This patch adds a flag -fclang-abi-compat that can be used to request that
Clang attempts to be ABI-compatible with some older version of itself.
This is provided on a best-effort basis; right now, this can be used to undo
the ABI change in r310401, reverting Clang to its prior C++ ABI for pass/return
by value of class types affected by that change, and to undo the ABI change in
r262688, reverting Clang to using integer registers rather than SSE registers
for passing <1 x long long> vectors. The intent is that we will maintain this
backwards compatibility path as we make ABI-breaking fixes in future.
The reversion to the old behavior for r310401 is also applied to the PS4 target
since that change is not part of its platform ABI (which is essentially to do
whatever Clang 3.2 did).
llvm-svn: 311823
This new option is the default, but it is useful to have a flag to override
-mno-implicit-float by putting -mimplicit-float later on the command line.
llvm-svn: 179309
This required some tedious reordering to match clang's order.
Presumably these ObjC tests were generated based on llvm-gcc's output
ordering.
llvm-svn: 179282
Apple's kernel engineers have been expecting this behavior even though
we've never implemented it before, as far as I can tell. In recent months,
clang has gotten better at using vector instructions to optimize memcpy-like
operations, and that has exposed problems when vector/floating-point
instructions are used in kexts that don't support that. This behavior also
matches what Apple's GCC did for PowerPC targets.
llvm-svn: 174838
For x86 targets, we've been using the -msoft-float option to control passing
the no-implicit-float option to cc1. Since the -mno-implicit-float option is
now accepted by the driver, this just makes it work for x86 the same as it
does for ARM targets.
llvm-svn: 174836