Added a "bool show_fullpaths" to many more objects that were
previously always dumping full paths.
Fixed a few places where the DWARF was not indexed when we
we needed it to be when making queries. Also fixed an issue
where the DWARF in .o files wasn't searching all .o files
for the types.
Fixed an issue with the output from "image lookup --type <TYPENAME>"
where the name and byte size might not be resolved and might not
display. We now call the accessors so we end up seeing all of the
type info.
llvm-svn: 113951
to return the correct result.
Fixed "bool Variable::IsInScope (StackFrame *frame)" to return the correct
result when there are no location lists.
Modified the "frame variable" command such that:
- if no arguments are given (dump all frame variables), then we only show
variables that are currently in scope
- if some arguments are given, we show an error if the variable is out of
scope
llvm-svn: 113830
debug map showed that the location lists in the .o files needed some
refactoring in order to work. The case that was failing was where a function
that was in the "__TEXT.__textcoal_nt" in the .o file, and in the
"__TEXT.__text" section in the main executable. This made symbol lookup fail
due to the way we were finding a real address in the debug map which was
by finding the section that the function was in in the .o file and trying to
find this in the main executable. Now the section list supports finding a
linked address in a section or any child sections. After fixing this, we ran
into issue that were due to DWARF and how it represents locations lists.
DWARF makes a list of address ranges and expressions that go along with those
address ranges. The location addresses are expressed in terms of a compile
unit address + offset. This works fine as long as nothing moves around. When
stuff moves around and offsets change between the remapped compile unit base
address and the new function address, then we can run into trouble. To deal
with this, we now store supply a location list slide amount to any location
list expressions that will allow us to make the location list addresses into
zero based offsets from the object that owns the location list (always a
function in our case).
With these fixes we can now re-link random address ranges inside the debugger
for use with our DWARF + debug map, incremental linking, and more.
Another issue that arose when doing the DWARF in the .o files was that GCC
4.2 emits a ".debug_aranges" that only mentions functions that are externally
visible. This makes .debug_aranges useless to us and we now generate a real
address range lookup table in the DWARF parser at the same time as we index
the name tables (that are needed because .debug_pubnames is just as useless).
llvm-gcc doesn't generate a .debug_aranges section, though this could be
fixed, we aren't going to rely upon it.
Renamed a bunch of "UINT_MAX" to "UINT32_MAX".
llvm-svn: 113829
was used to set the selected thread if none was selected. Use a more robust
API to accomplish the task.
Also fixed an error found, while investigating, in CommandObjectThreadSelect::
Execute() where the return status was not properly set if successful.
As a result, both the stl step-in test cases with expectedFailure decorators now
passed.
llvm-svn: 113825
- If you put a semicolon at the end of an expression,
this no longer causes the expression parser to
error out. This was a two-part fix: first,
ClangExpressionDeclMap::Materialize now handles
an empty struct (such as when there is no return
value); second, ASTResultSynthesizer walks backward
from the end of the ASTs until it reaches something
that's not a NullStmt.
- ClangExpressionVariable now properly byte-swaps when
printing itself.
- ClangUtilityFunction now cleans up after itself when
it's done compiling itself.
- Utility functions can now use external functions just
like user expressions.
- If you end your expression with a statement that does
not return a value, the expression now runs correctly
anyway.
Also, added the beginnings of an Objective-C object
validator function, which is neither installed nor used
as yet.
llvm-svn: 113789
no elements so that they at least have 1 element.
Added the ability to show the declaration location of variables to the
"frame variables" with the "--show-declaration" option ("-c" for short).
Changed the "frame variables" command over to use the value object code
so that we use the same code path as the public API does when accessing and
displaying variable values.
llvm-svn: 113733
They will now be represented as:
eSymbolTypeFunction: eSymbolTypeCode with IsDebug() == true
eSymbolTypeGlobal: eSymbolTypeData with IsDebug() == true and IsExternal() == true
eSymbolTypeStatic: eSymbolTypeData with IsDebug() == true and IsExternal() == false
This simplifies the logic when dealing with symbols and allows for symbols
to be coalesced into a single symbol most of the time.
Enabled the minimal symbol table for mach-o again after working out all the
kinks. We now get nice concise symbol tables and debugging with DWARF in the
.o files with a debug map in the binary works well again. There were issues
where the SymbolFileDWARFDebugMap symbol file parser was using symbol IDs and
symbol indexes interchangeably. Now that all those issues are resolved
debugging is working nicely.
llvm-svn: 113678
to specify a one-liner (either scripting or lldb command) inline.
Refactored CommandObjectBreakpointCommandAdd::Execute() a little bit and added
some comments.
Sn now, we use:
breakpoint command add -p 1 -o "conditional_break.stop_if_called_from_a()"
to specify a Python one-liner as the callback for breakpoint #1.
llvm-svn: 113672
SBValue to access it. For now this is just the result of ObjC NSPrintForDebugger,
but could be extended. Also store the results of the ObjC Object Printer in a
Stream, not a ConstString.
llvm-svn: 113660
pointed out by Jim Ingham. The convenient one-liner specification should only
apply when there is only one breakpoint id being specified for the time being.
llvm-svn: 113609
command for a breakpoint, for example:
(lldb) breakpoint command add -p 1 "conditional_break.stop_if_called_from_a()"
The ScriptInterpreter interface has an extra method:
/// Set a one-liner as the callback for the breakpoint command.
virtual void
SetBreakpointCommandCallback (CommandInterpreter &interpreter,
BreakpointOptions *bp_options,
const char *oneliner);
to accomplish the above.
Also added a test case to demonstrate lldb's use of breakpoint callback command
to stop at function c() only when its immediate caller is function a(). The
following session shows the user entering the following commands:
1) command source .lldb (set up executable, breakpoint, and breakpoint command)
2) run (the callback mechanism will skip two breakpoints where c()'s immeidate caller is not a())
3) bt (to see that indeed c()'s immediate caller is a())
4) c (to continue and finish the program)
test/conditional_break $ ../../build/Debug/lldb
(lldb) command source .lldb
Executing commands in '.lldb'.
(lldb) file a.out
Current executable set to 'a.out' (x86_64).
(lldb) breakpoint set -n c
Breakpoint created: 1: name = 'c', locations = 1
(lldb) script import sys, os
(lldb) script sys.path.append(os.path.join(os.getcwd(), os.pardir))
(lldb) script import conditional_break
(lldb) breakpoint command add -p 1 "conditional_break.stop_if_called_from_a()"
(lldb) run
run
Launching '/Volumes/data/lldb/svn/trunk/test/conditional_break/a.out' (x86_64)
(lldb) Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`b at main.c:34
frame #2: a.out`a at main.c:25
frame #3: a.out`main at main.c:44
frame #4: a.out`start
c called from b
Continuing...
Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`b at main.c:34
frame #2: a.out`main at main.c:47
frame #3: a.out`start
c called from b
Continuing...
Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`a at main.c:27
frame #2: a.out`main at main.c:50
frame #3: a.out`start
c called from a
Stopped at c() with immediate caller as a().
a(1) returns 4
b(2) returns 5
Process 20420 Stopped
* thread #1: tid = 0x2e03, 0x0000000100000de8 a.out`c + 7 at main.c:39, stop reason = breakpoint 1.1, queue = com.apple.main-thread
36
37 int c(int val)
38 {
39 -> return val + 3;
40 }
41
42 int main (int argc, char const *argv[])
(lldb) bt
bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
frame #0: 0x0000000100000de8 a.out`c + 7 at main.c:39
frame #1: 0x0000000100000dbc a.out`a + 44 at main.c:27
frame #2: 0x0000000100000e4b a.out`main + 91 at main.c:50
frame #3: 0x0000000100000d88 a.out`start + 52
(lldb) c
c
Resuming process 20420
Process 20420 Exited
a(3) returns 6
(lldb)
llvm-svn: 113596
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).
The ObjectFile class now has an UnwindTable object.
The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.
The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.
UnwindPlans are created from different sources. One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw. Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.
Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs). Only a minimal set of registers is
recovered during a fast stack walk.
The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture). When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to
unwind. That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.
There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.
llvm-svn: 113581
Make get/set variable at the debugger level always set the particular debugger's instance variables rather than
the default variables.
llvm-svn: 113474
handles user settable internal variables (the equivalent of set/show
variables in gdb). In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes). The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure. The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter. Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)
Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class). The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).
llvm-svn: 113041
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.
Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the
start PC when the StackFrame::GetStackID() accessor is called.
Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.
llvm-svn: 112867
function statics, file globals and static variables) that a frame contains.
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.
StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.
The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.
llvm-svn: 112800
expressions. Values used by the expression are
checked by validation functions which cause the
program to crash if the values are unsafe.
Major changes:
- Added IRDynamicChecks.[ch], which contains the
core code related to this feature
- Modified CommandObjectExpression to install the
validator functions into the target process.
- Added an accessor to Process that gets/sets the
helper functions
llvm-svn: 112690
The goal is to separate the parser's data from the data
belonging to the parser's clients. This allows clients
to use the parser to obtain (for example) a JIT compiled
function or some DWARF code, and then discard the parser
state.
Previously, parser state was held in ClangExpression and
used liberally by ClangFunction, which inherited from
ClangExpression. The main effects of this refactoring
are:
- reducing ClangExpression to an abstract class that
declares methods that any client must expose to the
expression parser,
- moving the code specific to implementing the "expr"
command from ClangExpression and
CommandObjectExpression into ClangUserExpression,
a new class,
- moving the common parser interaction code from
ClangExpression into ClangExpressionParser, a new
class, and
- making ClangFunction rely only on
ClangExpressionParser and not depend on the
internal implementation of ClangExpression.
Side effects include:
- the compiler interaction code has been factored
out of ClangFunction and is now in an AST pass
(ASTStructExtractor),
- the header file for ClangFunction is now fully
documented,
- several bugs that only popped up when Clang was
deallocated (which never happened, since the
lifetime of the compiler was essentially infinite)
are now fixed, and
- the developer-only "call" command has been
disabled.
I have tested the expr command and the Objective-C
step-into code, which use ClangUserExpression and
ClangFunction, respectively, and verified that they
work. Please let me know if you encounter bugs or
poor documentation.
llvm-svn: 112249
bt all
show the backtrace for all threads, and:
bt 1 3 4
show the backtrace for threads 1, 3 and 4. If we want to come up with some fancier syntax for thread lists later, that will be great, but this will do for now.
llvm-svn: 112248
complex inlined examples.
StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
This is because inlined frames will have a PC value that is the same as the
concrete frame that owns the inlined frame, yet the code locations for the
frame can be different. We also need to be able to get the real PC value for
a given frame so that variables evaluate correctly. To get the actual PC
value for a frame you can use:
addr_t pc = frame->GetRegisterContext()->GetPC();
Some issues with the StackFrame stomping on its own symbol context were
resolved which were causing the information to change for a frame when the
stack ID was calculated. Also the StackFrame will now correctly store the
symbol context resolve flags for any extra bits of information that were
looked up (if you ask for a block only and you find one, you will alwasy have
the compile unit and function).
llvm-svn: 111964
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.
I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.
Fixed setting breakpoint by address to not require addresses to resolve.
A quick example:
% cat main.cpp
% ./build/Debug/lldb test/stl/a.out
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out' (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
277
278 _CharT*
279 _M_data() const
280 -> { return _M_dataplus._M_p; }
281
282 _CharT*
283 _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
frame #5: pc = 0x0000000100000d08, where = a.out`start + 52
Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.
llvm-svn: 111877
expression parser. There shouldn't be four separate
classes encapsulating a variable.
ClangExpressionVariable is now meant to be the
container for all variable information. It has
several optional components that hold data for
different subsystems.
ClangPersistentVariable has been removed; we now
use ClangExpressionVariable instead.
llvm-svn: 111600
additional (ComandReturnObject *) result parameter (default to NULL) and does
the right thing in setting the result status.
Also removed used variable ast_context.
llvm-svn: 110992