Instead, just make the later flag win, like usual.
Implement this by making -no_deduplicate an actual alias for --icf=none
at the Options.td level.
Differential Revision: https://reviews.llvm.org/D110672
Without such wrapping, linking lld fails with missing symbols because of
C++ symbol mangling with older versions of the MacOSX SDK, in which
xar.h doesn't have an extern "C" block itself.
Reviewed By: #lld-macho, thakis
Differential Revision: https://reviews.llvm.org/D110224
... instead of constructing a new one each time. This allows us
to take advantage of {D105305}.
I didn't see a substantial difference when linking chromium_framework,
but this paves the way for reusing similar logic for splitting compact
unwind entries into sections. There are a lot more of those, so the
performance impact is significant.
Differential Revision: https://reviews.llvm.org/D109895
Sometimes people intentionally re-define a dylib personlity symbol as a local defined symbol as a workaround to a ld -r bug.
As a result, we could see "too many personalities" to encode. This patch tries to handle this case by ignoring the local symbols entirely.
Differential Revision: https://reviews.llvm.org/D107533
Move the functionality in lld that handles writing of the LC_CODE_SIGNATURE load command and associated data section to a central reusable location.
This change is in preparation for another change that modifies llvm-objcopy to reproduce the LC_CODE_SIGNATURE load command and corresponding
data section to maintain the validity of signed macho object files passed through llvm-objcopy.
Reviewed By: #lld-macho, int3, oontvoo
Differential Revision: https://reviews.llvm.org/D109803
This matters for example for the iPhoneSimulator14.0.sdk, which has
a System/Library/Frameworks/UIKit.framework/UIKit that has
LC_BUILD_VERSION with minos of 14.0, so linking against that file
will produce warnings like:
.../iPhoneSimulator14.0.sdk/System/Library/Frameworks/UIKit.framework/UIKit
has version 14.0.0, which is newer than target minimum of 12.0.0
when targeting x86_64-apple-ios12.0-simulator. That doens't happen when
linking against UIKit.tbd instead, obviously.
Linking with RC_TRACE_DYLIB_SEARCHING=1 shows that ld64 also searches
the tbd file first, and we already get that right for non-framework
dylibs.
Fixes crbug.com/1249456.
Differential Revision: https://reviews.llvm.org/D109768
Failing to do so results in `std::bad_function_call` being
thrown when a pass tries to emit a diagnostic.
I've copied the relevant test over from LLD-ELF's test suite.
Reviewed By: #lld-macho, thevinster
Differential Revision: https://reviews.llvm.org/D109274
We end up calling resolveBranchVA(), which asserts for Undefineds.
As fix, just return early in Writer::run() if there are any diagnostics
after processing relocations (which is where undefined symbol errors are
emitted). This matches what the ELF port does.
Differential Revision: https://reviews.llvm.org/D109079
Fixes PR51578 in practice.
Currently there's only enough room for a single thunk, which for real-life code
isn't enough. The error case only happens when there are many branch statements
very close to each other (0 or 1 instructions apart), with the function at the
finalization barrier small.
There's a FIXME on what to do if we hit this case, but that suggestion sounds
complicated to me (see end of PR51578 comment 5 for why).
Instead, just leave more room for thunks. Chromium's unit_tests links fine with
room for 3 thunks. Leave room for 100, which should fix this for most cases in
practice.
There's little cost for leaving lots of room: This slop value only determines
when we finalize sections, and we insert thunks for forward jumps into
unfinalized sections. So leaving room means we'll need a few more thunks, but
the thunk jump range is 128 MiB while a single thunk is just 12 bytes.
For Chromium's unit_tests:
With a slop of 3: thunk calls = 355418, thunks = 10903
With a slop of 100: thunk calls = 355426, thunks = 10904
Chances are 100 is enough for all use cases we'll hit in practice, but even
bumping it to 1000 would probably be fine.
Differential Revision: https://reviews.llvm.org/D108930
- Move a few variables closer to their uses, remove some completely
(no behavior change)
- Add some comments
- Make maxPotentialThunks include calls to stubs. It's possible that
an earlier call to a stub late in the stub table will need a thunk,
and that inserted thunk could push a stub earlier in the stub table
out of range. This is unlikely to happen, but usually there are
way fewer stub calls than non-stub calls, so if we're doing a
conservative approximation here we might as well do it correctly.
(For chromium's unit_tests target, 134421/242639 stub calls are
direct calls without this change, compared to 134408/242639 with
this change)
No real, meaningful behavior difference.
Differential Revision: https://reviews.llvm.org/D108924
- Don't subtract thunkSize from branchRange. Most places care about
the actual maximal branch range. Subtract thunkSize in the one place
that wants to leave room for a thunk.
- Set it to 0x800_0000 instead of 0xFF_FFFF
- Subtract 4 for the positive branch direction since it's a
two's complement 24bit number sign-extended mutiplied by 4,
so its range is -0x800_0000..+0x7FF_FFFC
- Make boundary checks include the boundary values
This doesn't make a huge difference in practice. It's preparation
for a "real" fix for PR51578 -- but it also lets the repro in comment 0
in that bug place one more thunk before hitting the TODO.
Differential Revision: https://reviews.llvm.org/D108897
The assert is harmless and thinks worked fine in builds with asserts enabled,
but it's still nice to fix the assert.
Differential Revision: https://reviews.llvm.org/D108853
This is what ld64 does. Deviating in behavior here can result
in some subtle duplicate symbol errors, as detailed in the objc.s test.
Differential Revision: https://reviews.llvm.org/D108781
The previous logic was duplicated between symbol-initiated
archive loads versus flag-initiated loads (i.e. `-force_load` and
`-ObjC`). This resulted in code duplication as well as redundant work --
we would create Archive instances twice whenever we had one of those
flags; once in `getArchiveMembers` and again when we constructed the
ArchiveFile.
This was motivated by an upcoming diff where we load archive members
containing ObjC-related symbols before loading those containing
ObjC-related sections, as well as before performing symbol resolution.
Without this refactor, it would be difficult to do that while avoiding
loading the same archive member twice.
Differential Revision: https://reviews.llvm.org/D108780
This was missed by {D107035}. This fix addresses the following warning:
loop variable 'personality' has type 'const uint32_t &' (aka 'const unsigned int &') but is initialized with type 'const unsigned long long' resulting in a copy [-Wrange-loop-analysis]
In addition to fixing the size, I also removed the const reference,
since there's no performance benefit to avoiding copies of integer-sized
values.
Address post follow up comment in D108016. Avoid creating isec for
LLVM segments since we are skipping over it.
Reviewed By: #lld-macho, int3
Differential Revision: https://reviews.llvm.org/D108167
There was an instance of a third-party archive containing multiple
_llvm symbols from different files that clashed with each other
producing duplicate symbols. Symbols under the LLVM segment
don't seem to be producing any meaningful value, so just ignore them.
Reviewed By: #lld-macho, int3
Differential Revision: https://reviews.llvm.org/D108016
Now that D95204 switched default to new Darwin backend, rename some CMake
targets to match.
Reviewed By: #lld-macho, smeenai, int3
Differential Revision: https://reviews.llvm.org/D107516
ld64 seems to handle common symbols in bitcode rather
bizarrely. They follow entirely different precedence rules from their
non-bitcode counterparts. I initially tried to emulate ld64 in D106597,
but I'm not sure the extra complexity is worth it, especially given that
common symbols are not, well, very common.
This diff accords common bitcode symbols the same precedence as regular
common symbols, just as we treat all other pairs of bitcode and
non-bitcode symbol types. The tests document ld64's behavior in detail,
just in case we want to revisit this.
Reviewed By: #lld-macho, thakis
Differential Revision: https://reviews.llvm.org/D107027
This matches ld64's behavior, and makes it easier to fit LLD
into existing build systems.
Reviewed By: #lld-macho, smeenai
Differential Revision: https://reviews.llvm.org/D107011
These symbols are somewhat interesting in that they create non-existing
segments, which as far as I know is the only way to create segments
that don't contain any sections.
Final part of part of PR50760. Like D106629, but for segments instead
of sections. I'm not aware of anything that needs this in practice.
Differential Revision: https://reviews.llvm.org/D106767
Fixes the output segment name if both -rename_section and
-rename_segment are used and the post-section-rename segment
name is the same as the pre-segment-rename segment name to
match ld64's behavior.
The motivation is that segment$start$ can create section-less segments,
and this makes a corner case in the interaction between segment$start and
-rename_segment in the upcoming segment$start patch.
Differential Revision: https://reviews.llvm.org/D106766
With this, libclang_rt.profile_osx.a can be linked, that is coverage
and PGO-instrumented builds should now work with lld.
section$start and section$end symbols can create non-existing sections.
They're also undefined symbols that are only magic if there isn't a
regular symbol with their name, which means the need to be handled
in treatUndefined() instead of just looping over all existing
sections and adding start and end symbols like the ELF port does.
To represent the actual symbols, this uses absolute symbols that
get their value updated once an output section is layed out.
segment$start and segment$end are still missing for now, but they produce a
nicer error message after this patch.
Main part of PR50760.
Differential Revision: https://reviews.llvm.org/D106629
In particular, relocations to absolute symbols or literal sections can
be handled in equalsConstant(), since their output addresses will not
change across each iteration of ICF. Offsets and addends can also be
dealt with entirely in equalsConstant(), making the code somewhat easier
to reason about. Only ConcatInputSections need to be handled in
equalsVariable().
LLD-ELF's implementation takes a similar approach.
Although this should make ICF do less work, in practice it seems like
there is no stat sig difference in time taken when linking
chromium_framework.
This refactor is motivated by an upcoming diff which improves ICF's handling of
addends.
Reviewed By: #lld-macho, gkm
Differential Revision: https://reviews.llvm.org/D106212
segment$start$/segment$end$ symbols allow creating segments without
sections, so getting the segment address off the first section
won't work there. Storing the address on the segment is arguably a
bit simpler too.
No behavior change, part of PR50760.
Differential Revision: https://reviews.llvm.org/D106665
Absolute symbols have a nullptr isec. buildInputSectionPriorities()
would defer isec, causing crashes. Ordering absolute symbols doesn't
make sense, so just ignore them. This seems to match ld64.
Differential Revision: https://reviews.llvm.org/D106628
Ported from COFF/ELF; test is adapted from
test/COFF/thinlto-archivecollision.ll
LTO expects every bitcode file to have a unique name. If given multiple bitcode
files with the same name, it errors with "Expected at most one ThinLTO module
per bitcode file".
This change incorporates the archive name, to disambiguate members with the
same name in different archives and the offset in archive to disambiguate
members with the same name in the same archive.
Differential Revision: https://reviews.llvm.org/D106179
In ld64, `-U section$start$FOO$bar` handles `section$start$FOO$bar`
as a regular `section$start` symbol, that is section$start processing
happens before -U processing.
Likely, nobody uses that in practice so it doesn't seem very important
to be compatible with this, but it also moves the -U handling code next
to the `-undefined dynamic_lookup` handling code, which is nice because
they do the same thing. And, in fact, this did identify a bug in a corner
case in the intersection of `-undefined dynamic_lookup` and dead-stripping
(fix for that in D106565).
Vaguely related to PR50760.
No interesting behavior change.
Differential Revision: https://reviews.llvm.org/D106566
We lost the `used` bit on the Undefined when we replaced it with a DylibSymbol
in treatUndefined().
Differential Revision: https://reviews.llvm.org/D106565
treatUndefinedSymbol() was previously called before gatherInputSections()
and markLive() for these special symbols, but after them for normal
undefineds.
For PR50760, treatUndefinedSymbol() will have to potentially create
sections, so it's good to move treatUndefinedSymbol() for special
undefineds later, so that it can assume that gatherInputSections()
and markLive() has already been called always.
No intended behavior change, but part of PR50760 (and covered in
tests in the patch for the full feature).
Differential Revision: https://reviews.llvm.org/D106552
Implement pass 3 of bind opcodes from ld64 (which supports both 32-bit and 64-bit).
Pass 3 implementation condenses BIND_OPCODE_DO_BIND_ADD_ADDR_ULEB opcode
to BIND_OPCODE_DO_BIND_ADD_ADDR_IMM_SCALED. This change is already behind an
O2 flag so it shouldn't impact current performance. I verified ld64's output with x86_64 LLD
and they were both emitting the same optimized bind opcodes (although in a slightly different
order). Tested with arm64_32 LLD and compared that with x86 LLD that the order of the bind
opcodes are the same (offset values are different which should be expected).
Reviewed By: int3, #lld-macho, MaskRay
Differential Revision: https://reviews.llvm.org/D106128
This reverts commit 321b2bef09.
`for (BindIR *p = &opcodes[0]; p->opcode != BIND_OPCODE_DONE; ++p) {` has a heap-buffer-overflow with test/MachO/bind-opcodes.
Implement pass 3 of bind opcodes from ld64 (which supports both 32-bit and 64-bit).
Pass 3 implementation condenses BIND_OPCODE_DO_BIND_ADD_ADDR_ULEB opcode
to BIND_OPCODE_DO_BIND_ADD_ADDR_IMM_SCALED. This change is already behind an
O2 flag so it shouldn't impact current performance. I verified ld64's output with x86_64 LLD
and they were both emitting the same optimized bind opcodes (although in a slightly different
order). Tested with arm64_32 LLD and compared that with x86 LLD that the order of the bind
opcodes are the same (offset values are different which should be expected).
Reviewed By: int3, #lld-macho
Differential Revision: https://reviews.llvm.org/D106128
ICF previously operated only within a given OutputSection. We would
merge all CFStrings first, then merge all regular code sections in a
second phase. This worked fine since CFStrings would never reference
regular `__text` sections. However, I would like to expand ICF to merge
functions that reference unwind info. Unwind info references the LSDA
section, which can in turn reference the `__text` section, so we cannot
perform ICF in phases.
In order to have ICF operate on InputSections spanning multiple
OutputSections, we need a way to distinguish InputSections that are
destined for different OutputSections, so that we don't fold across
section boundaries. We achieve this by creating OutputSections early,
and setting `InputSection::parent` to point to them. This is what
LLD-ELF does. (This change should also make it easier to implement the
`section$start$` symbols.)
This diff also folds InputSections w/o checking their flags, which I
think is the right behavior -- if they are destined for the same
OutputSection, they will have the same flags in the output (even if
their input flags differ). I.e. the `parent` pointer check subsumes the
`flags` check. In practice this has nearly no effect (ICF did not become
any more effective on chromium_framework).
I've also updated ICF.cpp's block comment to better reflect its current
status.
Reviewed By: #lld-macho, smeenai
Differential Revision: https://reviews.llvm.org/D105641
In D105866, we used an intermediate container to store a list of opcodes. Here,
we use that data structure to help us perform optimization passes that would allow
a more efficient encoding of bind opcodes. Currently, the functionality mirrors the
optimization pass {1,2} done in ld64 for bind opcodes under optimization gate
to prevent slight regressions.
Reviewed By: int3, #lld-macho
Differential Revision: https://reviews.llvm.org/D105867
We want to incorporate some of the optimization passes in bind opcodes from ld64.
This revision makes no functional changes but to start storing opcodes in intermediate
containers in preparation for implementing the optimization passes in a follow-up revision.
Differential Revision: https://reviews.llvm.org/D105866
This adds support for the lld-only `--thinlto-cache-policy` option, as well as
implementations for ld64's `-cache_path_lto`, `-prune_interval_lto`,
`-prune_after_lto`, and `-max_relative_cache_size_lto`.
Test is adapted from lld/test/ELF/lto/cache.ll
Differential Revision: https://reviews.llvm.org/D105922