Previously, we calculated our own hash values for section contents.
Of coruse that's slow because we had to access all bytes in sections.
Fortunately, COFF objects usually contain hash values for COMDAT
sections. We can use that to speed up Identical COMDAT Folding.
llvm-svn: 246869
This patch fixes a subtle incompatibility with MSVC linker.
MSVC linker preserves the original spelling of a DLL in the
import descriptor table. LLD previously converted all
characters to lowercase. Usually this difference is benign,
but if a program explicitly checks for DLL file names, the
program could fail.
llvm-svn: 246620
__NULL_IMPORT_DESCRIPTOR is a symbol used by MSVC liner to construct
the import descriptor table. We do not use the symbol. Previously,
we had code to skip that symbol. That code does not actually do
anything meaningful because no one is referencing the symbol, the
symbol would naturally be ignored. This patch stops recognizing
the symbol.
llvm-svn: 245280
Previously, weak external symbols could reference only symbols that
appeared before them. Although that covers almost all use cases
of weak externals, there are object files out there which contains
weak externals that have forward references.
This patch supports such weak externals.
llvm-svn: 245258
There are some DLLs whose initializers depends on other DLLs'
initializers. The initialization order matters for them.
MSVC linker uses the order of the libraries from the command line.
LLD used ASCII-betical order. So they were incompatible.
This patch makes LLD compatible with MSVC.
llvm-svn: 245201
This has a few advantages
* Less C++ code (about 300 lines less).
* Less machine code (about 14 KB of text on a linux x86_64 build).
* It is more debugger friendly. Just set a breakpoint on the exit function and
you get the complete lld stack trace of when the error was found.
* It is a more robust API. The errors are handled early and we don't get a
std::error_code hot potato being passed around.
* In most cases the error function in a better position to print diagnostics
(it has more context).
llvm-svn: 244215
Leaving them in an executable is basically harmless but wastes disk space.
Because no one is using non-DWARF debug info linked by LLD, we can just
remove them.
llvm-svn: 243364
An object file compatible with Safe SEH contains a .sxdata section.
The section contains a list of symbol table indices, each of which
is an exception handler function. A safe SEH-enabled executable
contains a list of exception handler RVAs. So, what the linker has
to do to support Safe SEH is basically to read the .sxdata section,
interpret the contents as a list of symbol indices, unique-fy and
sort their RVAs, and then emit that list to .rdata. This patch
implements that feature.
llvm-svn: 243182
I am adding support for thin archives. On those, getting the buffer
involves reading another file.
Since we only need an id in here, use the member offset in the archive.
llvm-svn: 242205
clang-cl doesn't compile std::atomic_flag correctly (PR24101). Since the COFF
linker doesn't use threads yet, just revert r241420 and r241481 for now to
work around this clang-cl bug.
llvm-svn: 242006
Previously, we infer machine type at the very end of linking after
all symbols are resolved. That's actually too late because machine
type affects how we mangle symbols (whether or not we need to
add "_").
For example, /entry:foo adds "_foo" to the symbol table if x86 but
"foo" if x64.
This patch moves the code to infer machine type, so that machine
type is inferred based on input files given via the command line
(but not based on .directives files).
llvm-svn: 241843
Symbols exported by DLLs are listed in import library files.
Exported names may be mangled by "Import Name Type" field as
described in PE/COFF spec 7.3. This patch implements that
mangling scheme.
llvm-svn: 241719
Providing a symbol table in the executable is quite useful when
debugging a fully-linked executable without having to reconstruct one
from DWARF.
Differential Revision: http://reviews.llvm.org/D11023
llvm-svn: 241689
The previous code was not even safe with MSVC 2013 because the compiler
doesn't guarantee that static variables (in this case, a mutex) are
initialized in a thread-safe manner.
llvm-svn: 241481
This function is called SymbolTable::readObjects, so in order to
parallelize that function, we have to make this function thread-safe.
llvm-svn: 241420
We were previously hitting assertion failures in the writer in cases where
a regular object file defined a weak external symbol that was defined by
a bitcode file. Because /export and /entry name mangling were implemented
using weak externals, the same problem affected mangled symbol names in
bitcode files.
The underlying cause of the problem was that weak external symbols were
being resolved before doing LTO, so the symbol table may have contained stale
references to bitcode symbols. The fix here is to defer weak external symbol
resolution until after LTO.
Also implement support for weak external symbols in bitcode files
by modelling them as replaceable DefinedBitcode symbols.
Differential Revision: http://reviews.llvm.org/D10940
llvm-svn: 241391
Looks like clang-cl sets a bogus value to the field, which makes
getSectionContents() to truncate section contents. This patch directly
uses SizeOfRawData field instead of VirtualSize to see if this can
make buildbot green.
llvm-svn: 241386
This worked before, but only by accident, and only with assertions disabled.
We ended up storing a DefinedRegular symbol in the WeakAlias field,
and never using it as an Undefined.
Differential Revision: http://reviews.llvm.org/D10934
llvm-svn: 241376
Previously, SymbolBody::compare(A, B) didn't satisfy weak ordering.
There was a case that A < B and B < A could have been true.
This is because we just pick LHS if A and B are consisdered equivalent.
This patch is to make symbols being weakly ordered. If A and B are
not tie, one of A < B && B > A or A > B && B < A is true.
This is not an improtant property for a single-threaded environment
because everything is deterministic anyways. However, in a multi-
threaded environment, this property becomes important.
If a symbol is defined or lazy, ties are resolved by its file index.
For simple types that we don't really care about their identities,
symbols are compared by their addresses.
llvm-svn: 241294
Previously, we use SymbolTable::rename to resolve AlternateName symbols.
This patch is to merge that mechanism with weak aliases, so that we
remove that function.
llvm-svn: 241230
Previously, the order of adding symbols to the symbol table was simple.
We have a list of all input files. We read each file from beginning of
the list and add all symbols in it to the symbol table.
This patch changes that order. Now all archive files are added to the
symbol table first, and then all the other object files are added.
This shouldn't change the behavior in single-threading, and make room
to parallelize in multi-threading.
In the first step, only lazy symbols are added to the symbol table
because archives contain only Lazy symbols. Member object files
found to be necessary are queued. In the second step, defined and
undefined symbols are added from object files. Adding an undefined
symbol to the symbol table may cause more member files to be added
to the queue. We simply continue reading all object files until the
queue is empty.
Finally, new archive or object files may be added to the queues by
object files' directive sections (which contain new command line
options).
The above process is repeated until we get no new files.
Symbols defined both in object files and in archives can make results
undeterministic. If an archive is read before an object, a new member
file gets linked, while in the other way, no new file would be added.
That is the most popular cause of an undeterministic result or linking
failure as I observed. Separating phases of adding lazy symbols and
undefined symbols makes that deterministic. Adding symbols in each
phase should be parallelizable.
llvm-svn: 241107
This uses a single cast and test to get the section for the symbol, and
uses the cast_or_null<> pattern throughout to handle the known type but
unknown non-null-ness.
No functionality changed.
Differential Revision: http://reviews.llvm.org/D10791
llvm-svn: 241000
This function is actually *very* hot. It is hard to see currently
because the call graph is very recursive, but I'm working to remove that
and when I do this function becomes significantly higher on the profile
(up to 5%!) and so worth avoiding the call overhead.
No specific perf gain I can measure yet (below the noise), but likely to
have more impact as we stop cluttering the call graph.
Differential Revision: http://reviews.llvm.org/D10788
llvm-svn: 240873
Absolute symbols were always handled as external symbols, so if two
or more object files define the same absolute symbol, they would
conflict even if the symbol is private to each file.
This patch fixes that bug.
llvm-svn: 240756
I split them in r240319 because I thought they are different enough
that we should treat them as different types. It turned out that
that was not a good idea. They are so similar that we ended up having
many duplicate code.
llvm-svn: 240706
Only SectionChunk can be dead-stripped. Previously,
all types of chunks implemented these functions,
but their functions were blank.
Likewise, only DefinedRegular and DefinedCOMDAT symbols
can be dead-stripped. markLive() function was implemented
for other symbol types, but they were blank.
I started thinking that the change I made in r240319 was
a mistake. I separated DefinedCOMDAT from DefinedRegular
because I thought that would make the code cleaner, but now
we want to handle them as the same type here. Maybe we
should roll it back.
This change should improve readability a bit as this removes
some dubious uses of reinterpret_cast. Previously, we
assumed that all COMDAT chunks are actually SectionChunks,
which was not very obvious.
llvm-svn: 240675
Identical COMDAT Folding (ICF) is an optimization to reduce binary
size by merging COMDAT sections that contain the same metadata,
actual data and relocations. MSVC link.exe and many other linkers
have this feature. LLD achieves on per with MSVC in terms produced
binary size with this patch.
This technique is pretty effective. For example, LLD's size is
reduced from 64MB to 54MB by enaling this optimization.
The algorithm implemented in this patch is extremely inefficient.
It puts all COMDAT sections into a set to identify duplicates.
Time to self-link with/without ICF are 3.3 and 320 seconds,
respectively. So this option roughly makes LLD 100x slower.
But it's okay as I wanted to achieve correctness first.
LLD is still able to link itself with this optimization.
I'm going to make it more efficient in followup patches.
Note that this optimization is *not* entirely safe. C/C++ require
different functions have different addresses. If your program
relies on that property, your program wouldn't work with ICF.
However, it's not going to be an issue on Windows because MSVC
link.exe turns ICF on by default. As long as your program works
with default settings (or not passing /opt:noicf), your program
would work with LLD too.
llvm-svn: 240519
Chunks are basically unnamed chunks of bytes, and we don't like
to give them names. However, for logging or debugging, we want to
know symbols names of functions for COMDAT chunks. (For example,
we want to print out "we have removed unreferenced COMDAT section
which contains a function FOOBAR.")
This patch is to do that.
llvm-svn: 240484
Before this change, you got to cast a symbol to DefinedRegular and then
call isCOMDAT() to determine if a given symbol is a COMDAT symbol.
Now you can just use isa<DefinedCOMDAT>().
As to the class definition of DefinedCOMDAT, I could remove duplicate
code from DefinedRegular and DefinedCOMDAT by introducing another base
class for them, but I chose to not do that to keep the class hierarchy
shallow. This amount of code duplication doesn't worth to define a new
class.
llvm-svn: 240319
This is a case that one mistake caused a very mysterious bug.
I made a mistake to calculate addresses of common symbols, so
each common symbol pointed not to the beginning of its location
but to the end of its location. (Ouch!)
Common symbols are aligned on 16 byte boundaries. If a common
symbol is small enough to fit between the end of its real
location and whatever comes next, this bug didn't cause any harm.
However, if a common symbol is larger than that, its memory
naturally overlapped with other symbols. That means some
uninitialized variables accidentally shared memory. Because
totally unrelated memory writes mutated other varaibles, it was
hard to debug.
It's surprising that LLD was able to link itself and all LLD
tests except gunit tests passed with this nasty bug.
With this fix, the new COFF linker is able to pass all tests
for LLVM, Clang and LLD if I use MSVC cl.exe as a compiler.
Only three tests are failing when used with clang-cl.
llvm-svn: 240216
getName() does strlen() on the symbol table, so it's not very fast.
It's not as bad as r239332 because the number of symbols exported
from archive files are fewer than object files, and they are usually
shorter, though.
llvm-svn: 240178
In the case where either a bitcode file and a regular file or two bitcode
files export a common or comdat symbol with the same name, the linker needs
to pick one of them following COFF semantics. This patch implements a design
for resolving such symbols that pushes most of the work onto either LLD's
regular mechanism for resolving common or comdat symbols or the IR linker's
mechanism for doing the same.
We modify SymbolBody::compare to always prefer non-bitcode symbols, so that
during the initial phase of symbol resolution, the symbol table always contains
a regular symbol in any case where we need to choose between a regular and
a bitcode symbol. In SymbolTable::addCombinedLTOObject, we force export
any bitcode symbols that were initially pre-empted by a regular symbol,
and later use SymbolBody::compare to choose between the regular symbol in
the symbol table and the regular symbol from the combined LTO object file.
This design seems to be sound, so long as the resolution mechanism is defined
to be commutative and associative modulo arbitrary choices between symbols
(which seems to be the case for COFF).
Differential Revision: http://reviews.llvm.org/D10329
llvm-svn: 239563
This change seems to make the linker about 10% faster.
Reading symbol name is not very cheap because it needs strlen()
on the string table. We were wasting time on reading non-external
symbol names that would never be used by the linker.
llvm-svn: 239332
We forgot to check for auxiliary symbol's type. So we sometimes read
garbage as associative section definitions.
Associative sections are considered as not live themselves by the
garbage collector because they are live only when associaited sections
are live.
By reading more data (or garbage) as associative section definitions,
we treated more sections as non-GC-roots, that caused the linker to
discard too many sections by mistake. That caused another mysterious
bug (such as some global constructors don't run at all for some reason.)
llvm-svn: 239287
In r238690, I made all files have only MemoryBufferRefs. This change
is to do the same thing for the bitcode file reader. Also updated
a few variable names to match with other code.
llvm-svn: 238782
Symbols exported by DLLs can be imported not by name but by
small number or ordinal. Usually, symbols have both ordinals
and names, and in that case ordinals are called "hints" and
used by the loader as hints.
However, symbols can have only ordinals. They are called
import-by-ordinal symbols. You need to manage ordinals by hand
so that they will never change if you choose to use the feature.
But it's supposed to make dynamic linking faster because
it needs no string comparison. Not sure if that claim still
stands in year 2015, though. Anyways, the feature exists,
and this patch implements that.
llvm-svn: 238780
Instead of returning non-categorized errors, return categorized errors.
All uses of make_dynamic_error_code are removed.
Because we don't have error reporting mechanism, I just chose to print out
error messages to stderr, and then return an error object. Not sure if
that's the right thing to do, but at least it seems practical.
http://reviews.llvm.org/D10129
llvm-svn: 238714
Previously, a MemoryBuffer of a file was owned by each InputFile object.
This patch makes the Driver own all of them. InputFiles now have only
MemoryBufferRefs. This change simplifies ownership managment
(particularly for ObjectFile -- the object owned a MemoryBuffer only when
it's not created from an archive file, because in that case a parent
archive file owned the entire buffer. Now it owns nothing unconditionally.)
llvm-svn: 238690
Currently we set the field to zero, but as per the spec, we should
set numbers we read from import library files. The loader uses the
values as starting offsets for binary search when looking up imported
symbols from DLL.
llvm-svn: 238562
This is an initial patch for a section-based COFF linker.
The patch has 2300 lines of code including comments and blank lines.
Before diving into details, you want to start from reading README
because it should give you an overview of the design.
All important things are written in the README file, so I write
summary here.
- The linker is already able to self-link on Windows.
- It's significantly faster than the existing implementation.
The existing one takes 5 seconds to link LLD on my machine,
while the new one only takes 1.2 seconds, even though the new
one is not multi-threaded yet. (And a proof-of-concept multi-
threaded version was able to link it in 0.5 seconds.)
- It uses much less memory (250MB vs. 2GB virtual memory space
to self-host).
- IMHO the new code is much simpler and easier to read than
the existing PE/COFF port.
http://reviews.llvm.org/D10036
llvm-svn: 238458