For example:
void f(float);
void f(int);
int main {
long a;
f(a);
}
Here, MSVC will call f(int) instead of generating a compile error as clang will do in standard mode.
This fixes a few errors when parsing MFC code with clang.
llvm-svn: 140007
used to do this because we needed to find the shared pointer for a .o
file when the .o file's module was needed in a SymbolContext since the
module in a symbol context was a shared pointer. Now that we are using
intrusive pointers we don't have this limitation anymore since any
instrusive shared pointer can be made from a pointer to an object
all on its own.
Also switched over to having the Module and SymbolVendor use shared
pointers to their object files as had a leak on MacOSX when the
SymbolVendor's object file wasn't the same as the Module's (debug info
in a stand along file (dSYM file)). Now everything will correctly clean
itself up when the module goes away after an executable gets rebuilt.
Now we correctly get rid of .o files that are used with the DWARF with
debug map executables on subsequent runs since the only shared pointer
to the object files in from the DWARF symbol file debug map parser, and
when the module gets replaced, it destroys to old one along with all .o
files.
Also added a small optimization when using BSD archives where we will
remove old BSD containers from the shared list when they are outdated.
llvm-svn: 140002
dag-combine optimization to implement the ext-load efficiently (using shuffles).
For example the type <4 x i8> is stored in memory as i32, but it needs to
find its way into a <4 x i32> register. Previously we scalarized the memory
access, now we use shuffles.
llvm-svn: 139995
maxps and maxpd). This broke the sse41-blend.ll testcase by causing
maxpd to be produced rather than a cmp+blend pair, which is the reason
I tweaked it. Gives a small speedup on doduc with dragonegg when the
GCC vectorizer is used.
llvm-svn: 139986
ModuleSP
Module::GetSP();
Since we are now using intrusive ref counts, we can easily turn any
pointer to a module into a shared pointer just by assigning it.
llvm-svn: 139984
We had some cases where getting the shared pointer for a module from
the global module list was causing a performance issue when debugging
with DWARF in .o files. Now that the module uses intrusive ref counts,
we can easily convert any pointer to a shared pointer.
llvm-svn: 139983
the AST reader), merge that header file information with whatever
header file information we already have. Otherwise, we might forget
something we already knew (e.g., that the header was #import'd already).
llvm-svn: 139979
Microsoft specific tweaking will now fall into 2 categories:
- fms-extension: Microsoft specific extensions that should never change the meaning of an otherwise well formed code. Currently map to LangOptions::Microsoft. (To be clearer, I am planning to change the name to LangOptions::MicrosoftExt).
- fms-compatibility: Really a MSVC emulation mode. Map to LangOptions::MicrosoftMode. Can change the meaning of an otherwise standard conformant program.
llvm-svn: 139978
data sent back to the debugger. On the debugger side, use the opportunity during the
StopInfoMachException::CreateStopReasonWithMachException() method to set the hardware index
for the very watchpoint location.
llvm-svn: 139975
arbitrary amount of code. This forces us to stage the AST writer more
strictly, ensuring that we don't assign a declaration ID to a
declaration until after we're certain that no more modules will get
loaded.
llvm-svn: 139974
- Speed of "merge()", which merged data flow facts. This was doing a set canonicalization on every insertion, which was super slow.
To fix this, we use ImmutableSetRef.
- Visit CFGBlocks in reverse postorder. This is a huge speedup, as on some test cases the algorithm would take many iterations
to converge.
This contains a bunch of copy-paste from UninitializedValues.cpp and ThreadSafety.cpp. The idea
was to get something working first, and then refactor the common logic for all three files into
a separate analysis/library entry point.
llvm-svn: 139968