noduplicate prevents unrolling of small loops that happen to have
barriers in them. If a loop has a barrier in it, it is OK to duplicate
it for the unroll.
llvm-svn: 256075
This basic combine was surprisingly missing.
AMDGPU legalizes many operations in terms of 32-bit vector components,
so not doing this results in many extra copies and subregister extracts
that need to be cleaned up later.
InstCombine already does this for the hasOneUse case. The target hook
is to fix a handful of tests which break (e.g. ARM/vmov.ll) which turn
from a vector materialize repeated immediate instruction to a constant
vector load with more scalar copies from it.
llvm-svn: 250129
If the read2 produced was supposed to be writing into a
super register, it would use the wrong subregister indices.
Fix this by inserting copies, so we only ever write to a vreg_64.
Run the register coalescer again to clean this up, although this
isn't ideal and often does result in an extra move.
Also remove the assert that offset1 > offset0.
There isn't a real reason to not allow this other than a minor
convenience in the compiler, and it doesn't seem worth the effort
of avoiding it.
llvm-svn: 242174