Commit Graph

11 Commits

Author SHA1 Message Date
Greg Clayton e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00
Greg Clayton 64195a2c8b Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
  the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple 
  to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
  core we are dealing with into a single enumeration. If you need support for
  a new Core and want to debug it in LLDB, it must be added to this list. In
  the future we can allow for dynamic core registration, but for now it is
  hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
  that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
  with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
  then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
  The mach-o cpu type and subtype can be accessed using the getter functions:
  
  uint32_t
  ArchSpec::GetMachOCPUType () const;

  uint32_t
  ArchSpec::GetMachOCPUSubType () const;
  
  But these functions are just converting out internal llvm::Triple::ArchSpec 
  + ArchSpec::Core back into mach-o. Same goes for ELF.

All code has been updated to deal with the changes.

This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.

llvm-svn: 126278
2011-02-23 00:35:02 +00:00
Greg Clayton 6083026822 Applied a fix to qualify "UUID" with the lldb_private namespace to fix
build issues on MinGW.

llvm-svn: 124888
2011-02-04 18:53:10 +00:00
Greg Clayton bc5cad6c6b Fixed up the error message for when a file is not supported.
llvm-svn: 121235
2010-12-08 04:55:11 +00:00
Greg Clayton dd36defda7 Added a new Host call to find LLDB related paths:
static bool
    Host::GetLLDBPath (lldb::PathType path_type, FileSpec &file_spec);
    
This will fill in "file_spec" with an appropriate path that is appropriate
for the current Host OS. MacOSX will return paths within the LLDB.framework,
and other unixes will return the paths they want. The current PathType
enums are:

typedef enum PathType
{
    ePathTypeLLDBShlibDir,          // The directory where the lldb.so (unix) or LLDB mach-o file in LLDB.framework (MacOSX) exists
    ePathTypeSupportExecutableDir,  // Find LLDB support executable directory (debugserver, etc)
    ePathTypeHeaderDir,             // Find LLDB header file directory
    ePathTypePythonDir              // Find Python modules (PYTHONPATH) directory
} PathType;

All places that were finding executables are and python paths are now updated
to use this Host call.

Added another new host call to launch the inferior in a terminal. This ability
will be very host specific and doesn't need to be supported on all systems.
MacOSX currently will create a new .command file and tell Terminal.app to open
the .command file. It also uses the new "darwin-debug" app which is a small
app that uses posix to exec (no fork) and stop at the entry point of the 
program. The GDB remote plug-in is almost able launch a process and attach to
it, it currently will spawn the process, but it won't attach to it just yet.
This will let LLDB not have to share the terminal with another process and a
new terminal window will pop up when you launch. This won't get hooked up
until we work out all of the kinks. The new Host function is:

    static lldb::pid_t
    Host::LaunchInNewTerminal (
        const char **argv,   // argv[0] is executable
        const char **envp,
        const ArchSpec *arch_spec,
        bool stop_at_entry,
        bool disable_aslr);

Cleaned up FileSpec::GetPath to not use strncpy() as it was always zero 
filling the entire path buffer.

Fixed an issue with the dynamic checker function where I missed a '$' prefix
that should have been added.

llvm-svn: 116690
2010-10-17 22:03:32 +00:00
Caroline Tice 1559a46b3e Create more useful instance names for target, process and thread instances.
Change default 'set' behavior so that all instance settings for the specified variable will be
updated, unless the "-n" ("--no_override") command options is specified.

llvm-svn: 114808
2010-09-27 00:30:10 +00:00
Caroline Tice 428a9a58fa If the file the user specifies can't be found in the current directory,
and the user didn't specify a particular directory, search for the file 
using the $PATH environment variable.

llvm-svn: 113575
2010-09-10 04:48:55 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Jim Ingham 5aee162f97 Change Target & Process so they can really be initialized with an invalid architecture.
Arrange that this then gets properly set on attach, or when a "file" is set.
Add a completer for "process attach -n".

Caveats: there isn't currently a way to handle multiple processes with the same name.  That
will have to wait on a way to pass annotations along with the completion strings.

llvm-svn: 110624
2010-08-09 23:31:02 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00