
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Matt Arsenault <Matthew.Arsenault@amd.com>
llvm-svn: 238228
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
The first several times this was committed (e.g. r229831, r233055), it caused several buildbot failures.
Apparently the reason for most failures was both clang and gcc's inability to deal with large numbers (> 10K) of bitset constructor calls in tablegen-generated initializers of instruction info tables.
This should now be fixed.
llvm-svn: 238192
This lets us drop a parameter the opName parameter to the VINTRP
multiclass and makes it possible to create multiple VINTRP defs
with the same asm mnemonic.
llvm-svn: 238146
On GPU targets, materializing constants is cheap and stores are
expensive, so only doing this for zero vectors was silly.
Most of the new testcases aren't optimally merged, and are for
later improvements.
llvm-svn: 238108
This starts merging MCSection and MCSectionData.
There are a few issues with the current split between MCSection and
MCSectionData.
* It optimizes the the not as important case. We want the production
of .o files to be really fast, but the split puts the information used
for .o emission in a separate data structure.
* The ELF/COFF/MachO hierarchy is not represented in MCSectionData,
leading to some ad-hoc ways to represent the various flags.
* It makes it harder to remember where each item is.
The attached patch starts merging the two by moving the alignment from
MCSectionData to MCSection.
Most of the patch is actually just dropping 'const', since
MCSectionData is mutable, but MCSection was not.
llvm-svn: 237936
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
The first two times this was committed (r229831, r233055), it caused several buildbot failures.
At least some of the ARM and MIPS ones were due to gcc/binutils issues, and should now be fixed.
llvm-svn: 237234
AMDGPU::SI_SPILL_V96_RESTORE was missing from a switch statement, which
caused the srsrc and soffset register to not be set correctly.
This commit replaces the switch statement with a SITargetInfo query
to make sure all spill instructions are covered.
Differential Revision: http://reviews.llvm.org/D9582
llvm-svn: 237164
Spilling can insert instructions almost anywhere, and this can mess
up control flow lowering in a multitude of ways, due to instruction
reordering. Let's sort this out the easy way: never spill registers
involved with control flow, i.e. saved EXEC masks.
Unfortunately, this does not work at all with optimizations disabled,
as the register allocator ignores spill weights. This should be
addressed in a future commit.
The test was reduced from the "stacks" shader of [1]. Some issues
trigger the machine verifier while another one is checked manually.
[1] http://madebyevan.com/webgl-path-tracing/
v2: only insert pass with optimizations enabled, merge test runs.
Patch by: Grigori Goronzy
llvm-svn: 237152
We had code to do this in SIRegisterInfo::eliminateFrameIndex(), but
it is easier to just change the definition of SI_SPILL_S32_RESTORE to
only allow numbered sgprs.
llvm-svn: 237143
Instead add m0 as an implicit operand. This allows us to avoid using
the M0Reg register class and eliminates a number of unnecessary spills
when using s_sendmsg instructions. This impacts one shader in the
shader-db:
SGPRS: 48 -> 40 (-16.67 %)
VGPRS: 112 -> 108 (-3.57 %)
Code Size: 40132 -> 38796 (-3.33 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Scratch: 2048 -> 0 (-100.00 %) bytes per wave
llvm-svn: 237133
The patch disabled unrolling in loop vectorization pass when VF==1 on x86 architecture,
by setting MaxInterleaveFactor to 1. Unrolling in loop vectorization pass may introduce
the cost of overflow check, memory boundary check and extra prologue/epilogue code when
regular unroller will unroll the loop another time. Disable it when VF==1 remove the
unnecessary cost on x86. The same can be done for other platforms after verifying
interleaving/memory bound checking to be not perf critical on those platforms.
Differential Revision: http://reviews.llvm.org/D9515
llvm-svn: 236613
This patch introduces a new pass that computes the safe point to insert the
prologue and epilogue of the function.
The interest is to find safe points that are cheaper than the entry and exits
blocks.
As an example and to avoid regressions to be introduce, this patch also
implements the required bits to enable the shrink-wrapping pass for AArch64.
** Context **
Currently we insert the prologue and epilogue of the method/function in the
entry and exits blocks. Although this is correct, we can do a better job when
those are not immediately required and insert them at less frequently executed
places.
The job of the shrink-wrapping pass is to identify such places.
** Motivating example **
Let us consider the following function that perform a call only in one branch of
a if:
define i32 @f(i32 %a, i32 %b) {
%tmp = alloca i32, align 4
%tmp2 = icmp slt i32 %a, %b
br i1 %tmp2, label %true, label %false
true:
store i32 %a, i32* %tmp, align 4
%tmp4 = call i32 @doSomething(i32 0, i32* %tmp)
br label %false
false:
%tmp.0 = phi i32 [ %tmp4, %true ], [ %a, %0 ]
ret i32 %tmp.0
}
On AArch64 this code generates (removing the cfi directives to ease
readabilities):
_f: ; @f
; BB#0:
stp x29, x30, [sp, #-16]!
mov x29, sp
sub sp, sp, #16 ; =16
cmp w0, w1
b.ge LBB0_2
; BB#1: ; %true
stur w0, [x29, #-4]
sub x1, x29, #4 ; =4
mov w0, wzr
bl _doSomething
LBB0_2: ; %false
mov sp, x29
ldp x29, x30, [sp], #16
ret
With shrink-wrapping we could generate:
_f: ; @f
; BB#0:
cmp w0, w1
b.ge LBB0_2
; BB#1: ; %true
stp x29, x30, [sp, #-16]!
mov x29, sp
sub sp, sp, #16 ; =16
stur w0, [x29, #-4]
sub x1, x29, #4 ; =4
mov w0, wzr
bl _doSomething
add sp, x29, #16 ; =16
ldp x29, x30, [sp], #16
LBB0_2: ; %false
ret
Therefore, we would pay the overhead of setting up/destroying the frame only if
we actually do the call.
** Proposed Solution **
This patch introduces a new machine pass that perform the shrink-wrapping
analysis (See the comments at the beginning of ShrinkWrap.cpp for more details).
It then stores the safe save and restore point into the MachineFrameInfo
attached to the MachineFunction.
This information is then used by the PrologEpilogInserter (PEI) to place the
related code at the right place. This pass runs right before the PEI.
Unlike the original paper of Chow from PLDI’88, this implementation of
shrink-wrapping does not use expensive data-flow analysis and does not need hack
to properly avoid frequently executed point. Instead, it relies on dominance and
loop properties.
The pass is off by default and each target can opt-in by setting the
EnableShrinkWrap boolean to true in their derived class of TargetPassConfig.
This setting can also be overwritten on the command line by using
-enable-shrink-wrap.
Before you try out the pass for your target, make sure you properly fix your
emitProlog/emitEpilog/adjustForXXX method to cope with basic blocks that are not
necessarily the entry block.
** Design Decisions **
1. ShrinkWrap is its own pass right now. It could frankly be merged into PEI but
for debugging and clarity I thought it was best to have its own file.
2. Right now, we only support one save point and one restore point. At some
point we can expand this to several save point and restore point, the impacted
component would then be:
- The pass itself: New algorithm needed.
- MachineFrameInfo: Hold a list or set of Save/Restore point instead of one
pointer.
- PEI: Should loop over the save point and restore point.
Anyhow, at least for this first iteration, I do not believe this is interesting
to support the complex cases. We should revisit that when we motivating
examples.
Differential Revision: http://reviews.llvm.org/D9210
<rdar://problem/3201744>
llvm-svn: 236507