The uselist isn't enough to infer anything about the lifetime of such
allocas. If we want to re-add this optimization, we will need to
leverage lifetime markers to do it.
Fixes PR23122.
llvm-svn: 234196
This allows the compiler/assembly programmer to switch back to a
section. This in turn fixes the bootstrap failure on powerpc (tested
on gcc110) without changing the ppc codegen at all.
I will try to cleanup the various getELFSection overloads in a followup patch.
Just using a default argument now would lead to ambiguities.
llvm-svn: 234099
This add support for catching an exception such that an exception object
available to the catch handler will be initialized by the runtime.
llvm-svn: 234062
We don't need to represent UnwindHelp in IR. Instead, we can use the
knowledge that we are emitting the parent function to decide if we
should create the UnwindHelp stack object.
llvm-svn: 234061
As a follow-up to r234021, assert that a debug info intrinsic variable's
`MDLocalVariable::getInlinedAt()` always matches the
`MDLocation::getInlinedAt()` of its `!dbg` attachment.
The goal here is to get rid of `MDLocalVariable::getInlinedAt()`
entirely (PR22778), but I'll let these assertions bake for a while
first.
If you have an out-of-tree backend that just broke, you're probably
attaching the wrong `DebugLoc` to a `DBG_VALUE` instruction. The one
you want is the location that was attached to the corresponding
`@llvm.dbg.declare` or `@llvm.dbg.value` call that you started with.
llvm-svn: 234038
This patch attempts to fold the shuffling of 'scalar source' inputs - BUILD_VECTOR and SCALAR_TO_VECTOR nodes - if the shuffle node is the only user. This folds away a lot of unnecessary shuffle nodes, and allows quite a bit of constant folding that was being missed.
Differential Revision: http://reviews.llvm.org/D8516
llvm-svn: 234004
This makes it possible to use the same representation of llvm.eh.actions
in outlined handlers as we use in the parent function because i32's are
just constants that can be copied freely between functions.
I had to add a sentinel alloca to the list of child allocas so that we
don't try to sink the catch object into the handler. Normally, one would
use nullptr for this kind of thing, but TinyPtrVector doesn't support
null elements. More than that, it's elements have to have a suitable
alignment. Therefore, I settled on this for my sentinel:
AllocaInst *getCatchObjectSentinel() {
return static_cast<AllocaInst *>(nullptr) + 1;
}
llvm-svn: 233947
Require the pointee type to be passed explicitly and assert that it is
correct. For now it's possible to pass nullptr here (and I've done so in
a few places in this patch) but eventually that will be disallowed once
all clients have been updated or removed. It'll be a long road to get
all the way there... but if you have the cahnce to update your callers
to pass the type explicitly without depending on a pointer's element
type, that would be a good thing to do soon and a necessary thing to do
eventually.
llvm-svn: 233938
I'm playing with supporting custom stack map formats with statepoints. While
doing so, I noticed that the existing implementation didn't indicate inherently
unsized frames. This change essentially just ports the functionality that already
exists for the default StackMaps section to custom stackmaps.
llvm-svn: 233891
This lets us catch exceptions in simple cases.
N.B. Things that do not work include (but are not limited to):
- Throwing from within a catch handler.
- Catching an object with a named catch parameter.
- 'CatchHigh' is fictitious, we aren't sure of its purpose.
- We aren't entirely efficient with regards to the number of EH states
that we generate.
- IP-to-State tables are sensitive to the order of emission.
llvm-svn: 233767
The existing code in getMemsetValue only handled integer-preferred types when
the fill value was not a constant. Make this more robust in two ways:
1. If the preferred type is a floating-point value, do the mul-splat trick on
the corresponding integer type and then bitcast.
2. If the preferred type is a vector, do the mul-splat trick on one vector
element, and then build a vector out of them.
Fixes PR22754 (although, we should also turn off use of vector types at -O0).
llvm-svn: 233749
Specify an allocation order with a register class. This is used by register
allocators with a greedy heuristic. This is usefull as it is sometimes
beneficial to color more constrained classes first.
Differential Revision: http://reviews.llvm.org/D8626
llvm-svn: 233743
When allocating live intervals in linear order and all of them are local
to a single basic block you get an optimal coloring. This is also true
if you reverse the order, but it is not true if you sort live ranges
beginnings in reverse order, change to sort live range endings in
reverse order. Take the following live ranges for example:
|---| |--------|
|----------| |-------|
They get colored suboptimally with 3 registers if you sort the live range
starting points in reverse order (but optimally with live range begins in order,
or live range ends in reverse order).
Apparently the previous strategy was intentional because of allocation
time considerations. I am having a hard time replicating these effects,
while I see substantial improvements in allocation quality with this
change.
No testcase as none of the (in tree) targets use reverse order mode.
Differential Revision: http://reviews.llvm.org/D8625
llvm-svn: 233742
it more liberally.
SplitVecOp_TRUNCATE has logic for recursively splitting oversize vectors
that need more than one round of splitting to become legal. There are many
other ISD nodes that could benefit from this logic, so factor it out and
use it for FP_TO_UINT,FP_TO_SINT,SINT_TO_FP,UINT_TO_FP and FTRUNC.
llvm-svn: 233681
Two things here:
1. I read `getScope()` and `getContext()` backwards in r233640. There
was no need for `getScopeOfScope()`. Obviously not enough test
coverage here (as I said in that commit, I'm going to come back to
that), but anyway I'm reverting to the behaviour before r233640.
2. The callers that use `DILexicalBlockFile::getContext()` don't seem
to care about the difference. Just have it redirect to `getScope()`
so I can't get confused again.
llvm-svn: 233650
The only user of `DebugLoc::getFromDILexicalBlock()` was creating a new
`MDLocation` as convenient API for passing an `MDScope`. Stop doing
that, and remove the API. If in the future we actually *want* to create
new DebugLocs, calling `MDLexicalBlock::get()` makes more sense.
llvm-svn: 233643
Pervasively use the types provided by the debug info hierarchy rather
than `MDNode` in `LexicalScopes`.
I noticed (again, I guess, based on comments in the implementation?)
that `DILexicalBlockFile::getScope()` returns something different from
`DILexicalBlockFile::getContext()`. I created a local helper for
getting the same logic from `MDLexicalBlockFile` called
`getScopeOfScope()`. I still don't really understand it, but I've added
some FIXMEs and I'll come back to it (I suspect the way we encode these
objects isn't really ideal).
Note that my previous commit r233610 accidentally changed behaviour in
`findLexicalScope()` -- it transitioned from a call to
`DILexicalBlockFile::getScope()` to `MDLexicalBlockFile::getScope()`
(sounds right, doesn't it?) -- so I've fixed that as a drive-by. No
tests failed with my error, so it looks like we're missing some coverage
here... when I come back to understand the logic, I'll see if I can add
some.
Other than the fix to `findLexicalScope()`, no functionality change.
llvm-svn: 233640
Generate tables in the .xdata section representing what actions to take
when an exception is thrown. This currently fills in state for
cleanups, catch handlers are still unfinished.
llvm-svn: 233636
There's no benefit to using `DebugLoc` here. Moreover, this will let a
follow-up commit work with `MDScope` directly instead of `DebugLoc`.
llvm-svn: 233610
Don't use `DebugLoc::getFnDebugLoc()`, which creates new `MDLocation`s,
in the backend. We just want to grab the subprogram here anyway.
llvm-svn: 233601