This patch adds support for v8i16 and v16i8 shuffle lowering using the immediate versions of the SSE4A EXTRQ and INSERTQ instructions. Although rather limited (they can only act on the lower 64-bits of the source vectors, leave the upper 64-bits of the result vector undefined and don't have VEX encoded variants), the instructions are still useful for the zero extension of any lane (EXTRQ) or inserting a lane into another vector (INSERTQ). Testing demonstrated that it wasn't typically worth it to use these instructions for v2i64 or v4i32 vector shuffles although they are capable of it.
As well as adding specific pattern matching for the shuffles, the patch uses EXTRQ for zero extension cases where SSE41 isn't available and its more efficient than the SSE2 'unpack' default approach. It also adds shuffle decode support for the EXTRQ / INSERTQ cases when the instructions are handling full byte-sized extractions / insertions.
From this foundation, future patches will be able to make use of the instructions for situations that use their ability to extract/insert at the bit level.
Differential Revision: http://reviews.llvm.org/D10146
llvm-svn: 241508
With the completion of D9746 there is now a common implementation of integer signed/unsigned min/max nodes, removing the need for the equivalent X86 specific implementations.
This patch removes the old X86ISD nodes, legalizes the relevant SSE2/SSE41/AVX2/AVX512 instructions for the ISD versions and converts the small amount of existing X86 code.
Differential Revision: http://reviews.llvm.org/D10947
llvm-svn: 241506
We used to erroneously match:
(v4i64 shuffle (v2i64 load), <0,0,0,0>)
Whereas vbroadcasti128 is more like:
(v4i64 shuffle (v2i64 load), <0,1,0,1>)
This problem doesn't exist for vbroadcastf128, which kept matching
the intrinsic after r231182. We should perhaps re-introduce the
intrinsic here as well, but that's a separate issue still being
discussed.
While there, add some proper vbroadcastf128 tests. We don't currently
match those, like for loading vbroadcastsd/ss on AVX (the reg-reg
broadcasts where added in AVX2).
Fixes PR23886.
llvm-svn: 240488
This patch enables support for the conversion of v2i32 to v2f64 to use the CVTDQ2PD xmm instruction and stay on the SSE unit instead of scalarizing, sign extending to i64 and using CVTSI2SDQ scalar conversions.
Differential Revision: http://reviews.llvm.org/D10433
llvm-svn: 239855
This patch removes the old X86ISD::FSRL op - which allowed float vectors to use the byte right shift operations (causing a domain switch....).
Since the refactoring of the shuffle lowering code this no longer has any use.
Differential Revision: http://reviews.llvm.org/D10169
llvm-svn: 238906
in-register LUT technique.
Summary:
A description of this technique can be found here:
http://wm.ite.pl/articles/sse-popcount.html
The core of the idea is to use an in-register lookup table and the
PSHUFB instruction to compute the population count for the low and high
nibbles of each byte, and then to use horizontal sums to aggregate these
into vector population counts with wider element types.
On x86 there is an instruction that will directly compute the horizontal
sum for the low 8 and high 8 bytes, giving vNi64 popcount very easily.
Various tricks are used to get vNi32 and vNi16 from the vNi8 that the
LUT computes.
The base implemantion of this, and most of the work, was done by Bruno
in a follow up to D6531. See Bruno's detailed post there for lots of
timing information about these changes.
I have extended Bruno's patch in the following ways:
0) I committed the new tests with baseline sequences so this shows
a diff, and regenerated the tests using the update scripts.
1) Bruno had noticed and mentioned in IRC a redundant mask that
I removed.
2) I introduced a particular optimization for the i32 vector cases where
we use PSHL + PSADBW to compute the the low i32 popcounts, and PSHUFD
+ PSADBW to compute doubled high i32 popcounts. This takes advantage
of the fact that to line up the high i32 popcounts we have to shift
them anyways, and we can shift them by one fewer bit to effectively
divide the count by two. While the PSHUFD based horizontal add is no
faster, it doesn't require registers or load traffic the way a mask
would, and provides more ILP as it happens on different ports with
high throughput.
3) I did some code cleanups throughout to simplify the implementation
logic.
4) I refactored it to continue to use the parallel bitmath lowering when
SSSE3 is not available to preserve the performance of that version on
SSE2 targets where it is still much better than scalarizing as we'll
still do a bitmath implementation of popcount even in scalar code
there.
With #1 and #2 above, I analyzed the result in IACA for sandybridge,
ivybridge, and haswell. In every case I measured, the throughput is the
same or better using the LUT lowering, even v2i64 and v4i64, and even
compared with using the native popcnt instruction! The latency of the
LUT lowering is often higher than the latency of the scalarized popcnt
instruction sequence, but I think those latency measurements are deeply
misleading. Keeping the operation fully in the vector unit and having
many chances for increased throughput seems much more likely to win.
With this, we can lower every integer vector popcount implementation
using the LUT strategy if we have SSSE3 or better (and thus have
PSHUFB). I've updated the operation lowering to reflect this. This also
fixes an issue where we were scalarizing horribly some AVX lowerings.
Finally, there are some remaining cleanups. There is duplication between
the two techniques in how they perform the horizontal sum once the byte
population count is computed. I'm going to factor and merge those two in
a separate follow-up commit.
Differential Revision: http://reviews.llvm.org/D10084
llvm-svn: 238636
Predicate UseAVX depricates pattern selection on AVX-512.
This predicate is necessary for DAG selection to select EVEX form.
But mapping SSE intrinsics to AVX-512 instructions is not ready yet.
So I replaced UseAVX with HasAVX for intrinsics patterns.
llvm-svn: 237903
This is a follow-on to r236740 where I took Andrea's advice
in D9504 to remove a redundant pattern...except that I removed
the wrong pattern!
AFAICT, there is no change in the final code produced because
subsequent passes would clean up the extra instructions created
by the more complicated pattern.
llvm-svn: 236743
Finish the job that was abandoned in D6958 following the refactoring in
http://reviews.llvm.org/rL230221:
1. Uncomment the intrinsic def for the AVX r_Int instruction.
2. Add missing r_Int entries to the load folding tables; there are already
tests that check these in "test/Codegen/X86/fold-load-unops.ll", so I
haven't added any more in this patch.
3. Add patterns to solve PR21507 ( https://llvm.org/bugs/show_bug.cgi?id=21507 ).
So instead of this:
movaps %xmm0, %xmm1
rcpss %xmm1, %xmm1
movss %xmm1, %xmm0
We should now get:
rcpss %xmm0, %xmm0
And instead of this:
vsqrtss %xmm0, %xmm0, %xmm1
vblendps $1, %xmm1, %xmm0, %xmm0 ## xmm0 = xmm1[0],xmm0[1,2,3]
We should now get:
vsqrtss %xmm0, %xmm0, %xmm0
Differential Revision: http://reviews.llvm.org/D9504
llvm-svn: 236740
We don't need codegen-only intrinsic instructions for the vector forms of these instructions.
This makes the reciprocal estimate instruction lowering identical to how we handle normal
square roots: (V)SQRTPS / (V)SQRTPD.
No existing regression tests fail with this patch.
Differential Revision: http://reviews.llvm.org/D9301
llvm-svn: 236013
This fixes a regression introduced at revision 218263.
On AVX, if we optimize for size, a splat build_vector of a load
is lowered into a VBROADCAST node. This is done even if the value type of the
splat build_vector node is v2i64.
Since AVX doesn't support v2f64/v2i64 broadcasts, revision 218263 added two
extra tablegen patterns to allow selecting a VMOVDDUPrm from an X86VBroadcast
where the scalar element comes from a loadi64/loadf64.
However, revision 218263 forgot to add an extra fallback pattern for the case
where we have a X86VBroadcast of a loadi64 with multiple uses.
This patch adds the missing tablegen pattern in X86InstrSSE.td.
This patch also adds an extra test to 'splat-for-size.ll' to verify that ISel
doesn't crash with a 'fatal error in the backend' due to a missing AVX pattern
to select v2i64 X86ISD::BROADCAST nodes.
llvm-svn: 235509
This is an updated version of Chandler's patch D7402 that got accepted but never committed, and has bit-rotted a bit since.
I've updated the execution domain declarations to match the approach of the packed templates and also added some extra scalar unary tests.
Differential Revision: http://reviews.llvm.org/D9095
llvm-svn: 235372
For code like this:
define <8 x i32> @load_v8i32() {
ret <8 x i32> <i32 7, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
}
We produce this AVX code:
_load_v8i32: ## @load_v8i32
movl $7, %eax
vmovd %eax, %xmm0
vxorps %ymm1, %ymm1, %ymm1
vblendps $1, %ymm0, %ymm1, %ymm0 ## ymm0 = ymm0[0],ymm1[1,2,3,4,5,6,7]
retq
There are at least 2 bugs in play here:
We're generating a blend when a move scalar does the same job using 2 less instruction bytes (see FIXMEs).
We're not matching an existing pattern that would eliminate the xor and blend entirely. The zero bytes are free with vmovd.
The 2nd fix involves an adjustment of "AddedComplexity" [1] and mostly masks the 1st problem.
[1] AddedComplexity has close to no documentation in the source.
The best we have is this comment: "roughly corresponds to the number of nodes that are covered".
It appears that x86 has bastardized this definition by inflating its values for some other
undocumented reason. For example, we have a pattern with "AddedComplexity = 400" (!).
I searched my way to this page:
https://groups.google.com/forum/#!topic/llvm-dev/5UX-Og9M0xQ
Differential Revision: http://reviews.llvm.org/D8794
llvm-svn: 233931
We used to miss non-Q YMM integer vectors, and, non-Q/D XMM integer
vectors.
While there, change the v4i32 patterns to prefer MOVNTDQ.
llvm-svn: 233668
This should complete the job started in r231794 and continued in r232045:
We want to replace as much custom x86 shuffling via intrinsics
as possible because pushing the code down the generic shuffle
optimization path allows for better codegen and less complexity
in LLVM.
AVX2 introduced proper integer variants of the hacked integer insert/extract
C intrinsics that were created for this same functionality with AVX1.
This should complete the removal of insert/extract128 intrinsics.
The Clang precursor patch for this change was checked in at r232109.
llvm-svn: 232120
This is a follow-up to r231182. This adds the "vbroadcasti128" instruction
back, but without the intrinsic mapping. Also add a test to check the
instriction encoding.
This is related to rdar://problem/18742778.
llvm-svn: 231945
The intrinsic is no longer generated by the front-end. Remove the intrinsic and
auto-upgrade it to a vector shuffle.
Reviewed by Nadav
This is related to rdar://problem/18742778.
llvm-svn: 231182
I made the templates general, no need to define pattern separately for each instruction/intrinsic.
Now only need to add r_Int pattern for AVX.
llvm-svn: 230221
This canonicalization step saves us 3 pattern matching possibilities * 4 math ops
for scalar FP math that uses xmm regs. The backend can re-commute the operands
post-instruction-selection if that makes register allocation better.
The tests in llvm/test/CodeGen/X86/sse-scalar-fp-arith.ll cover this scenario already,
so there are no new tests with this patch.
Differential Revision: http://reviews.llvm.org/D7777
llvm-svn: 230024
Change the memory operands in sse12_fp_packed_scalar_logical_alias from scalars to vectors.
That's what the hardware packed logical FP instructions define: 128-bit memory operands.
There are no scalar versions of these instructions...because this is x86.
Generating the wrong code (folding a scalar load into a 128-bit load) is still possible
using the peephole optimization pass and the load folding tables. We won't completely
solve this bug until we either fix the lowering in fabs/fneg/fcopysign and any other
places where scalar FP logic is created or fix the load folding in foldMemoryOperandImpl()
to make sure it isn't changing the size of the load.
Differential Revision: http://reviews.llvm.org/D7474
llvm-svn: 229531
Patch to explicitly add the SSE MOVQ (rr,mr,rm) instructions to SSEPackedInt domain - prevents a number of costly domain switches.
Differential Revision: http://reviews.llvm.org/D7600
llvm-svn: 229439
This patch refactors the existing lowerVectorShuffleAsByteShift function to add support for 256-bit vectors on AVX2 targets.
It also fixes a tablegen issue that prevented the lowering of vpslldq/vpsrldq vec256 instructions.
Differential Revision: http://reviews.llvm.org/D7596
llvm-svn: 229311
This takes the preposterous number of patterns in this section
that were last added to in r219033 down to just plain obnoxious.
With a little more work, we might get this down to just comical.
I've added more test cases to the existing file that checks these
patterns, but it seems that some of these patterns simply don't
exist with today's shuffle lowering.
llvm-svn: 229158
This associates movss and movsd with the packed single and packed double
execution domains (resp.). While this is largely cosmetic, as we now
don't have weird ping-pong-ing between single and double precision, it
is also useful because it avoids the domain fixing algorithm from seeing
domain breaks that don't actually exist. It will also be much more
important if we have an execution domain default other than packed
single, as that would cause us to mix movss and movsd with integer
vector code on a regular basis, a very bad mixture.
llvm-svn: 228135
Specifically, the existing patterns were scalar-only. These cover the
packed vector bitwise operations when specifically requested with pseudo
instructions. This is particularly important in SSE1 where we can't
actually emit a logical operation on a v2i64 as that isn't a legal type.
This will be tested in subsequent patches which form the floating point
and patterns in more places.
llvm-svn: 228123
This patch detects consecutive vector loads using the existing
EltsFromConsecutiveLoads() logic. This fixes:
http://llvm.org/bugs/show_bug.cgi?id=22329
This patch effectively reverts the tablegen additions of D6492 /
http://reviews.llvm.org/rL224344 ...which in hindsight were a horrible hack.
The test cases that were added with that patch are simply modified to load
from varying offsets of a base pointer. These loads did not match the existing
tablegen patterns.
A happy side effect of doing this optimization earlier is that we can now fold
the load into a math op where possible; this is shown in some of the updated
checks in the test file.
Differential Revision: http://reviews.llvm.org/D7303
llvm-svn: 228006
For ordered, unordered, equal and not-equal tests, packed float and double comparison instructions can be safely commuted without affecting the results. This patch checks the comparison mode of the (v)cmpps + (v)cmppd instructions and commutes the result if it can.
Differential Revision: http://reviews.llvm.org/D7178
llvm-svn: 227145
Patch to allow (v)pclmulqdq to be commuted - swaps the src registers and inverts the immediate (low/high) src mask.
Differential Revision: http://reviews.llvm.org/D7180
llvm-svn: 227141
This patch fixes the following miscompile:
define void @sqrtsd(<2 x double> %a) nounwind uwtable ssp {
%0 = tail call <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double> %a) nounwind
%a0 = extractelement <2 x double> %0, i32 0
%conv = fptrunc double %a0 to float
%a1 = extractelement <2 x double> %0, i32 1
%conv3 = fptrunc double %a1 to float
tail call void @callee2(float %conv, float %conv3) nounwind
ret void
}
Current codegen:
sqrtsd %xmm0, %xmm1 ## high element of %xmm1 is undef here
xorps %xmm0, %xmm0
cvtsd2ss %xmm1, %xmm0
shufpd $1, %xmm1, %xmm1
cvtsd2ss %xmm1, %xmm1 ## operating on undef value
jmp _callee
This is a continuation of http://llvm.org/viewvc/llvm-project?view=revision&revision=224624 ( http://reviews.llvm.org/D6330 )
which was itself a continuation of r167064 ( http://llvm.org/viewvc/llvm-project?view=revision&revision=167064 ).
All of these patches are partial fixes for PR14221 ( http://llvm.org/bugs/show_bug.cgi?id=14221 );
this should be the final patch needed to resolve that bug.
Differential Revision: http://reviews.llvm.org/D6885
llvm-svn: 227111
This patch adds shuffle matching for the SSE3 MOVDDUP, MOVSLDUP and MOVSHDUP instructions. The big use of these being that they avoid many single source shuffles from needing to use (pre-AVX) dual source instructions such as SHUFPD/SHUFPS: causing extra moves and preventing load folds.
Adding these instructions uncovered an issue in XFormVExtractWithShuffleIntoLoad which crashed on single operand shuffle instructions (now fixed). It also involved fixing getTargetShuffleMask to correctly identify theses instructions as unary shuffles.
Also adds a missing tablegen pattern for MOVDDUP.
Differential Revision: http://reviews.llvm.org/D7042
llvm-svn: 226716
Now that we can fully specify extload legality, we can declare them
legal for the PMOVSX/PMOVZX instructions. This for instance enables
a DAGCombine to fire on code such as
(and (<zextload-equivalent> ...), <redundant mask>)
to turn it into:
(zextload ...)
as seen in the testcase changes.
There is one regression, in widen_load-2.ll: we're no longer able
to do store-to-load forwarding with illegal extload memory types.
This will be addressed separately.
Differential Revision: http://reviews.llvm.org/D6533
llvm-svn: 226676
D6015 / rL221313 enabled commutation for SSE immediate blend instructions, but due to a typo the AVX2 VPBLENDW ymm instructions weren't flagged as commutative along with the others in the tables, but were still being commuted in code and tested for.
llvm-svn: 225612
Added RegOp2MemOpTable4 to transform 4th operand from register to memory in merge-masked versions of instructions.
Added lowering tests.
llvm-svn: 224516
Near as I can tell prefixes are ignored on these instructions except for a comment in the Intel docs about 0xf3. Binutils disassembler seems to ignore prefixes on these instructions. Our disassembler still doesn't distinguish PS and "no prefix" well enough for this to make a functional change, but it helps with experiments I'm doing on a potential new disassembler table builder.
llvm-svn: 224496
This is a fix for PR21709 ( http://llvm.org/bugs/show_bug.cgi?id=21709 ).
When we have 2 consecutive 16-byte loads that are merged into one 32-byte vector,
we can use a single 32-byte load instead.
But we don't do this for SandyBridge / IvyBridge because they have slower 32-byte memops.
We also don't bother using 32-byte *integer* loads on a machine that only has AVX1 (btver2)
because those operands would have to be split in half anyway since there is no support for
32-byte integer math ops.
Differential Revision: http://reviews.llvm.org/D6492
llvm-svn: 224344
Add patterns to match SSE (shufpd) and AVX (vpermilpd) shuffle codegen
when storing the high element of a v2f64. The existing patterns were
only checking for an unpckh type of shuffle.
http://llvm.org/bugs/show_bug.cgi?id=21791
Differential Revision: http://reviews.llvm.org/D6586
llvm-svn: 223929
I'm recommiting the codegen part of the patch.
The vectorizer part will be send to review again.
Masked Vector Load and Store Intrinsics.
Introduced new target-independent intrinsics in order to support masked vector loads and stores. The loop vectorizer optimizes loops containing conditional memory accesses by generating these intrinsics for existing targets AVX2 and AVX-512. The vectorizer asks the target about availability of masked vector loads and stores.
Added SDNodes for masked operations and lowering patterns for X86 code generator.
Examples:
<16 x i32> @llvm.masked.load.v16i32(i8* %addr, <16 x i32> %passthru, i32 4 /* align */, <16 x i1> %mask)
declare void @llvm.masked.store.v8f64(i8* %addr, <8 x double> %value, i32 4, <8 x i1> %mask)
Scalarizer for other targets (not AVX2/AVX-512) will be done in a separate patch.
http://reviews.llvm.org/D6191
llvm-svn: 223348
4i32 shuffles for single insertions into zero vectors lowers to X86vzmovl which was using (v)blendps - causing domain switch stalls. This patch fixes this by using (v)pblendw instead.
The updated tests on test/CodeGen/X86/sse41.ll still contain a domain stall due to the use of insertps - I'm looking at fixing this in a future patch.
Differential Revision: http://reviews.llvm.org/D6458
llvm-svn: 223165
This reverts commit r222632 (and follow-up r222636), which caused a host
of LNT failures on an internal bot. I'll respond to the commit on the
list with a reproduction of one of the failures.
Conflicts:
lib/Target/X86/X86TargetTransformInfo.cpp
llvm-svn: 222936
Introduced new target-independent intrinsics in order to support masked vector loads and stores. The loop vectorizer optimizes loops containing conditional memory accesses by generating these intrinsics for existing targets AVX2 and AVX-512. The vectorizer asks the target about availability of masked vector loads and stores.
Added SDNodes for masked operations and lowering patterns for X86 code generator.
Examples:
<16 x i32> @llvm.masked.load.v16i32(i8* %addr, <16 x i32> %passthru, i32 4 /* align */, <16 x i1> %mask)
declare void @llvm.masked.store.v8f64(i8* %addr, <8 x double> %value, i32 4, <8 x i1> %mask)
Scalarizer for other targets (not AVX2/AVX-512) will be done in a separate patch.
http://reviews.llvm.org/D6191
llvm-svn: 222632
Patch to allow (v)blendps, (v)blendpd, (v)pblendw and vpblendd instructions to be commuted - swaps the src registers and inverts the blend mask.
This is primarily to improve memory folding (see new tests), but it also improves the quality of shuffles (see modified tests).
Differential Revision: http://reviews.llvm.org/D6015
llvm-svn: 221313
When the input to a store instruction was a zero vector, the backend
always selected a normal vector store regardless of the non-temporal
hint. This is fixed by this patch.
This fixes PR19370.
llvm-svn: 220054
the various ways in which blends can be used to do vector element
insertion for lowering with the scalar math instruction forms that
effectively re-blend with the high elements after performing the
operation.
This then allows me to bail on the element insertion lowering path when
we have SSE4.1 and are going to be doing a normal blend, which in turn
restores the last of the blends lost from the new vector shuffle
lowering when I got it to prioritize insertion in other cases (for
example when we don't *have* a blend instruction).
Without the patterns, using blends here would have regressed
sse-scalar-fp-arith.ll *completely* with the new vector shuffle
lowering. For completeness, I've added RUN-lines with the new lowering
here. This is somewhat superfluous as I'm about to flip the default, but
hey, it shows that this actually significantly changed behavior.
The patterns I've added are just ridiculously repetative. Suggestions on
making them better very much welcome. In particular, handling the
commuted form of the v2f64 patterns is somewhat obnoxious.
llvm-svn: 219033
perform a load to use blendps rather than movss when it is available.
For non-loads, blendps is *much* faster. It can execute on two ports in
Sandy Bridge and Ivy Bridge, and *three* ports on Haswell. This fixes
one of the "regressions" from aggressively taking the "insertion" path
in the new vector shuffle lowering.
This does highlight one problem with blendps -- it isn't commuted as
heavily as it should be. That's future work though.
llvm-svn: 219022
and MOVSD nodes for single element vector inserts.
This is particularly important because a number of patterns in the
backend detect these patterns and leverage them to simplify things. It
also fixes quite a few of the insertion bad code examples. However, it
regresses a specific area: when available, blendps and blendpd are
*dramatically* faster than movss and movsd respectively. But it doesn't
really work to form the blend logic first because the blends *aren't* as
crazy efficient when the data is coming from memory anyways, and thus
will have a movss or movsd regardless. Also, doing that would block
a bunch of the patterns that this is designed to hit.
So my plan is to go into the patterns for lowering MOVSS and MOVSD and
lower them via blends when available. However that's a pretty invasive
restructuring so it will need to be a follow-up patch.
I have already gone into the patterns to lower MOVSS and MOVSD from
memory using MOVLPD, etc. Without that, several of the test cases
I already have regress.
llvm-svn: 218985
elements as well as integer elements in order to form simpler shuffle
patterns.
This is the primary reason why we were failing to match some of the
2-and-2 floating point shuffles such as PR21140. Even after fixing this
we need to support some extra patterns in the backend in order to match
the resulting X86ISD::UNPCKL nodes into the correct instructions. This
commit should fix PR21140 and includes more comprehensive testing of
insertion patterns in v4 shuffles.
Not all of the added tests are beautiful. For example, we don't have
clever instructions to insert-via-load in the integer domain. There are
also some places where we aren't sufficiently cunning with our use of
movq and movd, but that's future work.
llvm-svn: 218911
VPBROADCAST.
This has the somewhat expected pervasive impact. I don't know why
I forgot about this. Everything seems good with lots of significant
improvements in the tests.
llvm-svn: 218724
The SSE rsqrt instruction (a fast reciprocal square root estimate) was
grouped in the same scheduling IIC_SSE_SQRT* class as the accurate (but very
slow) SSE sqrt instruction. For code which uses rsqrt (possibly with
newton-raphson iterations) this poor scheduling was affecting performances.
This patch splits off the rsqrt instruction from the sqrt instruction scheduling
classes and creates new IIC_SSE_RSQER* classes with latency values based on
Agner's table.
Differential Revision: http://reviews.llvm.org/D5370
Patch by Simon Pilgrim.
llvm-svn: 218517
trick that I missed.
VPERMILPS has a non-immediate memory operand mode that allows it to do
asymetric shuffles in the two 128-bit lanes. Use this rather than two
shuffles and a blend.
However, it turns out the variable shuffle path to VPERMILPS (and
VPERMILPD, although that one offers no functional differenc from the
immediate operand other than variability) wasn't even plumbed through
codegen. Do such plumbing so that we can reasonably emit
a variable-masked VPERMILP instruction. Also plumb basic comment parsing
and printing through so that the tests are reasonable.
There are still a few tests which don't show the shuffle pattern. These
are tests with undef lanes. I'll teach the shuffle decoding and printing
to handle undef mask entries in a follow-up. I've looked at the masks
and they seem reasonable.
llvm-svn: 218300
td pattern). Currently we only model the immediate operand variation of
VPERMILPS and VPERMILPD, we should make that clear in the pseudos used.
Will be adding support for the variable mask variant in my next commit.
llvm-svn: 218282
We generate broadcast instructions on CPUs with AVX2 to load some constant splat vectors.
This patch should preserve all existing behavior with regular optimization levels,
but also use splats whenever possible when optimizing for *size* on any CPU with AVX or AVX2.
The tradeoff is up to 5 extra instruction bytes for the broadcast instruction to save
at least 8 bytes (up to 31 bytes) of constant pool data.
Differential Revision: http://reviews.llvm.org/D5347
llvm-svn: 218263
matching. This design just fundamentally didn't work because ADDSUB is
available prior to any legal lowerings of BLENDI nodes. Instead, we have
a dedicated ADDSUB synthetic ISD node which is pattern matched trivially
into the instructions. These nodes are then recognized by both the
existing and a trivial new lowering combine in the backend. Removing
these patterns required adding 2 missing shuffle masks to the DAG
combine, without which tests would have failed. Added the masks and
a helpful assert as well to catch if anything ever goes wrong here.
llvm-svn: 217851
introducing a synthetic X86 ISD node representing this generic
operation.
The relevant patterns for mapping these nodes into the concrete
instructions are also added, and a gnarly bit of C++ code in the
target-specific DAG combiner is replaced with simple code emitting this
primitive.
The next step is to generically combine blends of adds and subs into
this node so that we can drop the reliance on an SSE4.1 ISD node
(BLENDI) when matching an SSE3 feature (ADDSUB).
llvm-svn: 217819
parsing (and latent bug in the instruction definitions).
This is effectively a revert of r136287 which tried to address
a specific and narrow case of immediate operands failing to be accepted
by x86 instructions with a pretty heavy hammer: it introduced a new kind
of operand that behaved differently. All of that is removed with this
commit, but the test cases are both preserved and enhanced.
The core problem that r136287 and this commit are trying to handle is
that gas accepts both of the following instructions:
insertps $192, %xmm0, %xmm1
insertps $-64, %xmm0, %xmm1
These will encode to the same byte sequence, with the immediate
occupying an 8-bit entry. The first form was fixed by r136287 but that
broke the prior handling of the second form! =[ Ironically, we would
still emit the second form in some cases and then be unable to
re-assemble the output.
The reason why the first instruction failed to be handled is because
prior to r136287 the operands ere marked 'i32i8imm' which forces them to
be sign-extenable. Clearly, that won't work for 192 in a single byte.
However, making thim zero-extended or "unsigned" doesn't really address
the core issue either because it breaks negative immediates. The correct
fix is to make these operands 'i8imm' reflecting that they can be either
signed or unsigned but must be 8-bit immediates. This patch backs out
r136287 and then changes those places as well as some others to use
'i8imm' rather than one of the extended variants.
Naturally, this broke something else. The custom DAG nodes had to be
updated to have a much more accurate type constraint of an i8 node, and
a bunch of Pat immediates needed to be specified as i8 values.
The fallout didn't end there though. We also then ceased to be able to
match the instruction-specific intrinsics to the instructions so
modified. Digging, this is because they too used i32 rather than i8 in
their signature. So I've also switched those intrinsics to i8 arguments
in line with the instructions.
In order to make the intrinsic adjustments of course, I also had to add
auto upgrading for the intrinsics.
I suspect that the intrinsic argument types may have led everything down
this rabbit hole. Pretty happy with the result.
llvm-svn: 217310
Added avx512_movnt_vl multiclass for handling 256/128-bit forms of instruction.
Added encoding and lowering tests.
Reviewed by Elena Demikhovsky <elena.demikhovsky@intel.com>
llvm-svn: 215536
This makes the two intrinsics @llvm.convert.from.f16 and
@llvm.convert.to.f16 accept types other than simple "float". This is
only strictly needed for the truncate operation, since otherwise
double rounding occurs and there's no way to represent the strict IEEE
conversion. However, for symmetry we allow larger types in the extend
too.
During legalization, we can expand an "fp16_to_double" operation into
two extends for convenience, but abort when the truncate isn't legal. A new
libcall is probably needed here.
Even after this commit, various target tweaks are needed to actually use the
extended intrinsics. I've put these into separate commits for clarity, so there
are no actual tests of f64 conversion here.
llvm-svn: 213248
This patch adds tablegen patterns to select F16C float-to-half-float
conversion instructions from 'f32_to_f16' and 'f16_to_f32' dag nodes.
If the target doesn't have F16C, then 'f32_to_f16' and 'f16_to_f32'
are expanded into library calls.
llvm-svn: 212293