Summary:
Kill instructions sometimes do use SCC in unusual circumstances, when
v_cmpx cannot be used due to the operands that are involved.
Additionally, even if SCC was never defined by the expansion, kill pseudos
could previously occur between an s_cmp and an s_cbranch_scc, which breaks
the SCC liveness tracking when the pseudo is expanded to split the basic
block. While it would be possible to explicitly mark the SCC as live-in for
the successor basic block, it's simpler to just mark the pseudo as using SCC,
so that such a sequence is never emitted by instruction selection in the
first place.
A similar issue affects indirect source/dest pseudos in principle, although
I haven't been able to come up with a test case where it actually matters
(this affects instruction selection, so a MIR test can't be used).
Fixes: dEQP-GLES3.functional.shaders.discard.dynamic_loop_always
Change-Id: Ica8d82ecff1a763b892a1112cf1b06c948863a4f
Reviewers: arsenm, rampitec
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D47761
llvm-svn: 335223
Discussed here:
http://lists.llvm.org/pipermail/llvm-dev/2018-January/120320.html
In preparation for adding support for named vregs we are changing the sigil for
physical registers in MIR to '$' from '%'. This will prevent name clashes of
named physical register with named vregs.
llvm-svn: 323922
Summary:
Kill the thread if operand 0 == false.
llvm.amdgcn.wqm.vote can be applied to the operand.
Also allow kill in all shader stages.
Reviewers: arsenm, nhaehnle
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D38544
llvm-svn: 316427
The sequence like this:
v_cmpx_le_f32_e32 vcc, 0, v0
s_branch BB0_30
s_cbranch_execnz BB0_30
; BB#29:
exp null off, off, off, off done vm
s_endpgm
BB0_30:
; %endif110
is likely wrong. The s_branch instruction will unconditionally jump
to BB0_30 and the skip block (exp done + endpgm) inserted for
performing the kill instruction will never be executed. This results
in a GPU hang with Star Ruler 2.
The s_branch instruction is added during the "Control Flow Optimizer"
pass which seems to re-organize the basic blocks, and we assume
that SI_KILL_TERMINATOR is always the last instruction inside a
basic block. Thus, after inserting a skip block we just go to the
next BB without looking at the subsequent instructions after the
kill, and the s_branch op is never removed.
Instead, we should remove the unconditional out branches and let
skip the two instructions if the exec mask is non-zero.
This patch fixes the GPU hang and doesn't introduce any regressions
with "make check".
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99019
Patch by Samuel Pitoiset <samuel.pitoiset@gmail.com>
llvm-svn: 292985