This option is to ignore remaining undefined symbols and force
the linker to create an output file anyways.
The existing code assumes that there's no undefined symbol after
reportRemainingUndefines(). That assumption is legitimate.
I also don't want to mess up the existing code for this minor feature.
In order to keep it as is, remaining undefined symbols are replaced
with dummy defined symbols.
llvm-svn: 240913
This flag can be used to produce a map file, which is essentially a list
of objects linked into the final output file together with the RVAs of
their symbols. Because our format differs from MSVC's we expose it as a
separate flag.
Differential Revision: http://reviews.llvm.org/D10773
llvm-svn: 240812
We were resolving entry symbols and /include'd symbols after all other
symbols are resolved. But looks like it's too late. I found that it
causes some program to fail to link.
Let's say we have an object file A which defines symbols X and Y in an
archive. We also have another file B after A which defines X, Y and
_DLLMainCRTStartup in another archive. They conflict each other, so
either A or B can be linked.
If we have _DLLMainCRTStartup as an undefined symbol, file B is always
chosen. If not, there's a chance that A is chosen. If the linker
find it needs _DllMainCRTStartup after that, it's too late.
This patch adds undefined symbols to the symbol table as soon as
possible to fix the issue.
llvm-svn: 240757
ICF implemented in LLD is so experimental that we don't want to
enable that even if /opt:icf option is passed. I'll rename it back
once the feature is complete.
llvm-svn: 240721
Identical COMDAT Folding (ICF) is an optimization to reduce binary
size by merging COMDAT sections that contain the same metadata,
actual data and relocations. MSVC link.exe and many other linkers
have this feature. LLD achieves on per with MSVC in terms produced
binary size with this patch.
This technique is pretty effective. For example, LLD's size is
reduced from 64MB to 54MB by enaling this optimization.
The algorithm implemented in this patch is extremely inefficient.
It puts all COMDAT sections into a set to identify duplicates.
Time to self-link with/without ICF are 3.3 and 320 seconds,
respectively. So this option roughly makes LLD 100x slower.
But it's okay as I wanted to achieve correctness first.
LLD is still able to link itself with this optimization.
I'm going to make it more efficient in followup patches.
Note that this optimization is *not* entirely safe. C/C++ require
different functions have different addresses. If your program
relies on that property, your program wouldn't work with ICF.
However, it's not going to be an issue on Windows because MSVC
link.exe turns ICF on by default. As long as your program works
with default settings (or not passing /opt:noicf), your program
would work with LLD too.
llvm-svn: 240519
Previously, we added files in directive sections to the symbol
table as we read the sections, so the link order was depth-first.
That's not compatible with MSVC link.exe nor the old LLD.
This patch is to queue files so that new files are added to the
end of the queue and processed last. Now addFile() doesn't parse
files nor resolve symbols. You need to call run() to process
queued files.
llvm-svn: 240483
DLLs are usually resolved at process startup, but you can
delay-load them by passing /delayload option to the linker.
If a /delayload is specified, the linker has to create data
which is similar to regular import table.
One notable difference is that the pointers in a delay-load
import table are originally pointing to thunks that resolves
themselves. Each thunk loads a DLL, resolve its name, and then
overwrites the pointer with the result so that subsequent
function calls directly call a desired function. The linker
has to emit thunks.
llvm-svn: 240250
In this linker model, adding an undefined symbol may trigger chain
reactions. It may trigger a Lazy symbol to read a new file.
A new file may contain a directive section, which may contain various
command line options.
Previously, we didn't handle chain reactions well. We visited /include'd
symbols only once, so newly-added /include symbols were ignored.
This patch fixes that bug.
Now, the symbol table is versioned; every time the symbol table is
updated, the version number is incremented. We repeat adding undefined
symbols until the version number does not change. It is guaranteed to
converge -- the number of undefined symbol in the system is finite,
and adding the same undefined symbol more than once is basically no-op.
llvm-svn: 240177
Alternatename option is in the form of /alternatename:<from>=<to>.
It's effect is to resolve <from> as <to> if <from> is still undefined
at end of name resolution.
If <from> is not undefined but completely a new symbol, alternatename
shouldn't do anything. Previously, it introduced a new undefined
symbol for <from>, which resulted in undefined symbol error.
llvm-svn: 240161
We don't want to insert a new symbol to the symbol table while reading
a .drectve section because it's going to be too complicated.
That we are reading a directive section means that we are currently
reading some object file. Adding a new undefined symbol to the symbol
table can trigger a library file to read a new file, so it would make
the call stack too deep.
In this patch, I add new symbol names to a list to resolve them later.
llvm-svn: 240076
Alternatename option is in the form of /alternatename:<from>=<to>.
It is an error if there are two options having the same <from> but
different <to>. It is *not* an error if both are the same.
llvm-svn: 240075
We skip unknown options in the command line with a warning message
being printed out, but we shouldn't do that for .drectve section.
The section is not visible to the user. We should handle unknown
options as an error.
llvm-svn: 240067
The linker has to create an XML file for each executable.
This patch supports that feature.
You can optionally embed an XML file to an executable as .rsrc
section. If you choose to do that (by passing /manifest:embed
option), the linker has to create a textual resource file
containing an XML file, compile that using rc.exe to a binary
resource file, conver that resource file to a COFF file using
cvtres.exe, and then link that COFF file. This patch implements
that feature too.
llvm-svn: 239978
On Windows, we have to create a .lib file for each .dll.
When linking against DLLs, the linker doesn't use the DLL files,
but instead read a list of dllexported symbols from corresponding
lib files.
A library file containing descriptors of a DLL is called an
import library file.
lib.exe has a feature to create an import library file from a
module-definition file. In this patch, we create a module-definition
file and pass that to lib.exe.
We eventually want to create an import library file by ourselves
to eliminate dependency to lib.exe. For now, we just use the MSVC
tool.
llvm-svn: 239937
Module-definition files (.def files) are yet another way to
specify parameters to the linker. You can write a list of dllexported
symbols in module-definition files instead of using /export command
line option. It also supports a few more directives.
The parser code is taken from lib/Driver/WinLinkModuleDef.cpp
with the following modifications.
- variable names are updated to comply with the LLVM coding style.
- Instead of returning parsing results as "directive" objects,
it updates Config object directly.
llvm-svn: 239929
DLL files are in the same format as executables but they have export tables.
The format of the export table is described in PE/COFF spec section 5.3.
A new class, EdataContents, takes care of creating chunks for export tables.
What we need to do is to parse command line flags for dllexports, and then
instantiate the class to create chunks. For the writer, export table chunks
are opaque data -- it just add chunks to .edata section.
llvm-svn: 239869
PE/COFF executables/DLLs usually contain data which is called
base relocations. Base relocations are a list of addresses that
need to be fixed by the loader if load-time relocation is needed.
Base relocations are in .reloc section.
We emit one base relocation entry for each IMAGE_REL_AMD64_ADDR64
relocation.
In order to save disk space, base relocations are grouped by page.
Each group is called a block. A block starts with a 32-bit page
address followed by 16-bit offsets in the page. That is more
efficient representation of addresses than just an array of 32-bit
addresses.
llvm-svn: 239710
Resource files are data files containing i18n messages, icon images, etc.
MSVC has a tool to convert a resource file to a regular COFF file so that
you can just link that file to embed resources to an executable.
However, you can directly pass resource files to the linker. If you do that,
the linker invokes the tool automatically. This patch implements that feature.
llvm-svn: 239704
Not only entry point symbol but also symbols specified by /include
option must be preserved, as they will never be dead-stripped.
http://reviews.llvm.org/D10220
llvm-svn: 239005
In r238690, I made all files have only MemoryBufferRefs. This change
is to do the same thing for the bitcode file reader. Also updated
a few variable names to match with other code.
llvm-svn: 238782
Instead of returning non-categorized errors, return categorized errors.
All uses of make_dynamic_error_code are removed.
Because we don't have error reporting mechanism, I just chose to print out
error messages to stderr, and then return an error object. Not sure if
that's the right thing to do, but at least it seems practical.
http://reviews.llvm.org/D10129
llvm-svn: 238714
Previously, this feature was implemented using a special type of
undefined symbol, in addition to an intricate way to make the resolver
read a virtual file containing that renaming symbols.
Now the feature is directly handled by the symbol table.
The symbol table has a function, rename(), to rename symbols, whose
definition is 4 lines long. Symbol renaming is naturally modeled using
Symbol and SymbolBody.
llvm-svn: 238696
Previously, a MemoryBuffer of a file was owned by each InputFile object.
This patch makes the Driver own all of them. InputFiles now have only
MemoryBufferRefs. This change simplifies ownership managment
(particularly for ObjectFile -- the object owned a MemoryBuffer only when
it's not created from an archive file, because in that case a parent
archive file owned the entire buffer. Now it owns nothing unconditionally.)
llvm-svn: 238690
It does not involve notions of virtual archives or virtual files,
nor store a list of undefined symbols somewhere else to consume them later.
We did that before. In this patch, undefined symbols are just added to
the symbol table, which now can be done in very few lines of code.
llvm-svn: 238681
Previously the main linker routine is just a non-member function.
We store some context information to the Config object.
This patch makes it belong to Driver.
llvm-svn: 238677
`main` is not the only main function in Windows. You can choose one
from these four -- {w,}{WinMain,main}. There are four different entry
point functions for them, {w,}{WinMain,main}CRTStartup, respectively.
The linker needs to choose the right one depending on which `main`
function is defined.
llvm-svn: 238667
The previous implementation's driver file is cluttered by lots of
small functions, and it was hard to find important functions.
Make a separate file to prevent that issue.
llvm-svn: 238482
This is an initial patch for a section-based COFF linker.
The patch has 2300 lines of code including comments and blank lines.
Before diving into details, you want to start from reading README
because it should give you an overview of the design.
All important things are written in the README file, so I write
summary here.
- The linker is already able to self-link on Windows.
- It's significantly faster than the existing implementation.
The existing one takes 5 seconds to link LLD on my machine,
while the new one only takes 1.2 seconds, even though the new
one is not multi-threaded yet. (And a proof-of-concept multi-
threaded version was able to link it in 0.5 seconds.)
- It uses much less memory (250MB vs. 2GB virtual memory space
to self-host).
- IMHO the new code is much simpler and easier to read than
the existing PE/COFF port.
http://reviews.llvm.org/D10036
llvm-svn: 238458