llvm::ArrayRef of arguments rather than taking
a fixed number of possibly-NULL pointers to
arguments.
Also changed ClangFunction::GetThreadPlanToCallFunction
to take the address of the argument struct by value
instead of by reference, since it doesn't actually
modify the value passed into it.
llvm-svn: 194232
It completes the job of using EvaluateExpressionOptions consistently throughout
the inferior function calling mechanism in lldb begun in Greg's patch r194009.
It removes a handful of alternate calls into the ClangUserExpression/ClangFunction/ThreadPlanCallFunction which
were there for convenience. Using the EvaluateExpressionOptions removes the need for them.
Using that it gets the --debug option from Greg's patch to work cleanly.
It also adds another EvaluateExpressionOption to not trap exceptions when running expressions. You shouldn't
use this option unless you KNOW your expression can't throw beyond itself. This is:
<rdar://problem/15374885>
At present this is only available through the SB API's or python.
It fixes a bug where function calls would unset the ObjC & C++ exception breakpoints without checking whether
they were set by somebody else already.
llvm-svn: 194182
Cleaned up ClangUserExpression::Evaluate() to have only one variant that takes a "const EvaluateExpressionOptions& options" instead of taking many arguments.
The "--debug" option is designed to allow you to debug your expression by stopping at the first instruction (it enables --ignore-breakpoints=true and --unwind-on-error=false) and allowing you to step through your JIT code. It needs to be more integrated with the thread plan, so I am checking this in so Jim Ingham can make it happen.
llvm-svn: 194009
pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
live beyont parsing. This is important because
all the ClangASTImporter::Minions for a parser's
ASTContext are cleared when ClangExpressionDeclMap
is deleted.
This resolves many hard-to-reproduce crashes,
especially ones involving breakpoint conditions.
<rdar://problem/14775391>
llvm-svn: 189080
write to registers if they were modified in the
expression. This eliminates spurious errors if
the register can't be written to but the
expression didn't write to it anyway.
Also improved error handling for the materializer
to make "couldn't materialize struct" errors more
informative.
<rdar://problem/14322579>
llvm-svn: 186228
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.
This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.
llvm-svn: 186130
mostly related to management of the stack frame
for the interpreter.
- First, if the expression can be interpreted,
allocate the stack frame in the target process
(to make sure pointers are valid) but only
read/write to the copy in the host's memory.
- Second, keep the memory allocations for the
stack frame and the materialized struct as
member variables of ClangUserExpression. This
avoids memory allocations and deallocations
each time the expression runs.
<rdar://problem/13043685>
llvm-svn: 180664
Previously, the options for a breakopint or its
locations stored only the text of the breakpoint
condition (ironically, they used ClangUserExpression
as a glorified std::string) and, each time the condition
had to be evaluated in the StopInfo code, the expression
parser would be invoked via a static method to parse and
then execute the expression.
I made several changes here:
- Each breakpoint location now has its own
ClangUserExpressionSP containing a version of
the breakpoint expression compiled for that exact
location.
- Whenever the breakpoint is hit, the breakpoint
condition expression is simply re-run to determine
whether to stop.
- If the process changes (e.g., it's re-run) or
the source code of the expression changes (we use
a hash so as to avoid doing string comparisons)
the ClangUserExpressionSP is re-generated.
This should improve performance of breakpoint
conditions significantly, and takes advantage of
the recent expression re-use work.
llvm-svn: 179838
expressions.
Previously, ClangUserExpression assumed that if
there was a constant result for an expression
then it could be determined during parsing. In
particular, the IRInterpreter ran while parser
state (in particular, ClangExpressionDeclMap)
was present. This approach is flawed, because
the IRInterpreter actually is capable of using
external variables, and hence the result might
be different each run. Until now, we papered
over this flaw by re-parsing the expression each
time we ran it.
I have rewritten the IRInterpreter to be
completely independent of the ClangExpressionDeclMap.
Instead of special-casing external variable lookup,
which ties the IRInterpreter closely to LLDB,
we now interpret the exact same IR that the JIT
would see. This IR assumes that materialization
has occurred; hence the recent implementation of the
Materializer, which does not require parser state
(in the form of ClangExpressionDeclMap) to be
present.
Materialization, interpretation, and dematerialization
are now all independent of parsing. This means that
in theory we can parse expressions once and run them
many times. I have three outstanding tasks before
shutting this down:
- First, I will ensure that all of this works with
core files. Core files have a Process but do not
allow allocating memory, which currently confuses
materialization.
- Second, I will make expression breakpoint
conditions remember their ClangUserExpression and
re-use it.
- Third, I will tear out all the redundant code
(for example, materialization logic in
ClangExpressionDeclMap) that is no longer used.
While implementing this fix, I also found a bug in
IRForTarget's handling of floating-point constants.
This should be fixed.
llvm-svn: 179801
Materializer for all expressions that need to
run in the target. This includes the following
changes:
- Removed a bunch of (de-)materialization code
from ClangExpressionDeclMap and assumed the
presence of a Materializer where we previously
had a fallback.
- Ensured that an IRMemoryMap is passed into
ClangExpressionDeclMap::Materialize().
- Fixed object ownership on LLVMContext; it is
now owned by the IRExecutionUnit, since the
Module and the ExecutionEngine both depend on
its existence.
- Fixed a few bugs in IRMemoryMap and the
Materializer that showed up during testing.
llvm-svn: 179649
information about each variable that needs to
be materialized for an expression to work. The
next step is to migrate all materialization code
from ClangExpressionDeclMap to Materializer, and
to use it for variable materialization.
llvm-svn: 179245
from IRExecutionUnit into a superclass called
IRMemoryMap. IRMemoryMap handles all reading and
writing, ensuring that areas are kept track of and
memory is properly cached (and deleted).
Also fixed several cases where we would simply leak
binary data in the target process over time. Now
the expression objects explicitly own their
IRExecutionUnit and delete it when they go away. This
is why I had to modify ClangUserExpression,
ClangUtilityFunction, and ClangFunction.
As a side effect of this, I am removing the JIT
mutex for an IRMemoryMap. If it turns out that we
need this mutex, I'll add it in then, but right now
it's just adding complexity.
This is part of a more general project to make
expressions fully reusable. The next step is to
make materialization and dematerialization use
the IRMemoryMap API rather than writing and
reading directly from the process's memory.
This will allow the IR interpreter to use the
same data, but in the host's memory, without having
to use a different set of pointers.
llvm-svn: 178832
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
and the JITted code are managed by a standalone
class that handles memory management itself.
I have removed RecordingMemoryManager and
ProcessDataAllocator, which filled similar roles
and had confusing ownership, with a common class
called IRExecutionUnit. The IRExecutionUnit
manages all allocations ever made for an expression
and frees them when it goes away. It also contains
the code generator and can vend the Module for an
expression to other clases.
The end goal here is to make the output of the
expression parser re-usable; that is, to avoid
re-parsing when re-parsing isn't necessary.
I've also cleaned up some code and used weak pointers
in more places. Please let me know if you see any
leaks; I checked myself as well but I might have
missed a case.
llvm-svn: 177364
hitting auto-continue signals while running a thread plan would cause us to lose control of the debug
session.
<rdar://problem/12993641>
llvm-svn: 174793
Make the message when you hit an crash while evaluating an expression a little clearer, and mention "thread return -x".
rdar://problem/13110464
llvm-svn: 174095
in an Objective-C class method. Before, errors
of the form
error: cannot find interface declaration for '$__lldb_objc_class'
would appear when running any expression when
the current frame is a block that captures 'self'
from an Objective-C class method.
<rdar://problem/12905561>
llvm-svn: 172880
controlled by the --unwind-on-error flag, and --ignore-breakpoint which separately controls behavior when a called
function hits a breakpoint. For breakpoints, we don't unwind, we either stop, or ignore the breakpoint, which makes
more sense.
Also make both these behaviors globally settable through "settings set".
Also handle the case where a breakpoint command calls code that ends up re-hitting the breakpoint. We were recursing
and crashing. Now we just stop without calling the second command.
<rdar://problem/12986644>
<rdar://problem/9119325>
llvm-svn: 172503
of the "self"/"this" pointer for the current stack
frame before wrapping expressions in C++ or
Objective-C methods. This works around bad debug
info where the compiler emits a "this" or "self"
but doesn't give any way to find its location.
<rdar://problem/12809985>
llvm-svn: 169461
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
current symbol context is a C++ or Objective-C
instance method.
Specifically, ensure that we fetch information
on the current block, not just the current
function.
llvm-svn: 160195
allocations by section. We install these sections
in the target process and inform the JIT of their
new locations.
Also removed some unused variable warnings.
llvm-svn: 151789
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
parser. Specifically:
- ClangUserExpression now keeps weak pointers to the
structures it needs and then locks them when needed.
This ensures that they continue to be valid without
leaking memory if the ClangUserExpression is long
lived.
- ClangExpressionDeclMap, instead of keeping a pointer
to an ExecutionContext, now contains an
ExecutionContext. This prevents bugs if the pointer
or its contents somehow become stale. It also no
longer requires that ExecutionContexts be passed
into any function except its initialization function,
since it can count on the ExecutionContext still
being around.
There's a lot of room for improvement (specifically,
ClangExpressionDeclMap should also use weak pointers
insetad of shared pointers) but this is an important
first step that codifies assumptions that already
existed in the code.
llvm-svn: 150217
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
parser has hitherto been an implementation waiting
for a use. I have now tied the '-o' option for
the expression command -- which indicates that the
result is an Objective-C object and needs to be
printed -- to the ExpressionParser, which
communicates the desired type to Clang.
Now, if the result of an expression is determined
by an Objective-C method call for which there is
no type information, that result is implicitly
cast to id if and only if the -o option is passed
to the expression command. (Otherwise if there
is no explicit cast Clang will issue an error.
This behavior is identical to what happened before
r146756.)
Also added a testcase for -o enabled and disabled.
llvm-svn: 147099