This is a follow-up for D70378 (Cover usage of LLD as a library).
While debugging an intermittent failure on a bot, I recalled this scenario which
causes the issue:
1.When executing lld/test/ELF/invalid/symtab-sh-info.s L45, we reach
lld:🧝:Obj-File::ObjFile() which goes straight into its base ELFFileBase(),
then ELFFileBase::init().
2.At that point fatal() is thrown in lld/ELF/InputFiles.cpp L381, leaving a
half-initialized ObjFile instance.
3.We then end up in lld::exitLld() and since we are running with LLD_IN_TEST, we
hapily restore the control flow to CrashRecoveryContext::RunSafely() then back
in lld::safeLldMain().
4.Before this patch, we called errorHandler().reset() just after, and this
attempted to reset the associated SpecificAlloc<ObjFile<ELF64LE>>. That tried
to free the half-initialized ObjFile instance, and more precisely its
ObjFile::dwarf member.
Sometimes that worked, sometimes it failed and was catched by the
CrashRecoveryContext. This scenario was the reason we called
errorHandler().reset() through a CrashRecoveryContext.
But in some rare cases, the above repro somehow corrupted the heap, creating a
stack overflow. When the CrashRecoveryContext's filter (that is,
__except (ExceptionFilter(GetExceptionInformation()))) tried to handle the
exception, it crashed again since the stack was exhausted -- and that took the
whole application down. That is the issue seen on the bot. Locally it happens
about 1 times out of 15.
Now this situation can happen anywhere in LLD. Since catching stack overflows is
not a reliable scenario ATM when using CrashRecoveryContext, we're now
preventing further re-entrance when such failures occur, by signaling
lld::SafeReturn::canRunAgain=false. When running with LLD_IN_TEST=2 (or above),
only one iteration will be executed, instead of two.
Differential Revision: https://reviews.llvm.org/D88348
If you pass /delayload:<dllname> to the COFF linker, it creates thunks
so that DLLs are loaded when they are used for the first time instead of
load-time.
This mechanism do not work for data symbols as there's no way to trap
acccesses to data imported from DLLs. (Technically, I think if we do not
initially map dllimport tables in memory, we could actually trap accesses
and delay-load data symbols, but that's not what Windows do.)
This patch is to report an error when you try to delay-load data symbols.
Fixes https://bugs.llvm.org/show_bug.cgi?id=33106
Differential Revision: https://reviews.llvm.org/D33557
llvm-svn: 303890