Also factor out getArraySize() to avoid code dupliciation and reorder some
function arguments to indicate the direction into which data is transferred.
llvm-svn: 276636
At the beginning of each SCoP, we allocate device arrays for all arrays
used on the GPU and we free such arrays after the SCoP has been executed.
llvm-svn: 276635
There is no need to expose the selected device at the moment. We also pass back
pointers as return values, as this simplifies the interface.
llvm-svn: 276623
This allows the finalization routine of the IslNodeBuilder to be overwritten
by derived classes. Being here, we also drop the unnecessary 'Scop' postfix
and the unnecessary 'Scop' parameter.
llvm-svn: 276622
We optimize the kernel _after_ dumping the IR we generate to make the IR we
dump easier readable and independent of possible changes in the general
purpose LLVM optimizers.
llvm-svn: 276551
Run the NVPTX backend over the GPUModule IR and write the resulting assembly
code in a string.
To work correctly, it is important to invalidate analysis results that still
reference the IR in the kernel module. Hence, this change clears all references
to dominators, loop info, and scalar evolution.
Finally, the NVPTX backend has troubles to generate code for various special
floating point types (not surprising), but also for uncommon integer types. This
commit does not resolve these issues, but pulls out problematic test cases into
separate files to XFAIL them individually and resolve them in future (not
immediate) changes one by one.
llvm-svn: 276396
This change introduces the actual compute code in the GPU kernels. To ensure
all values referenced from the statements in the GPU kernel are indeed available
we scan all ScopStmts in the GPU kernel for references to llvm::Values that
are not yet covered by already modeled outer loop iterators, parameters, or
array base pointers and also pass these additional llvm::Values to the
GPU kernel.
For arrays used in the GPU kernel we introduce a new ScopArrayInfo object, which
is referenced by the newly generated access functions within the GPU kernel and
which is used to help with code generation.
llvm-svn: 276270
This is useful for external users using IslExprBuilder, in case they cannot
embed ScopArrayInfo data into their isl_ids, because the isl_ids either already
carry other information or the isl_ids have been created and their user pointers
cannot be updated any more.
llvm-svn: 276268
This ensures that no trivially dead code is generated. This is not only cleaner,
but also avoids troubles in case code is generated in a separate function and
some of this dead code contains references to values that are not available.
This issue may happen, in case the memory access functions have been updated
and old getelementptr instructions remain in the code. With normal Polly,
a test case is difficult to draft, but the upcoming GPU code generation can
possibly trigger such problems. We will later extend this dead-code elimination
to region and vector statements.
llvm-svn: 276263
This is currently not supported and will only be added later. Also update the
test cases to ensure no invariant code hoisting is applied.
llvm-svn: 275987
We use this opportunity to further classify the different user statements that
can arise and add TODOs for the ones not yet implemented.
llvm-svn: 275957
Create for each kernel a separate LLVM-IR module containing a single function
marked as kernel function and taking one pointer for each array referenced
by this kernel. Add debugging output to verify the kernels are generated
correctly.
llvm-svn: 275952
Initialize the list of references to a GPU array to ensure that the arrays that
need to be passed to kernel calls are computed correctly. Furthermore, the very
same information is also necessary to compute synchronization correctly. As the
functionality to compute these references is already available, what is left for
us to do is only to connect the necessary functionality to compute array
reference information.
llvm-svn: 275798
Create LLVM-IR for all host-side control flow of a given GPU AST. We implement
this by introducing a new GPUNodeBuilder class derived from IslNodeBuilder. The
IslNodeBuilder will take care of generating all general-purpose ast nodes, but
we provide our own createUser implementation to handle the different GPU
specific user statements. For now, we just skip any user statement and only
generate a host-code sceleton, but in subsequent commits we will add handling of
normal ScopStmt's performing computations, kernel calls, as well as host-device
data transfers. We will also introduce run-time check generation and LICM in
subsequent commits.
llvm-svn: 275783
Otherwise ppcg would try to call into pet functionality that this not available,
which obviously will cause trouble. As we can easily print these statements
ourselves, we just do so.
llvm-svn: 275579
This option increases the scalability of the scheduler and allows us to remove
the 'gisting' workaround we introduced in r275565 to handle a more complicated
test case. Another benefit of using this option is also that the generated
code looks a lot more streamlined.
Thanks to Sven Verdoolaege for reminding me of this option.
llvm-svn: 275573
This works around a shortcoming of the isl scheduler, which even for some
smaller test cases does not terminate in case domain constraints are part
of the flow dependences.
llvm-svn: 275565
It seems we forgot to actually add the memory access ids to the tagged accesses,
but instead just tagged the accesses with empty isl_ids. This issue was found
by inspection and without code generation it is difficult to test just by
itself. We fix it for now without test case and expect our code generation
tests to cover this later on.
llvm-svn: 275557
Instead of directly linking to ppcg's main source directory, we link to the
parent director. This allows us to access ppcg's include files with
'ppcg/cuda.h' and avoids a conflict with NVIDIA's cuda.h header.
Also drop an include directory that is currently not used.
llvm-svn: 275536
For this we need to provide an explicit list of statements as they occur in
the polly::Scop to ppcg.
We also setup basic AST printing facilities to facilitate debugging. To allow
code reuse some (minor) changes in ppcg are have been necessary.
llvm-svn: 275436
Instead of calling to a pet function that does not return anything, we pass
our own dummy implementation to ppcg that always returns a nullptr. This
ensures that the list of ast expressions always contains a nullptr and we do
not accidentally free a random (uninitalized) pointer. This resolves the
last valgrind warning we see.
We provide an implementation for this function, when the generated AST
expressions can be used and consequently can be tested.
llvm-svn: 275435
The tile size was previously uninitialized. As a result, it was often zero (aka.
no tiling), which is not what we want in general. More importantly, there was
the risk for arbitrary tile sizes to be choosen, which we did not observe, but
which still is highly problematic.
llvm-svn: 275418
This change now applies ppcg's GPU mapping on our initial schedule. For this
to work, we need to also initialize the set of all names (isl_ids) used in
the scop as well as the program context.
llvm-svn: 275396
To do so we copy the necessary information to compute an initial schedule from
polly::Scop to ppcg's scop. Most of the necessary information is directly
available and only needs to be passed on to ppcg, with the exception of 'tagged'
access relations, access relations that additionally carry information about
which memory access an access relation originates from.
We could possibly perform the construction of tagged accesses as part of
ScopInfo, but as this format is currently specific to ppcg we do not do this
yet, but keep this functionality local to our GPU code generation.
After the scop has been initialized, we compute data dependences and ask ppcg to
compute an initial schedule. Some of this functionality is already available in
polly::DependenceInfo and polly::ScheduleOptimizer, but to keep differences
to ppcg small we use ppcg's functionality here. We may later investiage if
a closer integration of these tools makes sense.
llvm-svn: 275390
At this stage, we do not yet modify the IR but just generate a default
initialized ppcg_scop and gpu_prog and free both immediately. Both will later be
filled with data from the polly::Scop and are needed to use PPCG for GPU
schedule generation. This commit does not yet perform any GPU code generation,
but ensures that the basic infrastructure has been put in place.
We also add a simple test case to ensure the new code is run and use this
opportunity to verify that GPU_CODEGEN tests are only run if GPU code generation
has been enabled in cmake.
llvm-svn: 275389
Add a new pass to serve as basis for automatic accelerator mapping in Polly.
The pass structure and the analyses preserved are copied from
CodeGeneration.cpp, as we will rely on IslNodeBuilder and IslExprBuilder for
LLVM-IR code generation.
Polly's accelerator code generation is enabled with -polly-target=gpu
I would like to use this commit as opportunity to thank Yabin Hu for his work in
the context of two Google summer of code projects during which he implemented
initial prototypes of the Polly accelerator code generation -- in parts this
code is already available in todays Polly (e.g., tools/GPURuntime). More will
come as part of the upcoming Polly ACC changes.
Reviewers: Meinersbur
Subscribers: pollydev, llvm-commits
Differential Revision: http://reviews.llvm.org/D22036
llvm-svn: 275275
Commit r275056 introduced a gcc compile failure due to us using two
types named 'Type', the first being the newly introduced member variable
'Type' the second being llvm::Type. We resolve this issue by renaming
the newly introduced member variable to AccessType.
llvm-svn: 275057
Summary:
With a struct we can use named accessors instead of generic std::get<3>()
calls. This increases readability of the source code.
Reviewers: jdoerfert
Subscribers: pollydev, llvm-commits
Differential Revision: http://reviews.llvm.org/D21955
llvm-svn: 275056
This is a regular maintenance update to ensure the latest version of isl is
tested.
Interesting Changes:
- AST nodes and expressions are now printed as YAML
llvm-svn: 274614
Since r274197 -polly-position=before-vectorizer caused various LNT failures
for example in SingleSource/Benchmarks/Linpack. These failures seem to only
occur when the CFLAA pass is scheduled in our codegen-cleanup passes, which
suggests that the way we call this AA pass is somehow problematic. As this pass
is not of high importance, we drop the pass for now to prevent these failures
from happening. At a later point, we might investigate more in-depth why this
specific usage scenario caused correctness issues.
llvm-svn: 274427
llvm commonly adds a comment to the closing brace of a namespace to indicate
which namespace is closed. clang-tidy provides with llvm-namespace-comment
a handy tool to check for this habit. We use it to ensure we consitently use
namespace comments in Polly.
There are slightly different styles in how namespaces are closed in LLVM. As
there is no large difference between the different comment styles we go for the
style clang-tidy suggests by default.
To reproduce this fix run:
for i in `ls tools/polly/lib/*/*.cpp`; \
clang-tidy -checks='-*,llvm-namespace-comment' -p build $i -fix \
-header-filter=".*"; \
done
This cleanup was suggested by Eugene Zelenko <eugene.zelenko@gmail.com> in
http://reviews.llvm.org/D21488 and was split out to increase readability.
llvm-svn: 273621
This cleanup was suggested by Eugene Zelenko <eugene.zelenko@gmail.com> in
http://reviews.llvm.org/D21488 and was split out to increase readability.
llvm-svn: 273436
Instead of using 0 or NULL use the C++11 nullptr symbol when referencing null
pointers.
This cleanup was suggested by Eugene Zelenko <eugene.zelenko@gmail.com> in
http://reviews.llvm.org/D21488 and was split out to increase readability.
llvm-svn: 273435
ScalarReplAggregatesPass was deprecated and replaced by SROAPass.
ScalarReplAggregatesPass got finally removed in LLVM commit r272737, hence this
patch is also a compile fix.
llvm-svn: 272783
As part of this simplification we pull complex logic out of the loop body and
skip the previously redundantly executed first loop iteration.
This is a partial recommit of r271514 and r271535 which where in conflict with
the revert in r272483 and consequently also had to be reverted temporarily. The
original patch was contributed by Johannes Doerfert.
This patch is mostly a NFC, but dropping the first loop iteration can sometimes
result in slightly simpler code.
llvm-svn: 272502