Summary:
When evaluating an expression referencing a constexpr static member variable, an
error is issued because the PDB does not specify a symbol with an address that
can be relocated against.
Rather than attempt to resolve the variable's value within the IR execution, the
values of all constants can be looked up and incorporated into the AST of the
record type as a literal, mirroring the original compiler AST.
This change applies to DIA and native PDB loaders.
Patch By: jackoalan
Reviewers: aleksandr.urakov, jasonmolenda, zturner, jdoerfert, teemperor
Reviewed By: aleksandr.urakov
Subscribers: sstefan1, lldb-commits, llvm-commits, #lldb
Tags: #lldb, #llvm
Differential Revision: https://reviews.llvm.org/D82160
I was holding off on this change until we moved to C++14 as to not have
to convert llvm::make_unique to std::make_unique. That happened a while
ago so here's the first patch for the API which had a bunch of raw
`new`s.
Translated processes talk with a different debugserver, shipped with
macOS 11. This patch detects whether a process is translated and
attaches to the correct debugserver implementation.
It's the first patch of a series. Tested on the lldb test suite.
Differential Revision: https://reviews.llvm.org/D82491
The "type" argument to the function is mostly useless -- the only
interesting aspect of it is signedness. Pass signedness directly and
compute the value of bits and signedness fields -- that's exactly
what the single caller of this function does.
Summary:
This redoes https://reviews.llvm.org/D79726 and fixes two things.
- The logic that determines whether to automatically disconnect during the tear down is not very dumb compared to the original implementation. Each test will determine whether to do that or not.
- The terminate commands and terminate event were being sent after the disconnect response was sent to the IDE. That was not good, as VSCode stops the debug session as soon as it receives a disconnect response. Now, the terminate event and terminateEvents are being executed before the disconnect response is sent. This ensures that any connection between the IDE and lldb-vscode is alive while the terminate commands are executed. Besides, it also allows displaying the output of the terminate commands on the debug console, as it's still alive.
Reviewers: clayborg, aadsm, kusmour, labath
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81978
With the advent of Apple Silicon, checking for the architectures
specifically is not correct anymore. This code is only supposed to
run on embedded devices (iPhones et similia), so mark it accordingly.
Summary:
Recently I've noticed that VSCode sometimes doesn't send the terminateDebuggee flag within the disconnectRequest,
even though lldb-vscode sets the terminateDebuggee capability correctly.
This has been causing that inferiors don't die after the debug session ends, and many users have reported issues because of this.
An easy way to mitigate this is to set better default values for the terminateDebuggee field in the disconnect request.
I'm assuming that for a launch request, the default will be true, and for attach it'll be false.
Reviewers: clayborg, labath, aadsm
Subscribers: lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D81200
OSType with less than 8 bytes has special code that isn't tested yet.
The same for C-strings that don't have `const char *` type. Also we're now testing
escaping the ASCII escape sequence (\033).
Set the correct os type in the arch triple when running macOS.
Debugserver currently always assumes macOS == x86_64. This patch
generalizes the support to make sure it works on a different
architecture.
Differential Revision: https://reviews.llvm.org/D82394
Add support for changing the stdout and stderr file in Lua's I/O library
and hook it up with the debugger's output and error file respectively
for the interactive Lua interpreter.
https://reviews.llvm.org/D82273
This patch contains:
- Support in LLVM CodeGen for bfloat16 types for ld2/3/4 and st2/3/4.
- New bfloat16 ACLE builtins for svld(2|3|4)[_vnum] and svst(2|3|4)[_vnum]
Reviewers: stuij, efriedma, c-rhodes, fpetrogalli
Reviewed By: fpetrogalli
Tags: #clang, #lldb, #llvm
Differential Revision: https://reviews.llvm.org/D82187
Move the part of the code which is responsible for finding a complete
definition of the type into a separate function (FindCompleteType). This
is split off from D81561, as it's a generally useful cleanup.
No functional change.
Add a way to quit the interactive script interpreter from a shell tests.
Currently, the only way (that I know) to exit the interactive Lua
interpreter is to send a EOF with CTRL-D. I noticed that the embedded
Python script interpreter accepts quit (while the regular python
interpreter doesn't). I've added a special case to the Lua interpreter
to do the same.
Differential revision: https://reviews.llvm.org/D82272
Reland 90c1af106a . This changes the char format
tests which were printing the pointer value of the C-string instead of its
contents, so this test failed on other machines. Now they just print the
bytes in a uint128_t.
Original commit description:
The previous tests apparently missed a few code branches in DumpDataExtractor
code. Also renames the 'test_instruction' which had the same name as another
test (and Python therefore ignored the test entirely).
The previous tests apparently missed a few code branches in DumpDataExtractor
code. Also renames the 'test_instruction' which had the same name as another
test (and Python therefore ignored the test entirely).
Summary:
LLVM is using its own isPrint/isSpace implementation that doesn't change depending on the current locale. LLDB should do the same
to prevent that internal logic changes depending on the set locale.
Reviewers: JDevlieghere, labath, mib, totally_not_teemperor
Reviewed By: JDevlieghere
Differential Revision: https://reviews.llvm.org/D82175
Summary:
Since commit 7b3ef05a37 the Objective-C++ plugin is dead code.
That commit added Objective-C++ to the list of languages for which `Language::LanguageIsCPlusPlus`
returns true. As the C++ language plugin also uses that method to figure out if it is responsible for a
given language, the C++ plugin since then also became the plugin that we found when looking for
a language plugin for Objective-C++. The only real fallout from that is that the source highlighting
for Objective-C++ files never worked as we always found the C++ plugin which refuses to highlight
files with Objective-C++ extensions.
This patch just adds a special exception for Objective-C++ to the list of languages that are governed
by the C++ plugin. Also adds a test that makes sure that we find the right plugin for all C language
types and that the highlighting for `.mm` (Objective-C++) and `.m` (Objective-C) files works.
I didn't revert 7b3ef05a37 as it does make sense to return
true for Objective-C++ from `Language::LanguageIsCPlusPlus` (e.g., we currently check if we care about
ODR violations by doing `if (Language::LanguageIsCPlusPlus(...))` and this should also work for
Objective-C++).
Fixes rdar://64420183
Reviewers: aprantl
Reviewed By: aprantl
Subscribers: mgorny, abidh, JDevlieghere
Differential Revision: https://reviews.llvm.org/D82109
Summary:
TerminalSizeChanged is called from our SIGWINCH signal handler but the
IOHandlerEditline currently doesn't check if we are actually using the real
editline backend. If we're not using the real editline backend, `m_editline_up`
won't be set and `IOHandlerEditline::TerminalSizeChanged` will access
the empty unique_ptr. In a real use case we don't use the editline backend
when we for example read input from a file. We also create some temporary
IOHandlerEditline's during LLDB startup it seems that are also treated
as non-interactive (apparently to read startup commands).
This patch just adds a nullptr check for`m_editline_up` as we do in the rest of
IOHandlerEditline.
Fixes rdar://problem/63921950
Reviewers: labath, friss
Reviewed By: friss
Subscribers: abidh, JDevlieghere
Differential Revision: https://reviews.llvm.org/D81729
and delete a bunch (but not all) redundant code. If you compare the remaining implementations of Platform*Simulator.cpp, there is still an obvious leftover cleanup task.
Specifically, this patch
- removes SDK initialization from dotest (there is equivalent but more
complete code in Makefile.rules)
- make Platform*Simulator inherit the generic implementation of
PlatformAppleSimulator (more can be done here)
- simplify the platform logic in Makefile.rules
- replace the custom SDK finding logic in Platform*Simulator with XcodeSDK
- adds a test for each supported simulator
Differential Revision: https://reviews.llvm.org/D81980
On the buildbot long and int have the same size but long and long long don't,
so the bug where we find the first type by size will produce a different error.
Make the test dynamic based on int/long/long long size to fix the bot.