Take this opportunity to generalize the indirectbr bailout logic for
loop transformations. CFG transformations will never get indirectbr
right, and there's no point trying.
llvm-svn: 154386
speculate. Without this, loop rotate (among many other places) would
suddenly stop working in the presence of debug info. I found this
looking at loop rotate, and have augmented its tests with a reduction
out of a very hot loop in yacr2 where failing to do this rotation costs
sometimes more than 10% in runtime performance, perturbing numerous
downstream optimizations.
This should have no impact on performance without debug info, but the
change in performance when debug info is enabled can be extreme. As
a consequence (and this how I got to this yak) any profiling of
performance problems should be treated with deep suspicion -- they may
have been wildly innacurate of debug info was enabled for profiling. =/
Just a heads up.
llvm-svn: 154263
This allows us to keep passing reduced masks to SimplifyDemandedBits, but
know about all the bits if SimplifyDemandedBits fails. This allows instcombine
to simplify cases like the one in the included testcase.
llvm-svn: 154011
brace) so that we get more accurate line number information about the
declaration of a given function and the line where the function
first starts.
Part of rdar://11026482
llvm-svn: 153916
This is the CodeGen equivalent of r153747. I tested that there is not noticeable
performance difference with any combination of -O0/-O2 /-g when compiling
gcc as a single compilation unit.
llvm-svn: 153817
interfaces. These methods were used in the old inline cost system where
there was a persistent cache that had to be updated, invalidated, and
cleared. We're now doing more direct computations that don't require
this intricate dance. Even if we resume some level of caching, it would
almost certainly have a simpler and more narrow interface than this.
llvm-svn: 153813
on a per-callsite walk of the called function's instructions, in
breadth-first order over the potentially reachable set of basic blocks.
This is a major shift in how inline cost analysis works to improve the
accuracy and rationality of inlining decisions. A brief outline of the
algorithm this moves to:
- Build a simplification mapping based on the callsite arguments to the
function arguments.
- Push the entry block onto a worklist of potentially-live basic blocks.
- Pop the first block off of the *front* of the worklist (for
breadth-first ordering) and walk its instructions using a custom
InstVisitor.
- For each instruction's operands, re-map them based on the
simplification mappings available for the given callsite.
- Compute any simplification possible of the instruction after
re-mapping, and store that back int othe simplification mapping.
- Compute any bonuses, costs, or other impacts of the instruction on the
cost metric.
- When the terminator is reached, replace any conditional value in the
terminator with any simplifications from the mapping we have, and add
any successors which are not proven to be dead from these
simplifications to the worklist.
- Pop the next block off of the front of the worklist, and repeat.
- As soon as the cost of inlining exceeds the threshold for the
callsite, stop analyzing the function in order to bound cost.
The primary goal of this algorithm is to perfectly handle dead code
paths. We do not want any code in trivially dead code paths to impact
inlining decisions. The previous metric was *extremely* flawed here, and
would always subtract the average cost of two successors of
a conditional branch when it was proven to become an unconditional
branch at the callsite. There was no handling of wildly different costs
between the two successors, which would cause inlining when the path
actually taken was too large, and no inlining when the path actually
taken was trivially simple. There was also no handling of the code
*path*, only the immediate successors. These problems vanish completely
now. See the added regression tests for the shiny new features -- we
skip recursive function calls, SROA-killing instructions, and high cost
complex CFG structures when dead at the callsite being analyzed.
Switching to this algorithm required refactoring the inline cost
interface to accept the actual threshold rather than simply returning
a single cost. The resulting interface is pretty bad, and I'm planning
to do lots of interface cleanup after this patch.
Several other refactorings fell out of this, but I've tried to minimize
them for this patch. =/ There is still more cleanup that can be done
here. Please point out anything that you see in review.
I've worked really hard to try to mirror at least the spirit of all of
the previous heuristics in the new model. It's not clear that they are
all correct any more, but I wanted to minimize the change in this single
patch, it's already a bit ridiculous. One heuristic that is *not* yet
mirrored is to allow inlining of functions with a dynamic alloca *if*
the caller has a dynamic alloca. I will add this back, but I think the
most reasonable way requires changes to the inliner itself rather than
just the cost metric, and so I've deferred this for a subsequent patch.
The test case is XFAIL-ed until then.
As mentioned in the review mail, this seems to make Clang run about 1%
to 2% faster in -O0, but makes its binary size grow by just under 4%.
I've looked into the 4% growth, and it can be fixed, but requires
changes to other parts of the inliner.
llvm-svn: 153812
Original commit message for r153521 (aka r153423):
Use the new range metadata in computeMaskedBits and add a new optimization to
instruction simplify that lets us remove an and when loding a boolean value.
llvm-svn: 153587
undefined behavior, which Rafael was kind enough to fix.
Original commit message for r153423:
Use the new range metadata in computeMaskedBits and add a new optimization to
instruction simplify that lets us remove an and when loding a boolean value.
llvm-svn: 153521
Original commit message:
Use the new range metadata in computeMaskedBits and add a new optimization to
instruction simplify that lets us remove an and when loading a boolean value.
llvm-svn: 153452
constant-offsets of a common base using the generic GEP-walking logic
I added for computing pointer differences in the same situation.
llvm-svn: 153419
inbounds GEPs. This isn't really necessary for simplifying pointer
differences, but I'm planning to re-use the same code to simplify
pointer comparisons where it is necessary. Since real code almost
exclusively uses inbounds GEPs, it doesn't seem worth it to support the
extra complexity of turning it on and off. If anyone would like that
back, feel free to shout. Note that instcombine will still catch any of
these patterns.
llvm-svn: 153418
spotted by inspection, and I've crafted no test case that triggers it on
my machine, but some of the windows builders are hitting what looks like
memory corruption, so *something* is amiss here.
This patch takes a more generalized approach to eliminating
double-visits. Imagine code such as:
%x = ...
%y = add %x, 1
%z = add %x, %y
You can imagine that if we simplify %x, we would add %y and %z to the
list. If the use-chain order happens to cause us to add them in reverse
order, we could pull %y off first, and simplify it, adding %z to the
list. We now have %z on the list twice, and will reference it after it
is deleted.
Currently, all my test cases happen to not trigger this, likely due to
the use-chain ordering, but there seems no guarantee that such
a situation could not occur, so we should handle it correctly.
Again, if anyone knows how to craft a testcase that actually triggers
this, please let me know.
llvm-svn: 153397
worklist. This can happen in theory when an instruction uses itself,
such as a PHI node. This was spotted by inspection, and unfortunately
I've not been able to come up with a test case that would trigger it. If
anyone has ideas, let me know...
llvm-svn: 153396
bit simpler by handling a common case explicitly.
Also, refactor the implementation to use a worklist based walk of the
recursive users, rather than trying to use value handles to detect and
recover from RAUWs during the recursive descent. This fixes a very
subtle bug in the previous implementation where degenerate control flow
structures could cause mutually recursive instructions (PHI nodes) to
collapse in just such a way that From became equal to To after some
amount of recursion. At that point, we hit the inf-loop that the assert
at the top attempted to guard against. This problem is defined away when
not using value handles in this manner. There are lots of comments
claiming that the WeakVH will protect against just this sort of error,
but they're not accurate about the actual implementation of WeakVHs,
which do still track RAUWs.
I don't have any test case for the bug this fixes because it requires
running the recursive simplification on unreachable phi nodes. I've no
way to either run this or easily write an input that triggers it. It was
found when using instruction simplification inside the inliner when
running over the nightly test-suite.
llvm-svn: 153393
not attched to a basic block or function. There are conservatively
correct answers in these cases, and this makes the analysis more useful
in contexts where we have a partially formed bit of IR.
I don't have any way to test this directly... suggestions welcome here,
but I'm not seeing anything sadly. I only found this using a subsequent
patch to the inliner which runs instsimplify on partially inlined
instructions, and even then only on a quite large program. I never got
a reasonable testcase out of it, and anything I do get is likely to be
quite fragile due to requiring an interaction of two different passes,
and the only result being a segfault if it goes wrong.
llvm-svn: 153176
instead of skipping the current loop.
My prior fix was incomplete because of an overzealous compile-time optimization:
Better fix for: <rdar://problem/11049788> Segmentation fault: 11 in LoopStrengthReduce
llvm-svn: 153131
directly query the function information which this set was representing.
This simplifies the interface of the inline cost analysis, and makes the
always-inline pass significantly more efficient.
Previously, always-inline would first make a single set of every
function in the module *except* those marked with the always-inline
attribute. It would then query this set at every call site to see if the
function was a member of the set, and if so, refuse to inline it. This
is quite wasteful. Instead, simply check the function attribute directly
when looking at the callsite.
The normal inliner also had similar redundancy. It added every function
in the module with the noinline attribute to its set to ignore, even
though inside the cost analysis function we *already tested* the
noinline attribute and produced the same result.
The only tricky part of removing this is that we have to be able to
correctly remove only the functions inlined by the always-inline pass
when finalizing, which requires a bit of a hack. Still, much less of
a hack than the set of all non-always-inline functions was. While I was
touching this function, I switched a heavy-weight set to a vector with
sort+unique. The algorithm already had a two-phase insert and removal
pattern, we were just needlessly paying the uniquing cost on every
insert.
This probably speeds up some compiles by a small amount (-O0 compiles
with lots of always-inline, so potentially heavy libc++ users), but I've
not tried to measure it.
I believe there is no functional change here, but yell if you spot one.
None are intended.
Finally, the direction this is going in is to greatly simplify the
inline cost query interface so that we can replace its implementation
with a much more clever one. Along the way, all the APIs get simplified,
so it seems incrementally good.
llvm-svn: 152903
analysis implementation. The header was already separated. Also cleanup
all the comments in the header to follow a nice modern doxygen form.
There is still plenty of cruft here, but some of that will fall out in
subsequent refactorings and this was an easy step in the right
direction. No functionality changed here.
llvm-svn: 152898
Only record IVUsers that are dominated by simplified loop
headers. Otherwise SCEVExpander will crash while looking for a
preheader.
I previously tried to work around this in LSR itself, but that was
insufficient. This way, LSR can continue to run if some uses are not
in simple loops, as long as we don't attempt to analyze those users.
Fixes <rdar://problem/11049788> Segmentation fault: 11 in LoopStrengthReduce
llvm-svn: 152892
theoretical fix since it only matters for types with >= 2^63 bits (!) and also
only matters if pointers have more than 64 bits, which is not supported anyway.
llvm-svn: 152831
correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.
In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.
This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.
Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.
llvm-svn: 152752
take a TargetLibraryInfo parameter. Internally, rather than passing TD, TLI
and DT parameters around all over the place, introduce a struct for holding
them.
llvm-svn: 152623
offset accumulation to use a boring APInt instead of ConstantExprs.
I didn't go all the way to an 'int64_t' because I wanted APInt to handle
any magic required to properly wrap the arithmetic when the pointer
width is <64 bits. If there is a significant penalty from using APInt
here, first off WTF, and secondly let me know and I'll do the math by
hand.
I've left one layer still operating w/ ConstantExpr because it makes the
interface quite a bit simpler, and that one isn't iterative so has much
lower cost.
I suppose this may potentially speed up some strang compilation
situations, but I don't really expect much. It should have no functional
impact either way.
llvm-svn: 152590
Typically instcombine has handled this, but pointer differences show up
in several contexts where we would like to get constant folding, and
cannot afford to run instcombine. Specifically, I'm working on improving
the constant folding of arguments used in inline cost analysis with
instsimplify.
Doing this in instsimplify implies some algorithm changes. We have to
handle multiple layers of all-constant GEPs because instsimplify cannot
fold them into a single GEP the way instcombine can. Also, we're only
interested in all-constant GEPs. The result is that this doesn't really
replace the instcombine logic, it's just complimentary and focused on
constant folding.
Reviewed on IRC by Benjamin Kramer.
llvm-svn: 152555
Renamed methods caseBegin, caseEnd and caseDefault with case_begin, case_end, and case_default.
Added some notes relative to case iterators.
llvm-svn: 152532