For some reason there are both of these available, except
for scalar 64-bit compares which only has u64. I'm not sure
why there are both (I'm guessing it's for the one bit inputs we
don't use), but for consistency always using the
unsigned one.
llvm-svn: 282832
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
The code in SelectionDAG did not handle the case where the
register type and output types were different, but had the same size.
Reviewers: arsenm, echristo
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D17940
llvm-svn: 263022
Summary:
This is admittedly something that you could only run into by manually
playing around with shader assembly because the SITypeWriter pass is
skipped for compute.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15902
llvm-svn: 256980