When the clang baremetal driver selects the rt.builtins static library
it prefix with "-l" and appends ".a". The result is a nonsense option
which lld refuses to accept.
Differential Revision: https://reviews.llvm.org/D73904
Change-Id: Ic753b6104e259fbbdc059b68fccd9b933092d828
Some Driver tests relied on the default resource direcory having per-os per-arch
subdirectory layout, and when clang is built with `-DLLVM_ENABLE_PER_TARGET_RUNTIME_DIR=ON`,
those test fail, because clang by default assumes per-target subdirectories.
Explicitly set `-resource-dir` flag to point to a tree with per-os per-arch layout.
See also: D45604, D62469
Differential Revision: https://reviews.llvm.org/D66981
Patch by Sergej Jaskiewicz <jaskiewiczs@icloud.com>.
llvm-svn: 373565
On Windows, static libraries are named lib<name>.lib while import libraries are
named <name>.lib. Use the appropriate naming on itanium and msvc environments.
This is setup properly so that if a dynamic builtins is used on Windows, it
would do the right thing, although this is not currently wired through the
driver (i.e. there is no equivalent to -{shared,static}-gcc).
llvm-svn: 280169
ARM EABI adds target attributes to the object file. Amongst the attributes that
are emitted is the VFP argument passing (Hard vs Soft). The linker is
responsible for checking these attributes and erroring on mismatches. This
causes problems for the compiler-rt builtins when targeting both hard and
soft. Because both of these options name the builtins compiler-rt component
the same (libclang_rt.builtins-arm.a or libclang_rt.builtins-arm-android). GCC
is able to get away with this as it does one target per toolchain. This
changes the naming convention for the ARM compiler-rt builtins to differentiate
between HF and Soft. Although this means that compiler-rt may be duplicated, it
enables supporting both variants from a single toolchain. A similar approach is
taken by the Darwin toolchain, naming the library to differentiate between the
calling conventions.
llvm-svn: 248649