The original commit broke the builders due to a think-o in an assertion:
AsynchronousSymbolQuery's constructor needs to check the callback member
variables, not the constructor arguments.
llvm-svn: 321853
SymbolSource.
These new APIs are a first stab at tackling some current shortcomings of ORC,
especially in performance and threading support.
VSO (Virtual Shared Object) is a symbol table representing the symbol
definitions of a set of modules that behave as if they had been statically
linked together into a shared object or dylib. Symbol definitions, either
pre-defined addresses or lazy definitions, can be added and queries for symbol
addresses made. The table applies the same linkage strength rules that static
linkers do when constructing a dylib or shared object: duplicate definitions
result in errors, strong definitions override weak or common ones. This class
should improve symbol lookup speed by providing centralized symbol tables (as
compared to the findSymbol implementation in the in-tree ORC layers, which
maintain one symbol table per object file / module added).
AsynchronousSymbolQuery is a query for the addresses of a set of symbols.
Query results are returned via a callback once they become available. Querying
for a set of symbols, rather than one symbol at a time (as the current lookup
scheme does) the JIT has the opportunity to make better use of available
resources (e.g. by spawning multiple jobs to materialize the requested symbols
if possible). Returning results via a callback makes queries asynchronous, so
queries from multiple threads of JIT'd code can proceed simultaneously.
SymbolSource represents a source of symbol definitions. It is used when
adding lazy symbol definitions to a VSO. Symbol definitions can be materialized
when needed or discarded if a stronger definition is found. Materializing on
demand via SymbolSources should (eventually) allow us to remove the lazy
materializers from JITSymbol, which will in turn allow the removal of many
current error checks and reduce the number of RPC round-trips involved in
materializing remote symbols. Adding a discard function allows sources to
discard symbol definitions (or mark them as available_externally), reducing the
amount of redundant code generated by the JIT for ODR symbols.
llvm-svn: 321838
This patch introduces RemoteObjectClientLayer and RemoteObjectServerLayer,
which can be used to forward ORC object-layer operations from a JIT stack in
the client to a JIT stack (consisting only of object-layers) in the server.
This is a new way to support remote-JITing in LLVM. The previous approach
(supported by OrcRemoteTargetClient and OrcRemoteTargetServer) used a
remote-mapping memory manager that sat "beneath" the JIT stack and sent
fully-relocated binary blobs to the server. The main advantage of the new
approach is that relocatable objects can be cached on the server and re-used
(if the code that they represent hasn't changed), whereas fully-relocated blobs
can not (since the addresses they have been permanently bound to will change
from run to run).
llvm-svn: 312511
This patch updates the ORC layers and utilities to return and propagate
llvm::Errors where appropriate. This is necessary to allow ORC to safely handle
error cases in cross-process and remote JITing.
llvm-svn: 307350
This patch allows Error and Expected types to be passed to and returned from
RPC functions.
Serializers and deserializers for custom error types (types deriving from the
ErrorInfo class template) can be registered with the SerializationTraits for
a given channel type (see registerStringError in RPCSerialization.h for an
example), allowing a given custom type to be sent/received. Unregistered types
will be serialized/deserialized as StringErrors using the custom type's log
message as the error string.
llvm-svn: 300167
negotiateFunction where appropriate.
Replacing the old ECError with a custom type allows us to attach the name of
the function that could not be negotiated, enabling better diagnostics for
negotiation failures.
llvm-svn: 292055
multiple asynchronous RPC calls.
ParallelCallGroup allows multiple asynchronous calls to be dispatched,
and provides a wait method that blocks until all asynchronous calls have
been executed on the remote and all return value handlers run on the
local machine.
This will allow, for example, the JIT client to issue memory allocation calls
for all sections in parallel, then block until all memory has been allocated
on the remote and the allocated addresses registered with the client, at which
point the JIT client can proceed to applying relocations.
llvm-svn: 290523
(1) Add support for function key negotiation.
The previous version of the RPC required both sides to maintain the same
enumeration for functions in the API. This means that any version skew between
the client and server would result in communication failure.
With this version of the patch functions (and serializable types) are defined
with string names, and the derived function signature strings are used to
negotiate the actual function keys (which are used for efficient call
serialization). This allows clients to connect to any server that supports a
superset of the API (based on the function signatures it supports).
(2) Add a callAsync primitive.
The callAsync primitive can be used to install a return value handler that will
run as soon as the RPC function's return value is sent back from the remote.
(3) Launch policies for RPC function handlers.
The new addHandler method, which installs handlers for RPC functions, takes two
arguments: (1) the handler itself, and (2) an optional "launch policy". When the
RPC function is called, the launch policy (if present) is invoked to actually
launch the handler. This allows the handler to be spawned on a background
thread, or added to a work list. If no launch policy is used, the handler is run
on the server thread itself. This should only be used for short-running
handlers, or entirely synchronous RPC APIs.
(4) Zero cost cross type serialization.
You can now define serialization from any type to a different "wire" type. For
example, this allows you to call an RPC function that's defined to take a
std::string while passing a StringRef argument. If a serializer from StringRef
to std::string has been defined for the channel type this will be used to
serialize the argument without having to construct a std::string instance.
This allows buffer reference types to be used as arguments to RPC calls without
requiring a copy of the buffer to be made.
llvm-svn: 286620
This replaces use of std::error_code and ErrorOr in the ORC RPC support library
with Error and Expected. This required updating the OrcRemoteTarget API, Client,
and server code, as well as updating the Orc C API.
This patch also fixes several instances where Errors were dropped.
llvm-svn: 267457
Three problems:
1. <future> can't be easily used. If you must use it, see
include/Support/ThreadPool.h for how.
2. constexpr problems, even after 266588.
3. Move assignment operators can't be defaulted in MSVC2013.
llvm-svn: 266615
asynchronous call/handle. Also updates the ORC remote JIT API to use the new
scheme.
The previous version of the RPC tools only supported void functions, and
required the user to manually call a paired function to return results. This
patch replaces the Procedure typedef (which only supported void functions) with
the Function typedef which supports return values, e.g.:
Function<FooId, int32_t(std::string)> Foo;
The RPC primitives and channel operations are also expanded. RPC channels must
support four new operations: startSendMessage, endSendMessage,
startRecieveMessage and endRecieveMessage, to handle channel locking. In
addition, serialization support for tuples to RPCChannels is added to enable
multiple return values.
The RPC primitives are expanded from callAppend, call, expect and handle, to:
appendCallAsync - Make an asynchronous call to the given function.
callAsync - The same as appendCallAsync, but calls send on the channel when
done.
callSTHandling - Blocking call for single-threaded code. Wraps a call to
callAsync then waits on the result, using a user-supplied
handler to handle any callbacks from the remote.
callST - The same as callSTHandling, except that it doesn't handle
callbacks - it expects the result to be the first return.
expect and handle - as before.
handleResponse - Handle a response from the remote.
waitForResult - Wait for the response with the given sequence number to arrive.
llvm-svn: 266581