Commit Graph

207 Commits

Author SHA1 Message Date
Jakob Stoklund Olesen df8429aeb4 Remove invalid assert
llvm-svn: 107505
2010-07-02 19:54:47 +00:00
Jakob Stoklund Olesen cf6c5c960f Properly handle debug values during inline spilling.
llvm-svn: 107503
2010-07-02 19:54:40 +00:00
Jakob Stoklund Olesen 96037187e5 Rematerialize as much as possible before inserting spills and reloads.
This allows us to recognize the common case where all uses could be
rematerialized, and no stack slot allocation is necessary.

If some values could be fully rematerialized, remove them from the live range
before allocating a stack slot for the rest.

llvm-svn: 107492
2010-07-02 17:44:57 +00:00
Jakob Stoklund Olesen 8656a4549a Add memory operand folding support to InlineSpiller.
llvm-svn: 107355
2010-07-01 00:13:04 +00:00
Jakob Stoklund Olesen bde96ad23e Add support for rematerialization to InlineSpiller.
llvm-svn: 107351
2010-06-30 23:03:52 +00:00
Jakob Stoklund Olesen c39d3497c8 Remember to track spill slot uses in VirtRegMap when inserting loads and stores.
LocalRewriter::runOnMachineFunction uses this information to mark dead spill
slots.

This means that InlineSpiller now also works for functions that spill.

llvm-svn: 107302
2010-06-30 18:19:08 +00:00
Jakob Stoklund Olesen f888911932 Begin implementation of an inline spiller.
InlineSpiller inserts loads and spills immediately instead of deferring to
VirtRegMap. This is possible now because SlotIndexes allows instructions to be
inserted and renumbered.

This is work in progress, and is mostly a copy of TrivialSpiller so far. It
works very well for functions that don't require spilling.

llvm-svn: 107227
2010-06-29 23:58:39 +00:00