This rewrites big parts of the fast register allocator. The basic
strategy of doing block-local allocation hasn't changed but I tweaked
several details:
Track register state on register units instead of physical
registers. This simplifies and speeds up handling of register aliases.
Process basic blocks in reverse order: Definitions are known to end
register livetimes when walking backwards (contrary when walking
forward then uses may or may not be a kill so we need heuristics).
Check register mask operands (calls) instead of conservatively
assuming everything is clobbered. Enhance heuristics to detect
killing uses: In case of a small number of defs/uses check if they are
all in the same basic block and if so the last one is a killing use.
Enhance heuristic for copy-coalescing through hinting: We check the
first k defs of a register for COPYs rather than relying on there just
being a single definition. When testing this on the full llvm
test-suite including SPEC externals I measured:
average 5.1% reduction in code size for X86, 4.9% reduction in code on
aarch64. (ranging between 0% and 20% depending on the test) 0.5%
faster compiletime (some analysis suggests the pass is slightly slower
than before, but we more than make up for it because later passes are
faster with the reduced instruction count)
Also adds a few testcases that were broken without this patch, in
particular bug 47278.
Patch mostly by Matthias Braun
This is the last remaining use of ConstantProp, migrate it to InstSimplify in the goal of removing ConstantProp.
Add -hexagon-instsimplify option to enable skipping of instsimplify in
tests that can't handle the extra optimization.
Differential Revision: https://reviews.llvm.org/D85047
trunc (add X, C ) --> add (trunc X), C'
If we're throwing away the top bits of an 'add' instruction, do it in the narrow destination type.
This makes the truncate-able opcode list identical to the sibling transform done in IR (in instcombine).
This change used to show regressions for x86, but those are gone after D55494.
This gets us closer to deleting the x86 custom function (combineTruncatedArithmetic)
that does almost the same thing.
Differential Revision: https://reviews.llvm.org/D55866
llvm-svn: 350006
This will remove suboptimal branching from the generated ll/sc loops.
The extra simplification pass affects a lot of testcases, which have
been modified to accommodate this change: either by modifying the
test to become immune to the CFG simplification, or (less preferablt)
by adding option -hexagon-initial-cfg-clenaup=0.
llvm-svn: 338774
For example v = <2 x i1> is represented as bbbbaaaa in a predicate register,
where b = v[1], a = v[0]. Extracting v[1] is equivalent to extracting bit 4
from the predicate register.
llvm-svn: 337934
Summary:
A desired property of the node order in Swing Modulo Scheduling is
that for nodes outside circuits the following holds: none of them is
scheduled after both a successor and a predecessor. We call
node orders that meet this property valid.
Although invalid node orders do not lead to the generation of incorrect
code, they can cause the pipeliner not being able to find a pipelined schedule
for arbitrary II. The reason is that after scheduling the successor and the
predecessor of a node, no room may be left to schedule the node itself.
For data flow graphs with 0-latency edges, the node ordering algorithm
of Swing Modulo Scheduling can generate such undesired invalid node orders.
This patch fixes that.
In the remainder of this commit message, I will give an example
demonstrating the issue, explain the fix, and explain how the the fix is tested.
Consider, as an example, the following data flow graph with all
edge latencies 0 and all edges pointing downward.
```
n0
/ \
n1 n3
\ /
n2
|
n4
```
Consider the implemented node order algorithm in top-down mode. In that mode,
the algorithm orders the nodes based on greatest Height and in case of equal
Height on lowest Movability. Finally, in case of equal Height and
Movability, given two nodes with an edge between them, the algorithm prefers
the source-node.
In the graph, for every node, the Height and Movability are equal to 0.
As will be explained below, the algorithm can generate the order n0, n1, n2, n3, n4.
So, node n3 is scheduled after its predecessor n0 and after its successor n2.
The reason that the algorithm can put node n2 in the order before node n3,
even though they have an edge between them in which node n3 is the source,
is the following: Suppose the algorithm has constructed the partial node
order n0, n1. Then, the nodes left to be ordered are nodes n2, n3, and n4. Suppose
that the while-loop in the implemented algorithm considers the nodes in
the order n4, n3, n2. The algorithm will start with node n4, and look for
more preferable nodes. First, node n4 will be compared with node n3. As the nodes
have equal Height and Movability and have no edge between them, the algorithm
will stick with node n4. Then node n4 is compared with node n2. Again the
Height and Movability are equal. But, this time, there is an edge between
the two nodes, and the algorithm will prefer the source node n2.
As there are no nodes left to compare, the algorithm will add node n2 to
the node order, yielding the partial node order n0, n1, n2. In this way node n2
arrives in the node-order before node n3.
To solve this, this patch introduces the ZeroLatencyHeight (ZLH) property
for nodes. It is defined as the maximum unweighted length of a path from the
given node to an arbitrary node in which each edge has latency 0.
So, ZLH(n0)=3, ZLH(n1)=ZLH(n3)=2, ZLH(n2)=1, and ZLH(n4)=0
In this patch, the preference for a greater ZeroLatencyHeight
is added in the top-down mode of the node ordering algorithm, after the
preference for a greater Height, and before the preference for a
lower Movability.
Therefore, the two allowed node-orders are n0, n1, n3, n2, n4 and n0, n3, n1, n2, n4.
Both of them are valid node orders.
In the same way, the bottom-up mode of the node ordering algorithm is adapted
by introducing the ZeroLatencyDepth property for nodes.
The patch is tested by adding extra checks to the following existing
lit-tests:
test/CodeGen/Hexagon/SUnit-boundary-prob.ll
test/CodeGen/Hexagon/frame-offset-overflow.ll
test/CodeGen/Hexagon/vect/vect-shuffle.ll
Before this patch, the pipeliner failed to pipeline the loops in these tests
due to invalid node-orders. After the patch, the pipeliner successfully
pipelines all these loops.
Reviewers: bcahoon
Reviewed By: bcahoon
Subscribers: Ayal, mgrang, llvm-commits
Differential Revision: https://reviews.llvm.org/D43620
llvm-svn: 326925
This is a follow-up to r325169, this time for all types, not just HVX
vector types.
Disable this by default, since it's not always safe.
llvm-svn: 326915
In addition to that, make sure that there are no boolean vector types that
are associated with multiple register classes. Specifically, remove v32i1
and v64i1 from integer register classes. These types will correspond to
results of vector comparisons, and as such should belong to the vector
predicate class. Having them in scalar registers as well makes legalization
ambiguous.
llvm-svn: 323229
Change LowerBUILD_VECTOR to use those functions. This commit will tempora-
rily affect constant vector generation (it will generate constant-extended
values instead of non-extended combines), but the code for the general case
should be better. The constant selection part will be fixed later.
llvm-svn: 318877
The target-independent lowering works fine, except concatenating 32-bit
words. Add a pattern to generate A2_combinew instead of 64-bit asl/or.
llvm-svn: 308186