Summary:
These new image intrinsics contain the texture type as part of
their name and have each component of the address/coordinate as
individual parameters.
This is a preparatory step for implementing the A16 feature, where
coordinates are passed as half-floats or -ints, but the Z compare
value and texel offsets are still full dwords, making it difficult
or impossible to distinguish between A16 on or off in the old-style
intrinsics.
Additionally, these intrinsics pass the 'texfailpolicy' and
'cachectrl' as i32 bit fields to reduce operand clutter and allow
for future extensibility.
v2:
- gather4 supports 2darray images
- fix a bug with 1D images on SI
Change-Id: I099f309e0a394082a5901ea196c3967afb867f04
Reviewers: arsenm, rampitec, b-sumner
Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, llvm-commits, t-tye
Differential Revision: https://reviews.llvm.org/D44939
llvm-svn: 329166
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
- Rename the ptx.read.* intrinsics to nvvm.read.ptx.sreg.* - some but
not all of these registers were already accessible via the nvvm
name.
- Rename ptx.bar.sync nvvm.bar.sync, to match nvvm.bar0.
There's a fair amount of code motion here, but it's all very
mechanical.
llvm-svn: 274769
Summary:
This intrinsic is used to get flat-shaded fragment shader inputs. Those are
uniform across a primitive, but a fragment shader wave may process pixels from
multiple primitives (as indicated by the prim_mask), and so that's where
divergence can arise.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19747
llvm-svn: 268259
Summary:
If a PHI has an incoming undef, we can pretend that it is equal to one
non-undef, non-self incoming value.
This is particularly relevant in combination with the StructurizeCFG
pass, which introduces PHI nodes with undefs. Previously, this lead to
branch conditions that were uniform before StructurizeCFG to become
non-uniform afterwards, which confused the SIAnnotateControlFlow
pass.
This fixes a crash when Mesa radeonsi compiles a shader from
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_dynamic_vertex
Reviewers: arsenm, tstellarAMD, jingyue
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D19013
llvm-svn: 266347
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
These intrinsics expose the BUFFER_ATOMIC_* instructions and will be used
by Mesa to implement atomics with buffer semantics. The intrinsic interface
matches that of buffer.load.format and buffer.store.format, except that the
GLC bit is not exposed (it is automatically deduced based on whether the
return value is used).
The change of hasSideEffects is required for TableGen to accept the pattern
that matches the intrinsic.
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm, rivanvx, llvm-commits
Differential Revision: http://reviews.llvm.org/D18151
llvm-svn: 263791
Summary:
As explained by the comment, threads will typically see different values
returned by atomic instructions even if the arguments are equal.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18156
llvm-svn: 263719
Summary:
When multiple threads perform an atomic op with the same arguments, they
will usually see different return values.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18101
llvm-svn: 263440
Summary:
The analysis of shader inputs was completely wrong. We were passing the
wrong index to AttributeSet::hasAttribute() and the logic for which
inputs where in SGPRs was wrong too.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15608
llvm-svn: 256082
Summary:
Some optimizations such as jump threading and loop unswitching can negatively
affect performance when applied to divergent branches. The divergence analysis
added in this patch conservatively estimates which branches in a GPU program
can diverge. This information can then help LLVM to run certain optimizations
selectively.
Test Plan: test/Analysis/DivergenceAnalysis/NVPTX/diverge.ll
Reviewers: resistor, hfinkel, eliben, meheff, jholewinski
Subscribers: broune, bjarke.roune, madhur13490, tstellarAMD, dberlin, echristo, jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D8576
llvm-svn: 234567