In cases where emplace is called with two arguments and the first one
matches the key_type we can Key to check for duplicates before allocating.
This patch expands on work done by dexonsmith@apple.com.
llvm-svn: 266498
This patch is fairly large and contains a number of changes. The changes all work towards
allowing __tree to properly handle __value_type esspecially when inserting into the __tree.
I chose not to break this change into smaller patches because it wouldn't be possible to
write meaningful standard-compliant tests for each patch.
It is very similar to r260513 "[libcxx] Teach __hash_table how to handle unordered_map's __hash_value_type".
Changes in <map>
* Remove __value_type's constructors because it should never be constructed directly.
* Make map::emplace and multimap::emplace forward to __tree and remove the old definitions
* Remove "__construct_node" map and multimap member functions. Almost all of the construction is done within __tree.
* Fix map's move constructor to access "__value_type.__nc" directly and pass this object to __tree::insert.
Changes in <__tree>
* Add traits to detect, handle, and unwrap, map's "__value_type".
* Convert methods taking "value_type" to take "__container_value_type" instead. Previously these methods caused
unwanted implicit conversions from "std::pair<Key, Value>" to "__value_type<Key, Value>".
* Delete __tree_node and __tree_node_base's constructors and assignment operators. The node types should never be constructed
because the "__value_" member of __tree_node must be constructed directly by the allocator.
* Make the __tree_node_destructor class and "__construct_node" methods unwrap "__node_value_type" into "__container_value_type" before invoking the allocator. The user's allocator can only be used to construct and destroy the container's value_type. Passing it map's "__value_type" was incorrect.
* Cleanup the "__insert" and "__emplace" methods. Have __insert forward to an __emplace function wherever possible to reduce
code duplication. __insert_unique(value_type const&) and __insert_unique(value_type&&) forward to __emplace_unique_key_args.
These functions will not allocate a new node if the value is already in the tree.
* Change the __find* functions to take the "key_type" directly instead of passing in "value_type" and unwrapping the key later.
This change allows the find functions to be used without having to construct a "value_type" first. This allows for a number
of optimizations.
* Teach __move_assign and __assign_multi methods to unwrap map's __value_type.
llvm-svn: 264986
The "const" pointer typedefs such as "__node_const_pointer" and
"__node_base_const_pointer" are identical to their non-const pointer types.
This patch changes all usages of "const" pointer type names to their respective
non-const typedef.
Since "fancy pointers to const" cannot be converted back to a non-const pointer
type according to the allocator requirements it is important that we never
actually use "const" pointers.
Furthermore since "__node_const_pointer" and "__node_pointer" already
name the same type, it's very confusing to use both names. Especially
when defining const/non-const overloads for member functions.
llvm-svn: 261419
This patch is very similar to r260431.
This patch is the first in a series of patches that's meant to better
support map. map has a special "value_type" that
differs from pair<const Key, Value>. In order to meet the EmplaceConstructible
and CopyInsertable requirements we need to teach __tree about this
special value_type.
This patch creates a "__tree_node_types" traits class that contains
all of the typedefs needed by the associative containers and their iterators.
These typedefs include ones for each node type and node pointer type,
as well as special typedefs for "map"'s value type.
Although the associative containers already supported incomplete types, this
patch makes it official by adding tests.
This patch will be followed up shortly with various cleanups within __tree and
fixes for various map bugs and problems.
llvm-svn: 261416
Summary:
Throughout the libc++ headers, there are a few instances where
_VSTD::move() is used to return a local variable. Howard commented in
r189039 that these were there "for non-obvious reasons such as to help
things limp along in C++03 language mode".
However, when compiling these headers with warnings on, and in C++11 or
higher mode (like we do in FreeBSD), they cause the following complaints
about pessimizing moves:
In file included from tests.cpp:26:
In file included from tests.hpp:29:
/usr/include/c++/v1/map:1368:12: error: moving a local object in a return statement prevents copy elision [-Werror,-Wpessimizing-move]
return _VSTD::move(__h); // explicitly moved for C++03
^
/usr/include/c++/v1/__config:368:15: note: expanded from macro '_VSTD'
#define _VSTD std::_LIBCPP_NAMESPACE
^
Attempt to fix this by adding a _LIBCPP_EXPLICIT_MOVE() macro to
__config, which gets defined to _VSTD::move for pre-C++11, and to
nothing for C++11 and later.
I am not completely satisfied with the macro name (I also considered
_LIBCPP_COMPAT_MOVE and some other variants), so suggestions are
welcome. :)
Reviewers: mclow.lists, howard.hinnant, EricWF
Subscribers: arthur.j.odwyer, cfe-commits
Differential Revision: http://reviews.llvm.org/D11394
llvm-svn: 245421
The _Pp typedef in __tree<_Tp, _Compare, _Allocator>::__count_multi()
isn't used anywhere, so adding _LIBCPP_UNUSED is unecessary.
Differential Revision: http://reviews.llvm.org/D8140
llvm-svn: 231705