Commit Graph

11 Commits

Author SHA1 Message Date
Jay Foad ab96ec41ea [AMDGPU] Precommit some test updates for D68338 "Remove dubious logic in bidirectional list scheduler" 2020-02-25 14:51:42 +00:00
Jay Foad e5972f2a04 [AMDGPU] Simplify VCCZ bug handling
Summary:
VCCZBugHandledSet was used to make sure we don't apply the same
workaround more than once to a single cbranch instruction, but it's not
necessary because the workaround involves inserting an s_waitcnt
instruction, which is enough for subsequent iterations to detect that no
further workaround is necessary.

Also beef up the test case to check that the workaround was only applied
once. I have also manually verified that the test still passes even if I
hack the big do-while loop in runOnMachineFunction to run a minimum of
five iterations.

Subscribers: arsenm, kzhuravl, jvesely, wdng, nhaehnle, yaxunl, dstuttard, tpr, t-tye, hiraditya, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D69621
2019-10-30 17:09:07 +00:00
Nicolai Haehnle 1a94cbb3f5 AMDGPU/InsertWaitcnts: Untangle some semi-global state
Summary:
Reduce the statefulness of the algorithm in two ways:

1. More clearly split generateWaitcntInstBefore into two phases: the
   first one which determines the required wait, if any, without changing
   the ScoreBrackets, and the second one which actually inserts the wait
   and updates the brackets.

2. Communicate pre-existing s_waitcnt instructions using an argument to
   generateWaitcntInstBefore instead of through the ScoreBrackets.

To simplify these changes, a Waitcnt structure is introduced which carries
the counts of an s_waitcnt instruction in decoded form.

There are some functional changes:

1. The FIXME for the VCCZ bug workaround was implemented: we only wait for
   SMEM instructions as required instead of waiting on all counters.

2. We now properly track pre-existing waitcnt's in all cases, which leads
   to less conservative waitcnts being emitted in some cases.

     s_load_dword ...
     s_waitcnt lgkmcnt(0)    <-- pre-existing wait count
     ds_read_b32 v0, ...
     ds_read_b32 v1, ...
     s_waitcnt lgkmcnt(0)    <-- this is too conservative
     use(v0)
     more code
     use(v1)

   This increases code size a bit, but the reduced latency should still be a
   win in basically all cases. The worst code size regressions in my shader-db
   are:

 WORST REGRESSIONS - Code Size
 Before After     Delta Percentage
   1724  1736        12    0.70 %   shaders/private/f1-2015/1334.shader_test [0]
   2276  2284         8    0.35 %   shaders/private/f1-2015/1306.shader_test [0]
   4632  4640         8    0.17 %   shaders/private/ue4_elemental/62.shader_test [0]
   2376  2384         8    0.34 %   shaders/private/f1-2015/1308.shader_test [0]
   3284  3292         8    0.24 %   shaders/private/talos_principle/1955.shader_test [0]

Reviewers: msearles, rampitec, scott.linder, kanarayan

Subscribers: arsenm, kzhuravl, jvesely, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits, hakzsam

Differential Revision: https://reviews.llvm.org/D54226

llvm-svn: 347848
2018-11-29 11:06:06 +00:00
Yaxun Liu 0124b5484c [AMDGPU] Change constant addr space to 4
Differential Revision: https://reviews.llvm.org/D43170

llvm-svn: 325030
2018-02-13 18:00:25 +00:00
Tim Renouf 6eaad1e539 [AMDGPU] Fixed incorrect uniform branch condition
Summary:
I had a case where multiple nested uniform ifs resulted in code that did
v_cmp comparisons, combining the results with s_and_b64, s_or_b64 and
s_xor_b64 and using the resulting mask in s_cbranch_vccnz, without first
ensuring that bits for inactive lanes were clear.

There was already code for inserting an "s_and_b64 vcc, exec, vcc" to
clear bits for inactive lanes in the case that the branch is instruction
selected as s_cbranch_scc1 and is then changed to s_cbranch_vccnz in
SIFixSGPRCopies. I have added the same code into SILowerControlFlow for
the case that the branch is instruction selected as s_cbranch_vccnz.

This de-optimizes the code in some cases where the s_and is not needed,
because vcc is the result of a v_cmp, or multiple v_cmp instructions
combined by s_and/s_or. We should add a pass to re-optimize those cases.

Reviewers: arsenm, kzhuravl

Subscribers: wdng, yaxunl, t-tye, llvm-commits, dstuttard, timcorringham, nhaehnle

Differential Revision: https://reviews.llvm.org/D41292

llvm-svn: 322119
2018-01-09 21:34:43 +00:00
Mark Searles 70359ac60d [AMDGPU] Turn on the new waitcnt insertion pass. Adjust tests.
-enable-si-insert-waitcnts=1 becomes the default
-enable-si-insert-waitcnts=0 to use old pass

Differential Revision: https://reviews.llvm.org/D33730

llvm-svn: 304551
2017-06-02 14:19:25 +00:00
Matt Arsenault 3dbeefa978 AMDGPU: Mark all unspecified CC functions in tests as amdgpu_kernel
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.

Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).

llvm-svn: 298444
2017-03-21 21:39:51 +00:00
Matt Arsenault 7aad8fd8f4 Enable FeatureFlatForGlobal on Volcanic Islands
This switches to the workaround that HSA defaults to
for the mesa path.

This should be applied to the 4.0 branch.

Patch by Vedran Miletić <vedran@miletic.net>

llvm-svn: 292982
2017-01-24 22:02:15 +00:00
Matt Arsenault f530e8b3f0 AMDGPU: Remove unnecessary and on conditional branch
The comment explaining why this was necessary is incorrect
in its description of v_cmp's behavior for inactive workitems.

llvm-svn: 286134
2016-11-07 19:09:33 +00:00
Matt Arsenault bbb47da8a1 AMDGPU: Support commuting with immediate in src0
llvm-svn: 280970
2016-09-08 17:19:29 +00:00
Tom Stellard bc4497b13c AMDGPU/SI: Detect uniform branches and emit s_cbranch instructions
Reviewers: arsenm

Subscribers: mareko, MatzeB, qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16603

llvm-svn: 260765
2016-02-12 23:45:29 +00:00