move _WIN64 and _WIN32 defines to lib/Basic/Targets/OSTargets.h
move WIN32, WIN64 and __MINGW64__ to addMinGWDefines
fixes __MINGW64__ not being defined for aarch64
adds WIN32 definition for x64
Reviewers: mstorsjo
Differential Revision: https://reviews.llvm.org/D40285
llvm-svn: 318755
Move the logic for determining the `wchar_t` type information into the
driver. Rather than passing the single bit of information of
`-fshort-wchar` indicate to the frontend the desired type of `wchar_t`
through a new `-cc1` option of `-fwchar-type` and indicate the
signedness through `-f{,no-}signed-wchar`. This replicates the current
logic which was spread throughout Basic into the
`RenderCharacterOptions`.
Most of the changes to the tests are to ensure that the frontend uses
the correct type. Add a new test set under `test/Driver/wchar_t.c` to
ensure that we calculate the proper types for the various cases.
llvm-svn: 315126
This is similar to what's done on arm and x86_64, where
these calling conventions are silently ignored, as in
SVN r245076.
Differential Revision: https://reviews.llvm.org/D36105
llvm-svn: 310303
Targets.cpp is getting unwieldy, and even minor changes cause the entire thing
to cause recompilation for everyone. This patch bites the bullet and breaks
it up into a number of files.
I tended to keep function definitions in the class declaration unless it
caused additional includes to be necessary. In those cases, I pulled it
over into the .cpp file. Content is copy/paste for the most part,
besides includes/format/etc.
Differential Revision: https://reviews.llvm.org/D35701
llvm-svn: 308791