to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
This checkin adds the capability for LLDB to load plugins from external dylibs that can provide new commands
It exports an SBCommand class from the public API layer, and a new SBCommandPluginInterface
There is a minimal load-only plugin manager built into the debugger, which can be accessed via Debugger::LoadPlugin.
Plugins are loaded from two locations at debugger startup (LLDB.framework/Resources/PlugIns and ~/Library/Application Support/LLDB/PlugIns) and more can be (re)loaded via the "plugin load" command
For an example of how to make a plugin, refer to the fooplugin.cpp file in examples/plugins/commands
Caveats:
Currently, the new API objects and features are not exposed via Python.
The new commands can only be "parsed" (i.e. not raw) and get their command line via a char** parameter (we do not expose our internal Args object)
There is no unloading feature, which can potentially lead to leaks if you overwrite the commands by reloading the same or different plugins
There is no API exposed for option parsing, which means you may need to use getopt or roll-your-own
llvm-svn: 164865