I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
Rename from addOperand to just add, to match the other method that has been
added to MachineInstrBuilder for adding more than just 1 operand.
See https://reviews.llvm.org/D28057 for the whole discussion.
Differential Revision: https://reviews.llvm.org/D28556
llvm-svn: 291891
Codegen prepare sinks comparisons close to a user is we have only one register
for conditions. For AMDGPU we have many SGPRs capable to hold vector conditions.
Changed BE to report we have many condition registers. That way IR LICM pass
would hoist an invariant comparison out of a loop and codegen prepare will not
sink it.
With that done a condition is calculated in one block and used in another.
Current behavior is to store workitem's condition in a VGPR using v_cndmask_b32
and then restore it with yet another v_cmp instruction from that v_cndmask's
result. To mitigate the issue a propagation of source SGPR pair in place of v_cmp
is implemented. Additional side effect of this is that we may consume less VGPRs
at a cost of more SGPRs in case if holding of multiple conditions is needed, and
that is a clear win in most cases.
Differential Revision: https://reviews.llvm.org/D26114
llvm-svn: 288053
Codegen prepare sinks comparisons close to a user is we have only one register
for conditions. For AMDGPU we have many SGPRs capable to hold vector conditions.
Changed BE to report we have many condition registers. That way IR LICM pass
would hoist an invariant comparison out of a loop and codegen prepare will not
sink it.
With that done a condition is calculated in one block and used in another.
Current behavior is to store workitem's condition in a VGPR using v_cndmask
and then restore it with yet another v_cmp instruction from that v_cndmask's
result. To mitigate the issue a forward propagation of a v_cmp 64 bit result
to an user is implemented. Additional side effect of this is that we may
consume less VGPRs in a cost of more SGPRs in case if holding of multiple
conditions is needed, and that is a clear win in most cases.
llvm-svn: 286171
For some reason there are both of these available, except
for scalar 64-bit compares which only has u64. I'm not sure
why there are both (I'm guessing it's for the one bit inputs we
don't use), but for consistency always using the
unsigned one.
llvm-svn: 282832
Split AMDGPUSubtarget into amdgcn/r600 specific subclasses.
This removes most of the static_casting of the basic codegen
classes everywhere, and tries to restrict the features
visible on the wrong target.
llvm-svn: 273652